mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
33db006635
* Fix crash when adding recent messages to empty Channel * Update CHANGELOG.md
479 lines
12 KiB
C++
479 lines
12 KiB
C++
#include "common/Channel.hpp"
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#include "Application.hpp"
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#include "messages/Message.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/irc/IrcChannel2.hpp"
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#include "providers/irc/IrcServer.hpp"
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#include "providers/twitch/IrcMessageHandler.hpp"
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#include "singletons/Emotes.hpp"
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#include "singletons/Logging.hpp"
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#include "singletons/Settings.hpp"
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#include "singletons/WindowManager.hpp"
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#include <QJsonArray>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QJsonValue>
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#include <QNetworkAccessManager>
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#include <QNetworkReply>
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#include <QNetworkRequest>
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namespace chatterino {
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//
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// Channel
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//
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Channel::Channel(const QString &name, Type type)
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: completionModel(*this)
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, lastDate_(QDate::currentDate())
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, name_(name)
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, type_(type)
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{
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}
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Channel::~Channel()
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{
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this->destroyed.invoke();
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}
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Channel::Type Channel::getType() const
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{
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return this->type_;
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}
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const QString &Channel::getName() const
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{
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return this->name_;
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}
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const QString &Channel::getDisplayName() const
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{
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return this->getName();
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}
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const QString &Channel::getLocalizedName() const
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{
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return this->getName();
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}
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bool Channel::isTwitchChannel() const
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{
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return this->type_ >= Type::Twitch && this->type_ < Type::TwitchEnd;
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}
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bool Channel::isEmpty() const
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{
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return this->name_.isEmpty();
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}
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bool Channel::hasMessages() const
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{
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return !this->messages_.empty();
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}
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LimitedQueueSnapshot<MessagePtr> Channel::getMessageSnapshot()
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{
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return this->messages_.getSnapshot();
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}
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void Channel::addMessage(MessagePtr message,
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boost::optional<MessageFlags> overridingFlags)
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{
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auto app = getApp();
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MessagePtr deleted;
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if (!overridingFlags || !overridingFlags->has(MessageFlag::DoNotLog))
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{
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QString channelPlatform("other");
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if (this->type_ == Type::Irc)
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{
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auto *irc = dynamic_cast<IrcChannel *>(this);
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if (irc != nullptr)
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{
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channelPlatform = QString("irc-%1").arg(
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irc->server()->userFriendlyIdentifier());
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}
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}
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else if (this->isTwitchChannel())
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{
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channelPlatform = "twitch";
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}
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app->logging->addMessage(this->name_, message, channelPlatform);
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}
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if (this->messages_.pushBack(message, deleted))
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{
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this->messageRemovedFromStart.invoke(deleted);
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}
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this->messageAppended.invoke(message, overridingFlags);
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}
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void Channel::addOrReplaceTimeout(MessagePtr message)
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{
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LimitedQueueSnapshot<MessagePtr> snapshot = this->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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int end = std::max(0, snapshotLength - 20);
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bool addMessage = true;
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QTime minimumTime = QTime::currentTime().addSecs(-5);
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auto timeoutStackStyle = static_cast<TimeoutStackStyle>(
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getSettings()->timeoutStackStyle.getValue());
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for (int i = snapshotLength - 1; i >= end; --i)
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{
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auto &s = snapshot[i];
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if (s->parseTime < minimumTime)
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{
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break;
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}
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if (s->flags.has(MessageFlag::Untimeout) &&
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s->timeoutUser == message->timeoutUser)
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{
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break;
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}
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if (timeoutStackStyle == TimeoutStackStyle::DontStackBeyondUserMessage)
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{
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if (s->loginName == message->timeoutUser &&
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s->flags.hasNone({MessageFlag::Disabled, MessageFlag::Timeout,
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MessageFlag::Untimeout}))
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{
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break;
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}
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}
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if (s->flags.has(MessageFlag::Timeout) &&
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s->timeoutUser == message->timeoutUser)
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{
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if (message->flags.has(MessageFlag::PubSub) &&
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!s->flags.has(MessageFlag::PubSub))
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{
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this->replaceMessage(s, message);
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addMessage = false;
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break;
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}
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if (!message->flags.has(MessageFlag::PubSub) &&
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s->flags.has(MessageFlag::PubSub))
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{
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addMessage = timeoutStackStyle == TimeoutStackStyle::DontStack;
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break;
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}
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int count = s->count + 1;
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MessageBuilder replacement(timeoutMessage, message->timeoutUser,
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message->loginName, message->searchText,
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count);
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replacement->timeoutUser = message->timeoutUser;
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replacement->count = count;
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replacement->flags = message->flags;
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this->replaceMessage(s, replacement.release());
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addMessage = false;
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break;
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}
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}
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// disable the messages from the user
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for (int i = 0; i < snapshotLength; i++)
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{
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auto &s = snapshot[i];
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if (s->loginName == message->timeoutUser &&
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s->flags.hasNone({MessageFlag::Timeout, MessageFlag::Untimeout,
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MessageFlag::Whisper}))
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{
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// FOURTF: disabled for now
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// PAJLADA: Shitty solution described in Message.hpp
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s->flags.set(MessageFlag::Disabled);
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}
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}
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if (addMessage)
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{
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this->addMessage(message);
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}
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// XXX: Might need the following line
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// WindowManager::instance().repaintVisibleChatWidgets(this);
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}
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void Channel::disableAllMessages()
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{
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LimitedQueueSnapshot<MessagePtr> snapshot = this->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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for (int i = 0; i < snapshotLength; i++)
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{
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auto &message = snapshot[i];
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if (message->flags.hasAny({MessageFlag::System, MessageFlag::Timeout,
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MessageFlag::Whisper}))
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{
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continue;
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}
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// FOURTF: disabled for now
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const_cast<Message *>(message.get())->flags.set(MessageFlag::Disabled);
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}
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}
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void Channel::addMessagesAtStart(const std::vector<MessagePtr> &_messages)
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{
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std::vector<MessagePtr> addedMessages =
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this->messages_.pushFront(_messages);
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if (addedMessages.size() != 0)
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{
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this->messagesAddedAtStart.invoke(addedMessages);
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}
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}
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void Channel::fillInMissingMessages(const std::vector<MessagePtr> &messages)
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{
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if (messages.empty())
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{
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return;
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}
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auto snapshot = this->getMessageSnapshot();
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if (snapshot.size() == 0)
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{
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// There are no messages in this channel yet so we can just insert them
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// at the front in order
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this->messages_.pushFront(messages);
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this->filledInMessages.invoke(messages);
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return;
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}
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std::unordered_set<QString> existingMessageIds;
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existingMessageIds.reserve(snapshot.size());
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// First, collect the ids of every message already present in the channel
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for (auto &msg : snapshot)
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{
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if (msg->flags.has(MessageFlag::System) || msg->id.isEmpty())
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{
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continue;
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}
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existingMessageIds.insert(msg->id);
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}
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bool anyInserted = false;
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// Keep track of the last message in the channel. We need this value
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// to allow concurrent appends to the end of the channel while still
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// being able to insert just-loaded historical messages at the end
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// in the correct place.
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auto lastMsg = snapshot[snapshot.size() - 1];
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for (auto &msg : messages)
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{
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// check if message already exists
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if (existingMessageIds.count(msg->id) != 0)
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{
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continue;
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}
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// If we get to this point, we know we'll be inserting a message
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anyInserted = true;
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bool insertedFlag = false;
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for (auto &snapshotMsg : snapshot)
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{
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if (snapshotMsg->flags.has(MessageFlag::System))
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{
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continue;
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}
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if (msg->serverReceivedTime < snapshotMsg->serverReceivedTime)
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{
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// We found the first message that comes after the current message.
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// Therefore, we can put the current message directly before. We
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// assume that the messages we are filling in are in ascending
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// order by serverReceivedTime.
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this->messages_.insertBefore(snapshotMsg, msg);
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insertedFlag = true;
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break;
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}
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}
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if (!insertedFlag)
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{
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// We never found a message already in the channel that came after
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// the current message. Put it at the end and make sure to update
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// which message is considered "the end".
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this->messages_.insertAfter(lastMsg, msg);
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lastMsg = msg;
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}
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}
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if (anyInserted)
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{
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// We only invoke a signal once at the end of filling all messages to
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// prevent doing any unnecessary repaints.
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this->filledInMessages.invoke(messages);
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}
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}
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void Channel::replaceMessage(MessagePtr message, MessagePtr replacement)
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{
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int index = this->messages_.replaceItem(message, replacement);
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if (index >= 0)
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{
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this->messageReplaced.invoke((size_t)index, replacement);
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}
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}
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void Channel::replaceMessage(size_t index, MessagePtr replacement)
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{
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if (this->messages_.replaceItem(index, replacement))
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{
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this->messageReplaced.invoke(index, replacement);
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}
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}
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void Channel::deleteMessage(QString messageID)
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{
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auto msg = this->findMessage(messageID);
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if (msg != nullptr)
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{
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msg->flags.set(MessageFlag::Disabled);
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}
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}
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MessagePtr Channel::findMessage(QString messageID)
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{
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MessagePtr res;
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if (auto msg = this->messages_.rfind([&messageID](const MessagePtr &msg) {
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return msg->id == messageID;
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});
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msg)
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{
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res = *msg;
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}
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return res;
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}
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bool Channel::canSendMessage() const
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{
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return false;
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}
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bool Channel::isWritable() const
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{
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using Type = Channel::Type;
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auto type = this->getType();
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return type != Type::TwitchMentions && type != Type::TwitchLive;
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}
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void Channel::sendMessage(const QString &message)
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{
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}
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bool Channel::isMod() const
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{
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return false;
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}
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bool Channel::isBroadcaster() const
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{
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return false;
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}
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bool Channel::hasModRights() const
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{
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// fourtf: check if staff
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return this->isMod() || this->isBroadcaster();
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}
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bool Channel::hasHighRateLimit() const
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{
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return this->isMod() || this->isBroadcaster();
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}
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bool Channel::isLive() const
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{
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return false;
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}
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bool Channel::shouldIgnoreHighlights() const
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{
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return this->type_ == Type::TwitchMentions ||
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this->type_ == Type::TwitchWhispers;
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}
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bool Channel::canReconnect() const
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{
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return false;
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}
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void Channel::reconnect()
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{
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}
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std::shared_ptr<Channel> Channel::getEmpty()
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{
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static std::shared_ptr<Channel> channel(new Channel("", Type::None));
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return channel;
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}
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void Channel::onConnected()
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{
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}
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//
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// Indirect channel
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//
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IndirectChannel::Data::Data(ChannelPtr _channel, Channel::Type _type)
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: channel(std::move(_channel))
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, type(_type)
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{
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}
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IndirectChannel::IndirectChannel(ChannelPtr channel, Channel::Type type)
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: data_(std::make_unique<Data>(std::move(channel), type))
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{
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}
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ChannelPtr IndirectChannel::get() const
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{
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return data_->channel;
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}
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void IndirectChannel::reset(ChannelPtr channel)
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{
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assert(this->data_->type != Channel::Type::Direct);
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this->data_->channel = std::move(channel);
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this->data_->changed.invoke();
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}
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pajlada::Signals::NoArgSignal &IndirectChannel::getChannelChanged()
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{
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return this->data_->changed;
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}
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Channel::Type IndirectChannel::getType()
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{
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if (this->data_->type == Channel::Type::Direct)
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{
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return this->get()->getType();
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}
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else
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{
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return this->data_->type;
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}
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}
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} // namespace chatterino
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