mirror-chatterino2/src/providers/twitch/TwitchChannel.cpp

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#include "providers/twitch/TwitchChannel.hpp"
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#include "common/Common.hpp"
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#include "common/UrlFetch.hpp"
#include "controllers/accounts/AccountController.hpp"
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#include "debug/Log.hpp"
#include "messages/Message.hpp"
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#include "providers/twitch/PubsubClient.hpp"
#include "providers/twitch/TwitchCommon.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include "singletons/Emotes.hpp"
#include "singletons/Settings.hpp"
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#include "util/PostToThread.hpp"
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#include <IrcConnection>
#include <QJsonArray>
#include <QThread>
#include <QTimer>
namespace chatterino {
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TwitchChannel::TwitchChannel(const QString &channelName, Communi::IrcConnection *readConnection)
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: Channel(channelName, Channel::Type::Twitch)
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, bttvChannelEmotes(new EmoteMap)
, ffzChannelEmotes(new EmoteMap)
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, subscriptionURL("https://www.twitch.tv/subs/" + name)
, channelURL("https://twitch.tv/" + name)
, popoutPlayerURL("https://player.twitch.tv/?channel=" + name)
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, mod_(false)
, readConnection_(readConnection)
{
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Log("[TwitchChannel:{}] Opened", this->name);
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this->refreshChannelEmotes();
this->refreshViewerList();
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this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->setMod(false); });
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// pubsub
this->userStateChanged.connect([=] { this->refreshPubsub(); });
this->roomIDChanged.connect([=] { this->refreshPubsub(); });
this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->refreshPubsub(); });
this->refreshPubsub();
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// room id loaded -> refresh live status
this->roomIDChanged.connect([this]() { this->refreshLiveStatus(); });
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// timers
QObject::connect(&this->chattersListTimer_, &QTimer::timeout,
[=] { this->refreshViewerList(); });
this->chattersListTimer_.start(5 * 60 * 1000);
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QObject::connect(&this->liveStatusTimer_, &QTimer::timeout, [=] { this->refreshLiveStatus(); });
this->liveStatusTimer_.start(60 * 1000);
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// --
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this->messageSuffix_.append(' ');
this->messageSuffix_.append(QChar(0x206D));
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// debugging
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#if 0
for (int i = 0; i < 1000; i++) {
this->addMessage(Message::createSystemMessage("asdf"));
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}
#endif
}
bool TwitchChannel::isEmpty() const
{
return this->name.isEmpty();
}
bool TwitchChannel::canSendMessage() const
{
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return !this->isEmpty();
}
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void TwitchChannel::refreshChannelEmotes()
{
auto app = getApp();
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Log("[TwitchChannel:{}] Reloading channel emotes", this->name);
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app->emotes->bttv.loadChannelEmotes(this->name, this->bttvChannelEmotes);
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app->emotes->ffz.loadChannelEmotes(this->name, this->ffzChannelEmotes);
}
void TwitchChannel::sendMessage(const QString &message)
{
auto app = getApp();
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if (!app->accounts->twitch.isLoggedIn()) {
// XXX: It would be nice if we could add a link here somehow that opened the "account
// manager" dialog
this->addMessage(
Message::createSystemMessage("You need to log in to send messages. You can "
"link your Twitch account in the settings."));
return;
}
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Log("[TwitchChannel:{}] Send message: {}", this->name, message);
// Do last message processing
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QString parsedMessage = app->emotes->emojis.replaceShortCodes(message);
parsedMessage = parsedMessage.trimmed();
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if (parsedMessage.isEmpty()) {
return;
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}
if (!this->hasModRights()) {
if (app->settings->allowDuplicateMessages) {
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if (parsedMessage == this->lastSentMessage_) {
parsedMessage.append(this->messageSuffix_);
}
}
}
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bool messageSent = false;
this->sendMessageSignal.invoke(this->name, parsedMessage, messageSent);
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if (messageSent) {
qDebug() << "sent";
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this->lastSentMessage_ = parsedMessage;
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}
}
bool TwitchChannel::isMod() const
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{
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return this->mod_;
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}
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void TwitchChannel::setMod(bool value)
{
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if (this->mod_ != value) {
this->mod_ = value;
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this->userStateChanged.invoke();
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}
}
bool TwitchChannel::isBroadcaster() const
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{
auto app = getApp();
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return this->name == app->accounts->twitch.getCurrent()->getUserName();
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}
void TwitchChannel::addRecentChatter(const std::shared_ptr<Message> &message)
{
assert(!message->loginName.isEmpty());
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std::lock_guard<std::mutex> lock(this->recentChattersMutex_);
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this->recentChatters_[message->loginName] = {message->displayName, message->localizedName};
this->completionModel.addUser(message->displayName);
}
void TwitchChannel::addJoinedUser(const QString &user)
{
auto *app = getApp();
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if (user == app->accounts->twitch.getCurrent()->getUserName() ||
!app->settings->showJoins.getValue()) {
return;
}
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std::lock_guard<std::mutex> guard(this->joinedUserMutex_);
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joinedUsers_ << user;
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if (!this->joinedUsersMergeQueued_) {
this->joinedUsersMergeQueued_ = true;
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QTimer::singleShot(500, &this->object_, [this] {
std::lock_guard<std::mutex> guard(this->joinedUserMutex_);
auto message =
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Message::createSystemMessage("Users joined: " + this->joinedUsers_.join(", "));
message->flags |= Message::Collapsed;
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this->addMessage(message);
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this->joinedUsers_.clear();
this->joinedUsersMergeQueued_ = false;
});
}
}
void TwitchChannel::addPartedUser(const QString &user)
{
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auto app = getApp();
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if (user == app->accounts->twitch.getCurrent()->getUserName() ||
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!getSettings()->showJoins.getValue()) {
return;
}
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std::lock_guard<std::mutex> guard(this->partedUserMutex_);
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this->partedUsers_ << user;
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if (!this->partedUsersMergeQueued_) {
this->partedUsersMergeQueued_ = true;
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QTimer::singleShot(500, &this->object_, [this] {
std::lock_guard<std::mutex> guard(this->partedUserMutex_);
auto message =
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Message::createSystemMessage("Users parted: " + this->partedUsers_.join(", "));
message->flags |= Message::Collapsed;
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this->addMessage(message);
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this->partedUsers_.clear();
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this->partedUsersMergeQueued_ = false;
});
}
}
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QString TwitchChannel::getRoomID() const
{
return this->roomID_.get();
}
void TwitchChannel::setRoomID(const QString &id)
{
this->roomID_.set(id);
this->roomIDChanged.invoke();
this->loadRecentMessages();
}
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TwitchChannel::RoomModes TwitchChannel::getRoomModes()
{
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std::lock_guard<std::mutex> lock(this->roomModeMutex_);
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return this->roomModes_;
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}
void TwitchChannel::setRoomModes(const RoomModes &_roomModes)
{
{
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std::lock_guard<std::mutex> lock(this->roomModeMutex_);
this->roomModes_ = _roomModes;
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}
this->roomModesChanged.invoke();
}
bool TwitchChannel::isLive() const
{
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std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
return this->streamStatus_.live;
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}
TwitchChannel::StreamStatus TwitchChannel::getStreamStatus() const
{
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std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
return this->streamStatus_;
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}
void TwitchChannel::setLive(bool newLiveStatus)
{
bool gotNewLiveStatus = false;
{
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std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
if (this->streamStatus_.live != newLiveStatus) {
gotNewLiveStatus = true;
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this->streamStatus_.live = newLiveStatus;
}
}
if (gotNewLiveStatus) {
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this->liveStatusChanged.invoke();
}
}
void TwitchChannel::refreshLiveStatus()
{
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auto roomID = this->getRoomID();
if (roomID.isEmpty()) {
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Log("[TwitchChannel:{}] Refreshing live status (Missing ID)", this->name);
this->setLive(false);
return;
}
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Log("[TwitchChannel:{}] Refreshing live status", this->name);
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QString url("https://api.twitch.tv/kraken/streams/" + roomID);
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auto request = makeGetStreamRequest(roomID, QThread::currentThread());
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request.onSuccess([weak = this->weak_from_this()](auto result) {
auto d = result.parseRapidJson();
ChannelPtr shared = weak.lock();
if (!shared) {
return false;
}
TwitchChannel *channel = dynamic_cast<TwitchChannel *>(shared.get());
if (!d.IsObject()) {
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Log("[TwitchChannel:refreshLiveStatus] root is not an object");
return false;
}
if (!d.HasMember("stream")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing stream in root");
return false;
}
const auto &stream = d["stream"];
if (!stream.IsObject()) {
// Stream is offline (stream is most likely null)
channel->setLive(false);
return false;
}
if (!stream.HasMember("viewers") || !stream.HasMember("game") ||
!stream.HasMember("channel") || !stream.HasMember("created_at")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing members in stream");
channel->setLive(false);
return false;
}
const rapidjson::Value &streamChannel = stream["channel"];
if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in channel");
return false;
}
// Stream is live
{
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std::lock_guard<std::mutex> lock(channel->streamStatusMutex_);
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StreamStatus status;
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channel->streamStatus_.live = true;
channel->streamStatus_.viewerCount = stream["viewers"].GetUint();
channel->streamStatus_.game = stream["game"].GetString();
channel->streamStatus_.title = streamChannel["status"].GetString();
QDateTime since = QDateTime::fromString(stream["created_at"].GetString(), Qt::ISODate);
auto diff = since.secsTo(QDateTime::currentDateTime());
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channel->streamStatus_.uptime =
QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m";
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channel->streamStatus_.rerun = false;
if (stream.HasMember("stream_type")) {
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channel->streamStatus_.streamType = stream["stream_type"].GetString();
} else {
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channel->streamStatus_.streamType = QString();
}
if (stream.HasMember("broadcast_platform")) {
const auto &broadcastPlatformValue = stream["broadcast_platform"];
if (broadcastPlatformValue.IsString()) {
const char *broadcastPlatform = stream["broadcast_platform"].GetString();
if (strcmp(broadcastPlatform, "rerun") == 0) {
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channel->streamStatus_.rerun = true;
}
}
}
}
// Signal all listeners that the stream status has been updated
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channel->liveStatusChanged.invoke();
return true;
});
request.execute();
}
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void TwitchChannel::initializeLiveStatusTimer(int intervalMS)
{
}
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void TwitchChannel::loadRecentMessages()
{
static QString genericURL =
"https://tmi.twitch.tv/api/rooms/%1/recent_messages?client_id=" + getDefaultClientID();
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NetworkRequest request(genericURL.arg(this->getRoomID()));
request.makeAuthorizedV5(getDefaultClientID());
request.setCaller(QThread::currentThread());
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request.onSuccess([this, weak = this->weak_from_this()](auto result) {
// channel still exists?
ChannelPtr shared = weak.lock();
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if (!shared) return false;
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// parse json
return this->parseRecentMessages(result.parseJson());
});
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request.execute();
}
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bool TwitchChannel::parseRecentMessages(const QJsonObject &jsonRoot)
{
QJsonArray jsonMessages = jsonRoot.value("messages").toArray();
if (jsonMessages.empty()) {
return false;
}
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std::vector<MessagePtr> messages;
for (const auto jsonMessage : jsonMessages) {
auto content = jsonMessage.toString().toUtf8();
auto message = Communi::IrcMessage::fromData(content, this->readConnection_);
auto privMsg = dynamic_cast<Communi::IrcPrivateMessage *>(message);
assert(privMsg);
MessageParseArgs args;
TwitchMessageBuilder builder(this, privMsg, args);
if (!builder.isIgnored()) {
messages.push_back(builder.build());
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}
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}
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this->addMessagesAtStart(messages);
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return true;
}
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void TwitchChannel::refreshPubsub()
{
// listen to moderation actions
if (!this->hasModRights()) return;
auto roomId = this->getRoomID();
if (roomId.isEmpty()) return;
auto account = getApp()->accounts->twitch.getCurrent();
getApp()->twitch2->pubsub->listenToChannelModerationActions(roomId, account);
}
void TwitchChannel::refreshViewerList()
{
// setting?
const auto streamStatus = this->getStreamStatus();
if (getSettings()->onlyFetchChattersForSmallerStreamers) {
if (streamStatus.live && streamStatus.viewerCount > getSettings()->smallStreamerLimit) {
return;
}
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}
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// get viewer list
NetworkRequest request("https://tmi.twitch.tv/group/user/" + this->name + "/chatters");
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request.setCaller(QThread::currentThread());
request.onSuccess([this, weak = this->weak_from_this()](auto result) {
// channel still exists?
auto shared = weak.lock();
if (!shared) return false;
return this->parseViewerList(result.parseJson());
});
request.execute();
}
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bool TwitchChannel::parseViewerList(const QJsonObject &jsonRoot)
{
static QStringList categories = {"moderators", "staff", "admins", "global_mods", "viewers"};
// parse json
QJsonObject jsonCategories = jsonRoot.value("chatters").toObject();
for (const auto &category : categories) {
for (const auto jsonCategory : jsonCategories.value(category).toArray()) {
this->completionModel.addUser(jsonCategory.toString());
}
}
return true;
}
} // namespace chatterino