* Add blurb about LuaLS type definitions * Add c2.Channel documentation replacing c2.send_msg and c2.system_msg * Use snake_case for command names in examples to align to Lua naming convention * Unrelated: add missing ChannelType
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Plugins
If Chatterino is compiled with the CHATTERINO_PLUGINS
CMake option, it can
load and execute Lua files. Note that while there are attempts at making this
decently safe, we cannot guarantee safety.
Plugin structure
Chatterino searches for plugins in the Plugins
directory in the app data, right next to Settings
and Logs
.
Each plugin should have its own directory.
Chatterino Plugins dir/
└── plugin_name/
├── init.lua
└── info.json
init.lua
will be the file loaded when the plugin is enabled. You may load other files using require
global function.
info.json
contains metadata about the plugin, like its name, description,
authors, homepage link, tags, version, license name. The version field must
be semver 2.0 compliant. The general idea of info.json
will not change however the exact contents probably will, for example with
permission system ideas.
Example file:
{
"$schema": "https://raw.githubusercontent.com/Chatterino/chatterino2/master/docs/plugin-info.schema.json",
"name": "Test plugin",
"description": "This plugin is for testing stuff.",
"authors": ["Mm2PL"],
"homepage": "https://github.com/Chatterino/Chatterino2",
"tags": ["test"],
"version": "0.0.0",
"license": "MIT"
}
An example plugin is available at https://github.com/Mm2PL/Chatterino-test-plugin
Plugins with Typescript
If you prefer, you may use TypescriptToLua
to typecheck your plugins. There is a chatterino.d.ts
file describing the API
in this directory. However, this has several drawbacks like harder debugging at
runtime.
LuaLS type definitions
Type definitions for LuaLS are available in
the /plugin-meta.lua
file. These are generated from the C++
headers of Chatterino using a
script.
API
The following parts of the Lua standard library are loaded:
_G
(most globals)table
string
math
utf8
The official manual for them is available here.
Chatterino API
All Chatterino functions are exposed in a global table called c2
. The following members are available:
log(level, args...)
Writes a message to the Chatterino log. The level
argument should be a
LogLevel
member. All args
should be convertible to a string with
tostring()
.
Example:
c2.log(c2.LogLevel.Warning, "Hello, this should show up in the Chatterino log by default")
c2.log(c2.LogLevel.Debug, "Hello world")
-- Equivalent to doing qCDebug(chatterinoLua) << "[pluginDirectory:Plugin Name]" << "Hello, world"; from C++
LogLevel
enum
This table describes log levels available to Lua Plugins. The values behind the names may change, do not count on them. It has the following keys:
Debug
Info
Warning
Critical
register_command(name, handler)
Registers a new command called name
which when executed will call handler
.
Returns true
if everything went ok, false
if there already exists another
command with this name.
Example:
function cmd_words(ctx)
-- ctx contains:
-- words - table of words supplied to the command including the trigger
-- channel - the channel the command is being run in
channel:add_system_message("Words are: " .. table.concat(ctx.words, " "))
end
c2.register_command("/words", cmd_words)
Limitations/known issues:
- Commands registered in functions, not in the global scope might not show up in the settings UI, rebuilding the window content caused by reloading another plugin will solve this.
- Spaces in command names aren't handled very well (https://github.com/Chatterino/chatterino2/issues/1517).
register_callback("CompletionRequested", handler)
Registers a callback (handler
) to process completions. The callback gets the following parameters:
query
: The queried word.full_text_content
: The whole input.cursor_position
: The position of the cursor in the input.is_first_word
: Flag whetherquery
is the first word in the input.
Example:
Input | query |
full_text_content |
cursor_position |
is_first_word |
---|---|---|---|---|
foo│ |
foo |
foo |
3 | true |
fo│o |
fo |
foo |
2 | true |
foo bar│ |
bar |
foo bar |
7 | false |
foo │bar |
foo |
foo bar |
4 | false |
function string.startswith(s, other)
return string.sub(s, 1, string.len(other)) == other
end
c2.register_callback(
"CompletionRequested",
function(query, full_text_content, cursor_position, is_first_word)
if ("!join"):startswith(query) then
---@type CompletionList
return { hide_others = true, values = { "!join" } }
end
---@type CompletionList
return { hide_others = false, values = {} }
end
)
Platform
enum
This table describes platforms that can be accessed. Chatterino supports IRC however plugins do not yet have explicit access to get IRC channels objects. The values behind the names may change, do not count on them. It has the following keys:
Twitch
ChannelType
enum
This table describes channel types Chatterino supports. The values behind the names may change, do not count on them. It has the following keys:
None
Direct
Twitch
TwitchWhispers
TwitchWatching
TwitchMentions
TwitchLive
TwitchAutomod
TwitchEnd
Irc
Misc
Channel
This is a type that represents a channel. Existence of this object doesn't
force Chatterino to hold the channel open. Should the user close the last split
holding this channel open, your Channel object will expire. You can check for
this using the Channel:is_valid()
function. Using any other function on an
expired Channel yields an error. Using any Channel
member function on a
non-Channel
table also yields an error.
Some functions make sense only for Twitch channel, these yield an error when
used on non-Twitch channels. Special channels while marked as
is_twitch_channel() = true
do not have these functions. To check if a channel
is an actual Twitch chatroom use Channel:get_type()
instead of
Channel:is_twitch_channel()
.
Channel:by_name(name, platform)
Finds a channel given by name
on platform
(see Platform
enum). Returns the channel or nil
if not open.
Some miscellaneous channels are marked as if they are specifically Twitch channels:
/whispers
/mentions
/watching
/live
/automod
Example:
local pajladas = c2.Channel.by_name("pajlada", c2.Platform.Twitch)
Channel:by_twitch_id(id)
Finds a channel given by the string representation of the owner's Twitch user ID. Returns the channel or nil
if not open.
Example:
local pajladas = c2.Channel.by_twitch_id("11148817")
Channel:get_name()
On Twitch returns the lowercase login name of the channel owner. On IRC returns the normalized channel name.
Example:
-- Note: if the channel is not open this errors
pajladas:get_name() -- "pajlada"
Channel:get_type()
Returns the channel's type. See ChannelType
enum.
Channel:get_display_name()
Returns the channel owner's display name. This can contain characters that are not lowercase and even non-ASCII.
Example:
local saddummys = c2.Channel.by_name("saddummy")
saddummys:get_display_name() -- "서새봄냥"
Channel:send_message(message[, execute_commands])
Sends a message to the channel with the given text. If execute_commands
is
not present or false
commands will not be executed client-side, this affects
all user commands and all Twitch commands except /me
.
Examples:
-- times out @Mm2PL
pajladas:send_message("/timeout mm2pl 1s test", true)
-- results in a "Unknown command" error from Twitch
pajladas:send_message("/timeout mm2pl 1s test")
-- Given a user command "hello":
-- this will execute it
pajladas:send_message("hello", true)
-- this will send "hello" literally, bypassing commands
pajladas:send_message("hello")
function cmd_shout(ctx)
table.remove(ctx.words, 1)
local output = table.concat(ctx.words, " ")
ctx.channel:send_message(string.upper(output))
end
c2.register_command("/shout", cmd_shout)
Limitations/Known issues:
- It is possible to trigger your own Lua command with this causing a potentially infinite loop.
Channel:add_system_message(message)
Shows a system message in the channel with the given text.
Example:
pajladas:add_system_message("Hello, world!")
Channel:is_twitch_channel()
Returns true
if the channel is a Twitch channel, that is its type name has
the Twitch
prefix. This returns true
for special channels like Mentions.
You might want Channel:get_type() == "Twitch"
if you want to use
Twitch-specific functions.
Channel:get_twitch_id()
Returns the string form of the channel owner's Twitch user ID.
Example:
pajladas:get_twitch_id() -- "11148817"
Channel:is_broadcaster()
Returns true
if the channel is owned by the current user.
Channel:is_mod()
Returns true
if the channel can be moderated by the current user.
Channel:is_vip()
Returns true
if the current user is a VIP in the channel.
Changed globals
load(chunk [, chunkname [, mode [, env]]])
This function is only available if Chatterino is compiled in debug mode. It is meant for debugging with little exception.
This function behaves really similarity to Lua's load
, however it does not allow for bytecode to be executed.
It achieves this by forcing all inputs to be encoded with UTF-8
.
require(modname)
This is Lua's require()
function.
However, the searcher and load configuration is notably different from the default:
- Lua's built-in dynamic library searcher is removed,
package.path
is not used, in its place are two searchers,- when
require()
is used, first a file relative to the currently executing file will be checked, then a file relative to the plugin directory, - binary chunks are never loaded
As in normal Lua, dots are converted to the path separators ('/'
on Linux and Mac, '\'
on Windows).
Example:
require("stuff") -- executes Plugins/name/stuff.lua or $(dirname $CURR_FILE)/stuff.lua
require("dir.name") -- executes Plugins/name/dir/name.lua or $(dirname $CURR_FILE)/dir/name.lua
require("binary") -- tried to load Plugins/name/binary.lua and errors because binary is not a text file
print(Args...)
The print
global function is equivalent to calling c2.log(c2.LogLevel.Debug, Args...)