mirror of
https://github.com/Chatterino/chatterino2.git
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226 lines
6 KiB
C++
226 lines
6 KiB
C++
#pragma once
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#include "messages/image.hpp"
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#include "messages/link.hpp"
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#include "messages/messagecolor.hpp"
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#include "singletons/fontmanager.hpp"
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#include <stdint.h>
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#include <QRect>
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#include <QString>
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#include <QTime>
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#include <boost/noncopyable.hpp>
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#include "util/emotemap.hpp"
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namespace chatterino {
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class Channel;
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namespace util {
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struct EmoteData;
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}
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namespace messages {
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namespace layouts {
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class MessageLayoutContainer;
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}
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using namespace chatterino::messages::layouts;
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class MessageElement : boost::noncopyable
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{
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public:
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enum Flags : uint32_t {
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None = 0,
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Misc = (1 << 0),
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Text = (1 << 1),
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Username = (1 << 2),
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Timestamp = (1 << 3),
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TwitchEmoteImage = (1 << 4),
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TwitchEmoteText = (1 << 5),
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TwitchEmote = TwitchEmoteImage | TwitchEmoteText,
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BttvEmoteImage = (1 << 6),
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BttvEmoteText = (1 << 7),
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BttvEmote = BttvEmoteImage | BttvEmoteText,
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FfzEmoteImage = (1 << 10),
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FfzEmoteText = (1 << 11),
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FfzEmote = FfzEmoteImage | FfzEmoteText,
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EmoteImages = TwitchEmoteImage | BttvEmoteImage | FfzEmoteImage,
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BitsStatic = (1 << 12),
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BitsAnimated = (1 << 13),
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// Slot 1: Twitch
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// - Staff badge
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// - Admin badge
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// - Global Moderator badge
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BadgeGlobalAuthority = (1 << 14),
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// Slot 2: Twitch
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// - Moderator badge
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// - Broadcaster badge
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BadgeChannelAuthority = (1 << 15),
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// Slot 3: Twitch
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// - Subscription badges
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BadgeSubscription = (1 << 16),
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// Slot 4: Twitch
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// - Turbo badge
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// - Prime badge
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// - Bit badges
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// - Game badges
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BadgeVanity = (1 << 17),
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// Slot 5: Chatterino
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// - Chatterino developer badge
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// - Chatterino donator badge
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// - Chatterino top donator badge
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BadgeChatterino = (1 << 18),
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// Rest of slots: ffz custom badge? bttv custom badge? mywaifu (puke) custom badge?
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Badges = BadgeGlobalAuthority | BadgeChannelAuthority | BadgeSubscription | BadgeVanity |
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BadgeChatterino,
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ChannelName = (1 << 19),
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BitsAmount = (1 << 20),
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ModeratorTools = (1 << 21),
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EmojiImage = (1 << 23),
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EmojiText = (1 << 24),
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EmojiAll = EmojiImage | EmojiText,
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AlwaysShow = (1 << 25),
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// used in the ChannelView class to make the collapse buttons visible if needed
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Collapsed = (1 << 26),
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Default = Timestamp | Badges | Username | BitsStatic | FfzEmoteImage | BttvEmoteImage |
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TwitchEmoteImage | BitsAmount | Text | AlwaysShow,
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};
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enum UpdateFlags : char {
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Update_Text,
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Update_Emotes,
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Update_Images,
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Update_All = Update_Text | Update_Emotes | Update_Images
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};
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virtual ~MessageElement()
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{
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}
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MessageElement *setLink(const Link &link);
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MessageElement *setTooltip(const QString &tooltip);
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MessageElement *setTrailingSpace(bool value);
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const QString &getTooltip() const;
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const Link &getLink() const;
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bool hasTrailingSpace() const;
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Flags getFlags() const;
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virtual void addToContainer(MessageLayoutContainer &container, MessageElement::Flags flags) = 0;
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virtual void update(UpdateFlags flags) = 0;
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protected:
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MessageElement(Flags flags);
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bool trailingSpace = true;
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private:
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Link link;
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QString tooltip;
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Flags flags;
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};
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// contains a simple image
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class ImageElement : public MessageElement
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{
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Image *image;
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public:
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ImageElement(Image *image, MessageElement::Flags flags);
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElement::Flags flags) override;
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virtual void update(UpdateFlags flags) override;
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};
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// contains emote data and will pick the emote based on :
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// a) are images for the emote type enabled
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// b) which size it wants
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class EmoteElement : public MessageElement
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{
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const util::EmoteData data;
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public:
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EmoteElement(const util::EmoteData &data, MessageElement::Flags flags);
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElement::Flags flags) override;
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virtual void update(UpdateFlags flags) override;
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};
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// contains a text, it will split it into words
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class TextElement : public MessageElement
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{
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MessageColor color;
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FontStyle style;
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struct Word {
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QString text;
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int width = -1;
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};
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std::vector<Word> words;
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public:
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TextElement(const QString &text, MessageElement::Flags flags,
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const MessageColor &color = MessageColor::Text,
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FontStyle style = FontStyle::Medium);
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElement::Flags flags) override;
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virtual void update(UpdateFlags flags);
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};
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// contains a text, formated depending on the preferences
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class TimestampElement : public MessageElement
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{
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QTime time;
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TextElement *element;
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QString format;
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public:
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TimestampElement();
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TimestampElement(QTime time);
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virtual ~TimestampElement();
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElement::Flags flags) override;
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virtual void update(UpdateFlags flags);
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TextElement *formatTime(const QTime &time);
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};
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// adds all the custom moderation buttons, adds a variable amount of items depending on settings
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// fourtf: implement
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class TwitchModerationElement : public MessageElement
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{
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public:
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TwitchModerationElement();
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElement::Flags flags) override;
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virtual void update(UpdateFlags flags);
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};
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// adds bits as text, static image or animated image
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// class BitsElement : public MessageElement
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//{
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// public:
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// virtual void addToContainer(LayoutContainer &container) override;
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//};
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} // namespace messages
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} // namespace chatterino
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