mirror-chatterino2/src/providers/twitch/TwitchChannel.cpp

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#include "providers/twitch/TwitchChannel.hpp"
#include "Application.hpp"
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#include "common/Common.hpp"
#include "common/Env.hpp"
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#include "common/NetworkRequest.hpp"
#include "controllers/accounts/AccountController.hpp"
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#include "controllers/notifications/NotificationController.hpp"
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#include "messages/Message.hpp"
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#include "providers/bttv/BttvEmotes.hpp"
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#include "providers/bttv/LoadBttvChannelEmote.hpp"
#include "providers/twitch/IrcMessageHandler.hpp"
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#include "providers/twitch/PubsubClient.hpp"
#include "providers/twitch/TwitchCommon.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include "providers/twitch/TwitchParseCheerEmotes.hpp"
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#include "singletons/Emotes.hpp"
#include "singletons/Settings.hpp"
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#include "singletons/Toasts.hpp"
#include "singletons/WindowManager.hpp"
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#include "util/PostToThread.hpp"
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#include "widgets/Window.hpp"
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#include <IrcConnection>
#include <QJsonArray>
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#include <QJsonObject>
#include <QJsonValue>
#include <QThread>
#include <QTimer>
namespace chatterino {
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namespace {
constexpr int TITLE_REFRESH_PERIOD = 10;
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constexpr char MAGIC_MESSAGE_SUFFIX[] = u8" \U000E0000";
// parseRecentMessages takes a json object and returns a vector of
// Communi IrcMessages
auto parseRecentMessages(const QJsonObject &jsonRoot, ChannelPtr channel)
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{
QJsonArray jsonMessages = jsonRoot.value("messages").toArray();
std::vector<Communi::IrcMessage *> messages;
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if (jsonMessages.empty())
return messages;
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for (const auto jsonMessage : jsonMessages)
{
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auto content = jsonMessage.toString().toUtf8();
messages.emplace_back(
Communi::IrcMessage::fromData(content, nullptr));
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}
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return messages;
}
std::pair<Outcome, UsernameSet> parseChatters(const QJsonObject &jsonRoot)
{
static QStringList categories = {"broadcaster", "vips", "moderators",
"staff", "admins", "global_mods",
"viewers"};
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auto usernames = UsernameSet();
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// parse json
QJsonObject jsonCategories = jsonRoot.value("chatters").toObject();
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for (const auto &category : categories)
{
for (auto jsonCategory : jsonCategories.value(category).toArray())
{
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usernames.insert(jsonCategory.toString());
}
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}
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return {Success, std::move(usernames)};
}
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} // namespace
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TwitchChannel::TwitchChannel(const QString &name,
TwitchBadges &globalTwitchBadges, BttvEmotes &bttv,
FfzEmotes &ffz)
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: Channel(name, Channel::Type::Twitch)
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, ChannelChatters(*static_cast<Channel *>(this))
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, subscriptionUrl_("https://www.twitch.tv/subs/" + name)
, channelUrl_("https://twitch.tv/" + name)
, popoutPlayerUrl_("https://player.twitch.tv/?channel=" + name)
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, globalTwitchBadges_(globalTwitchBadges)
, globalBttv_(bttv)
, globalFfz_(ffz)
, bttvEmotes_(std::make_shared<EmoteMap>())
, ffzEmotes_(std::make_shared<EmoteMap>())
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, mod_(false)
, titleRefreshedTime_(QTime::currentTime().addSecs(-TITLE_REFRESH_PERIOD))
{
qDebug() << "[TwitchChannel" << name << "] Opened";
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this->liveStatusChanged.connect([this]() {
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if (this->isLive() == 1)
{
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}
});
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this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->setMod(false); });
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// pubsub
this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->refreshPubsub(); });
this->refreshPubsub();
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this->userStateChanged.connect([this] { this->refreshPubsub(); });
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// room id loaded -> refresh live status
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this->roomIdChanged.connect([this]() {
this->refreshPubsub();
this->refreshTitle();
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this->refreshLiveStatus();
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this->refreshBadges();
this->refreshCheerEmotes();
this->refreshFFZChannelEmotes();
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this->refreshBTTVChannelEmotes();
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});
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// timers
QObject::connect(&this->chattersListTimer_, &QTimer::timeout,
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[=] { this->refreshChatters(); });
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this->chattersListTimer_.start(5 * 60 * 1000);
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QObject::connect(&this->liveStatusTimer_, &QTimer::timeout,
[=] { this->refreshLiveStatus(); });
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this->liveStatusTimer_.start(60 * 1000);
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// debugging
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#if 0
for (int i = 0; i < 1000; i++) {
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this->addMessage(makeSystemMessage("asef"));
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}
#endif
}
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void TwitchChannel::initialize()
{
this->refreshChatters();
this->refreshBadges();
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}
bool TwitchChannel::isEmpty() const
{
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return this->getName().isEmpty();
}
bool TwitchChannel::canSendMessage() const
{
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return !this->isEmpty();
}
void TwitchChannel::refreshBTTVChannelEmotes()
{
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BttvEmotes::loadChannel(
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this->roomId(), [this, weak = weakOf<Channel>(this)](auto &&emoteMap) {
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if (auto shared = weak.lock())
this->bttvEmotes_.set(
std::make_shared<EmoteMap>(std::move(emoteMap)));
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});
}
void TwitchChannel::refreshFFZChannelEmotes()
{
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FfzEmotes::loadChannel(
this->roomId(),
[this, weak = weakOf<Channel>(this)](auto &&emoteMap) {
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if (auto shared = weak.lock())
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this->ffzEmotes_.set(
std::make_shared<EmoteMap>(std::move(emoteMap)));
},
[this, weak = weakOf<Channel>(this)](auto &&modBadge) {
if (auto shared = weak.lock())
{
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this->ffzCustomModBadge_.set(std::move(modBadge));
}
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});
}
void TwitchChannel::sendMessage(const QString &message)
{
auto app = getApp();
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if (!app->accounts->twitch.isLoggedIn())
{
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// XXX: It would be nice if we could add a link here somehow that opened
// the "account manager" dialog
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this->addMessage(
makeSystemMessage("You need to log in to send messages. You can "
"link your Twitch account in the settings."));
return;
}
qDebug() << "[TwitchChannel" << this->getName()
<< "] Send message:" << message;
// Do last message processing
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QString parsedMessage = app->emotes->emojis.replaceShortCodes(message);
parsedMessage = parsedMessage.trimmed();
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if (parsedMessage.isEmpty())
{
return;
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}
if (!this->hasHighRateLimit())
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{
if (getSettings()->allowDuplicateMessages)
{
if (parsedMessage == this->lastSentMessage_)
{
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parsedMessage.append(MAGIC_MESSAGE_SUFFIX);
}
}
}
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bool messageSent = false;
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this->sendMessageSignal.invoke(this->getName(), parsedMessage, messageSent);
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if (messageSent)
{
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qDebug() << "sent";
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this->lastSentMessage_ = parsedMessage;
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}
}
bool TwitchChannel::isMod() const
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{
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return this->mod_;
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}
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bool TwitchChannel::isVip() const
{
return this->vip_;
}
bool TwitchChannel::isStaff() const
{
return this->staff_;
}
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void TwitchChannel::setMod(bool value)
{
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if (this->mod_ != value)
{
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this->mod_ = value;
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this->userStateChanged.invoke();
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}
}
void TwitchChannel::setVIP(bool value)
{
if (this->vip_ != value)
{
this->vip_ = value;
this->userStateChanged.invoke();
}
}
void TwitchChannel::setStaff(bool value)
{
if (this->staff_ != value)
{
this->staff_ = value;
this->userStateChanged.invoke();
}
}
bool TwitchChannel::isBroadcaster() const
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{
auto app = getApp();
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return this->getName() == app->accounts->twitch.getCurrent()->getUserName();
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}
bool TwitchChannel::hasHighRateLimit() const
{
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return this->isMod() || this->isBroadcaster() || this->isVip();
}
bool TwitchChannel::canReconnect() const
{
return true;
}
void TwitchChannel::reconnect()
{
getApp()->twitch.server->connect();
}
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QString TwitchChannel::roomId() const
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{
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return *this->roomID_.access();
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}
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void TwitchChannel::setRoomId(const QString &id)
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{
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if (*this->roomID_.accessConst() != id)
{
*this->roomID_.access() = id;
this->roomIdChanged.invoke();
this->loadRecentMessages();
}
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}
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AccessGuard<const TwitchChannel::RoomModes> TwitchChannel::accessRoomModes()
const
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{
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return this->roomModes_.accessConst();
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}
void TwitchChannel::setRoomModes(const RoomModes &_roomModes)
{
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this->roomModes_ = _roomModes;
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this->roomModesChanged.invoke();
}
bool TwitchChannel::isLive() const
{
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return this->streamStatus_.access()->live;
}
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AccessGuard<const TwitchChannel::StreamStatus>
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TwitchChannel::accessStreamStatus() const
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{
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return this->streamStatus_.accessConst();
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}
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const TwitchBadges &TwitchChannel::globalTwitchBadges() const
{
return this->globalTwitchBadges_;
}
const BttvEmotes &TwitchChannel::globalBttv() const
{
return this->globalBttv_;
}
const FfzEmotes &TwitchChannel::globalFfz() const
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{
return this->globalFfz_;
}
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boost::optional<EmotePtr> TwitchChannel::bttvEmote(const EmoteName &name) const
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{
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auto emotes = this->bttvEmotes_.get();
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auto it = emotes->find(name);
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if (it == emotes->end())
return boost::none;
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return it->second;
}
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boost::optional<EmotePtr> TwitchChannel::ffzEmote(const EmoteName &name) const
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{
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auto emotes = this->ffzEmotes_.get();
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auto it = emotes->find(name);
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if (it == emotes->end())
return boost::none;
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return it->second;
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}
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std::shared_ptr<const EmoteMap> TwitchChannel::bttvEmotes() const
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{
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return this->bttvEmotes_.get();
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}
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std::shared_ptr<const EmoteMap> TwitchChannel::ffzEmotes() const
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{
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return this->ffzEmotes_.get();
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}
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const QString &TwitchChannel::subscriptionUrl()
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{
return this->subscriptionUrl_;
}
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const QString &TwitchChannel::channelUrl()
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{
return this->channelUrl_;
}
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const QString &TwitchChannel::popoutPlayerUrl()
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{
return this->popoutPlayerUrl_;
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}
void TwitchChannel::setLive(bool newLiveStatus)
{
bool gotNewLiveStatus = false;
{
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auto guard = this->streamStatus_.access();
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if (guard->live != newLiveStatus)
{
gotNewLiveStatus = true;
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if (newLiveStatus)
{
if (getApp()->notifications->isChannelNotified(
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this->getName(), Platform::Twitch))
{
if (Toasts::isEnabled())
{
getApp()->toasts->sendChannelNotification(
this->getName(), Platform::Twitch);
}
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if (getSettings()->notificationPlaySound)
{
getApp()->notifications->playSound();
}
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if (getSettings()->notificationFlashTaskbar)
{
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getApp()->windows->sendAlert();
}
}
auto live =
makeSystemMessage(this->getDisplayName() + " is live");
this->addMessage(live);
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}
else
{
auto offline =
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makeSystemMessage(this->getDisplayName() + " is offline");
this->addMessage(offline);
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}
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guard->live = newLiveStatus;
}
}
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if (gotNewLiveStatus)
{
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this->liveStatusChanged.invoke();
}
}
void TwitchChannel::refreshTitle()
{
auto roomID = this->roomId();
if (roomID.isEmpty())
{
return;
}
if (this->titleRefreshedTime_.elapsed() < TITLE_REFRESH_PERIOD * 1000)
{
return;
}
this->titleRefreshedTime_ = QTime::currentTime();
QString url("https://api.twitch.tv/kraken/channels/" + roomID);
NetworkRequest::twitchRequest(url)
.onSuccess(
[this, weak = weakOf<Channel>(this)](auto result) -> Outcome {
ChannelPtr shared = weak.lock();
if (!shared)
return Failure;
const auto document = result.parseRapidJson();
auto statusIt = document.FindMember("status");
if (statusIt == document.MemberEnd())
{
return Failure;
}
{
auto status = this->streamStatus_.access();
if (!rj::getSafe(statusIt->value, status->title))
{
return Failure;
}
}
this->liveStatusChanged.invoke();
return Success;
})
.execute();
}
void TwitchChannel::refreshLiveStatus()
{
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auto roomID = this->roomId();
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if (roomID.isEmpty())
{
qDebug() << "[TwitchChannel" << this->getName()
<< "] Refreshing live status (Missing ID)";
this->setLive(false);
return;
}
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QString url("https://api.twitch.tv/kraken/streams/" + roomID);
// auto request = makeGetStreamRequest(roomID, QThread::currentThread());
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NetworkRequest::twitchRequest(url)
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.onSuccess(
[this, weak = weakOf<Channel>(this)](auto result) -> Outcome {
ChannelPtr shared = weak.lock();
if (!shared)
return Failure;
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return this->parseLiveStatus(result.parseRapidJson());
})
.execute();
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}
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Outcome TwitchChannel::parseLiveStatus(const rapidjson::Document &document)
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{
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if (!document.IsObject())
{
qDebug() << "[TwitchChannel:refreshLiveStatus] root is not an object";
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return Failure;
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}
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if (!document.HasMember("stream"))
{
qDebug() << "[TwitchChannel:refreshLiveStatus] Missing stream in root";
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return Failure;
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}
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const auto &stream = document["stream"];
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if (!stream.IsObject())
{
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// Stream is offline (stream is most likely null)
this->setLive(false);
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return Failure;
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}
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if (!stream.HasMember("viewers") || !stream.HasMember("game") ||
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!stream.HasMember("channel") || !stream.HasMember("created_at"))
{
qDebug()
<< "[TwitchChannel:refreshLiveStatus] Missing members in stream";
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this->setLive(false);
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return Failure;
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}
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const rapidjson::Value &streamChannel = stream["channel"];
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if (!streamChannel.IsObject() || !streamChannel.HasMember("status"))
{
qDebug() << "[TwitchChannel:refreshLiveStatus] Missing member "
"\"status\" in channel";
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return Failure;
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}
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// Stream is live
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{
auto status = this->streamStatus_.access();
status->viewerCount = stream["viewers"].GetUint();
status->game = stream["game"].GetString();
status->title = streamChannel["status"].GetString();
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QDateTime since = QDateTime::fromString(
stream["created_at"].GetString(), Qt::ISODate);
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auto diff = since.secsTo(QDateTime::currentDateTime());
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status->uptime = QString::number(diff / 3600) + "h " +
QString::number(diff % 3600 / 60) + "m";
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status->rerun = false;
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if (stream.HasMember("stream_type"))
{
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status->streamType = stream["stream_type"].GetString();
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}
else
{
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status->streamType = QString();
}
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if (stream.HasMember("broadcast_platform"))
{
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const auto &broadcastPlatformValue = stream["broadcast_platform"];
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if (broadcastPlatformValue.IsString())
{
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const char *broadcastPlatform =
stream["broadcast_platform"].GetString();
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if (strcmp(broadcastPlatform, "rerun") == 0)
{
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status->rerun = true;
}
}
}
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}
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setLive(true);
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// Signal all listeners that the stream status has been updated
this->liveStatusChanged.invoke();
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return Success;
}
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void TwitchChannel::loadRecentMessages()
{
if (!getSettings()->loadTwitchMessageHistoryOnConnect)
{
return;
}
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NetworkRequest(Env::get().recentMessagesApiUrl.arg(this->getName()))
.concurrent()
.onSuccess([weak = weakOf<Channel>(this)](auto result) -> Outcome {
auto shared = weak.lock();
if (!shared)
return Failure;
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auto messages = parseRecentMessages(result.parseJson(), shared);
auto &handler = IrcMessageHandler::instance();
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std::vector<MessagePtr> allBuiltMessages;
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for (auto message : messages)
{
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for (auto builtMessage :
handler.parseMessage(shared.get(), message))
{
builtMessage->flags.set(MessageFlag::RecentMessage);
allBuiltMessages.emplace_back(builtMessage);
}
}
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postToThread(
[shared, messages = std::move(allBuiltMessages)]() mutable {
shared->addMessagesAtStart(messages);
});
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return Success;
})
.execute();
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}
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void TwitchChannel::refreshPubsub()
{
// listen to moderation actions
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if (!this->hasModRights())
return;
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auto roomId = this->roomId();
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if (roomId.isEmpty())
return;
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auto account = getApp()->accounts->twitch.getCurrent();
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getApp()->twitch2->pubsub->listenToChannelModerationActions(roomId,
account);
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}
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void TwitchChannel::refreshChatters()
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{
// setting?
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const auto streamStatus = this->accessStreamStatus();
const auto viewerCount = static_cast<int>(streamStatus->viewerCount);
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if (getSettings()->onlyFetchChattersForSmallerStreamers)
{
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if (streamStatus->live &&
viewerCount > getSettings()->smallStreamerLimit)
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{
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return;
}
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}
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// get viewer list
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NetworkRequest("https://tmi.twitch.tv/group/user/" + this->getName() +
"/chatters")
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.onSuccess(
[this, weak = weakOf<Channel>(this)](auto result) -> Outcome {
// channel still exists?
auto shared = weak.lock();
if (!shared)
return Failure;
auto pair = parseChatters(result.parseJson());
if (pair.first)
{
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this->setChatters(std::move(pair.second));
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}
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return pair.first;
})
.execute();
}
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void TwitchChannel::refreshBadges()
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{
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auto url = Url{"https://badges.twitch.tv/v1/badges/channels/" +
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this->roomId() + "/display?language=en"};
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NetworkRequest(url.string)
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.onSuccess([this,
weak = weakOf<Channel>(this)](auto result) -> Outcome {
auto shared = weak.lock();
if (!shared)
return Failure;
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auto badgeSets = this->badgeSets_.access();
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auto jsonRoot = result.parseJson();
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auto _ = jsonRoot["badge_sets"].toObject();
for (auto jsonBadgeSet = _.begin(); jsonBadgeSet != _.end();
jsonBadgeSet++)
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{
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auto &versions = (*badgeSets)[jsonBadgeSet.key()];
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auto _set = jsonBadgeSet->toObject()["versions"].toObject();
for (auto jsonVersion_ = _set.begin();
jsonVersion_ != _set.end(); jsonVersion_++)
{
auto jsonVersion = jsonVersion_->toObject();
auto emote = std::make_shared<Emote>(Emote{
EmoteName{},
ImageSet{
Image::fromUrl(
{jsonVersion["image_url_1x"].toString()}, 1),
Image::fromUrl(
{jsonVersion["image_url_2x"].toString()}, .5),
Image::fromUrl(
{jsonVersion["image_url_4x"].toString()}, .25)},
Tooltip{jsonVersion["description"].toString()},
Url{jsonVersion["clickURL"].toString()}});
versions.emplace(jsonVersion_.key(), emote);
};
}
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return Success;
})
.execute();
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}
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void TwitchChannel::refreshCheerEmotes()
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{
QString url("https://api.twitch.tv/kraken/bits/actions?channel_id=" +
this->roomId());
NetworkRequest::twitchRequest(url)
.onSuccess([this,
weak = weakOf<Channel>(this)](auto result) -> Outcome {
auto shared = weak.lock();
if (!shared)
{
return Failure;
}
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auto cheerEmoteSets = ParseCheermoteSets(result.parseRapidJson());
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std::vector<CheerEmoteSet> emoteSets;
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for (auto &set : cheerEmoteSets)
{
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auto cheerEmoteSet = CheerEmoteSet();
cheerEmoteSet.regex = QRegularExpression(
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"^" + set.prefix + "([1-9][0-9]*)$",
QRegularExpression::CaseInsensitiveOption);
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for (auto &tier : set.tiers)
{
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CheerEmote cheerEmote;
cheerEmote.color = QColor(tier.color);
cheerEmote.minBits = tier.minBits;
cheerEmote.regex = cheerEmoteSet.regex;
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// TODO(pajlada): We currently hardcode dark here :|
// We will continue to do so for now since we haven't had to
// solve that anywhere else
cheerEmote.animatedEmote = std::make_shared<Emote>(
Emote{EmoteName{"cheer emote"},
ImageSet{
tier.images["dark"]["animated"]["1"],
tier.images["dark"]["animated"]["2"],
tier.images["dark"]["animated"]["4"],
},
Tooltip{}, Url{}});
cheerEmote.staticEmote = std::make_shared<Emote>(
Emote{EmoteName{"cheer emote"},
ImageSet{
tier.images["dark"]["static"]["1"],
tier.images["dark"]["static"]["2"],
tier.images["dark"]["static"]["4"],
},
Tooltip{}, Url{}});
cheerEmoteSet.cheerEmotes.emplace_back(cheerEmote);
}
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std::sort(cheerEmoteSet.cheerEmotes.begin(),
cheerEmoteSet.cheerEmotes.end(),
[](const auto &lhs, const auto &rhs) {
return lhs.minBits > rhs.minBits;
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});
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emoteSets.emplace_back(cheerEmoteSet);
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}
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*this->cheerEmoteSets_.access() = std::move(emoteSets);
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return Success;
})
.execute();
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}
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boost::optional<EmotePtr> TwitchChannel::twitchBadge(
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const QString &set, const QString &version) const
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{
auto badgeSets = this->badgeSets_.access();
auto it = badgeSets->find(set);
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if (it != badgeSets->end())
{
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auto it2 = it->second.find(version);
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if (it2 != it->second.end())
{
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return it2->second;
}
}
return boost::none;
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}
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boost::optional<EmotePtr> TwitchChannel::ffzCustomModBadge() const
{
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return this->ffzCustomModBadge_.get();
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}
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boost::optional<CheerEmote> TwitchChannel::cheerEmote(const QString &string)
{
auto sets = this->cheerEmoteSets_.access();
for (const auto &set : *sets)
{
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auto match = set.regex.match(string);
if (!match.hasMatch())
{
continue;
}
QString amount = match.captured(1);
bool ok = false;
int bitAmount = amount.toInt(&ok);
if (!ok)
{
qDebug() << "Error parsing bit amount in cheerEmote";
}
for (const auto &emote : set.cheerEmotes)
{
if (bitAmount >= emote.minBits)
{
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return emote;
}
}
}
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return boost::none;
}
} // namespace chatterino