mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
493 lines
14 KiB
C++
493 lines
14 KiB
C++
#include "providers/twitch/TwitchChannel.hpp"
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#include "common/Common.hpp"
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#include "common/NetworkRequest.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "debug/Log.hpp"
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#include "messages/Message.hpp"
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#include "providers/twitch/PubsubClient.hpp"
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#include "providers/twitch/TwitchCommon.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include "singletons/Emotes.hpp"
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#include "singletons/Settings.hpp"
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#include "util/PostToThread.hpp"
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#include <IrcConnection>
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#include <QJsonArray>
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#include <QThread>
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#include <QTimer>
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namespace chatterino {
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TwitchChannel::TwitchChannel(const QString &channelName, Communi::IrcConnection *readConnection)
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: Channel(channelName, Channel::Type::Twitch)
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, bttvEmotes_(new EmoteMap)
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, ffzEmotes_(new EmoteMap)
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, subscriptionUrl_("https://www.twitch.tv/subs/" + name)
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, channelUrl_("https://twitch.tv/" + name)
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, popoutPlayerUrl_("https://player.twitch.tv/?channel=" + name)
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, mod_(false)
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, readConnection_(readConnection)
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{
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Log("[TwitchChannel:{}] Opened", this->name);
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this->refreshChannelEmotes();
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// this->refreshViewerList();
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this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
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[=] { this->setMod(false); });
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// pubsub
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this->userStateChanged.connect([=] { this->refreshPubsub(); });
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this->roomIdChanged.connect([=] { this->refreshPubsub(); });
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this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
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[=] { this->refreshPubsub(); });
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this->refreshPubsub();
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// room id loaded -> refresh live status
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this->roomIdChanged.connect([this]() { this->refreshLiveStatus(); });
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// timers
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QObject::connect(&this->chattersListTimer_, &QTimer::timeout,
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[=] { this->refreshViewerList(); });
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this->chattersListTimer_.start(5 * 60 * 1000);
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QObject::connect(&this->liveStatusTimer_, &QTimer::timeout, [=] { this->refreshLiveStatus(); });
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this->liveStatusTimer_.start(60 * 1000);
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// --
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this->messageSuffix_.append(' ');
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this->messageSuffix_.append(QChar(0x206D));
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// debugging
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#if 0
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for (int i = 0; i < 1000; i++) {
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this->addMessage(Message::createSystemMessage("asdf"));
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}
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#endif
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}
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bool TwitchChannel::isEmpty() const
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{
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return this->name.isEmpty();
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}
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bool TwitchChannel::canSendMessage() const
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{
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return !this->isEmpty();
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}
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void TwitchChannel::refreshChannelEmotes()
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{
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auto app = getApp();
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Log("[TwitchChannel:{}] Reloading channel emotes", this->name);
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app->emotes->bttv.loadChannelEmotes(this->name, this->bttvEmotes_);
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app->emotes->ffz.loadChannelEmotes(this->name, this->ffzEmotes_);
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}
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void TwitchChannel::sendMessage(const QString &message)
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{
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auto app = getApp();
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if (!app->accounts->twitch.isLoggedIn()) {
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// XXX: It would be nice if we could add a link here somehow that opened the "account
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// manager" dialog
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this->addMessage(
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Message::createSystemMessage("You need to log in to send messages. You can "
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"link your Twitch account in the settings."));
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return;
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}
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Log("[TwitchChannel:{}] Send message: {}", this->name, message);
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// Do last message processing
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QString parsedMessage = app->emotes->emojis.replaceShortCodes(message);
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parsedMessage = parsedMessage.trimmed();
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if (parsedMessage.isEmpty()) {
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return;
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}
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if (!this->hasModRights()) {
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if (getSettings()->allowDuplicateMessages) {
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if (parsedMessage == this->lastSentMessage_) {
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parsedMessage.append(this->messageSuffix_);
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}
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}
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}
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bool messageSent = false;
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this->sendMessageSignal.invoke(this->name, parsedMessage, messageSent);
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if (messageSent) {
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qDebug() << "sent";
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this->lastSentMessage_ = parsedMessage;
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}
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}
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bool TwitchChannel::isMod() const
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{
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return this->mod_;
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}
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void TwitchChannel::setMod(bool value)
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{
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if (this->mod_ != value) {
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this->mod_ = value;
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this->userStateChanged.invoke();
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}
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}
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bool TwitchChannel::isBroadcaster() const
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{
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auto app = getApp();
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return this->name == app->accounts->twitch.getCurrent()->getUserName();
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}
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void TwitchChannel::addRecentChatter(const std::shared_ptr<Message> &message)
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{
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assert(!message->loginName.isEmpty());
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this->completionModel.addUser(message->displayName);
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}
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void TwitchChannel::addJoinedUser(const QString &user)
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{
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auto app = getApp();
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if (user == app->accounts->twitch.getCurrent()->getUserName() ||
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!getSettings()->showJoins.getValue()) {
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return;
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}
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auto joinedUsers = this->joinedUsers_.access();
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joinedUsers->append(user);
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if (!this->joinedUsersMergeQueued_) {
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this->joinedUsersMergeQueued_ = true;
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QTimer::singleShot(500, &this->lifetimeGuard_, [this] {
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auto joinedUsers = this->joinedUsers_.access();
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auto message = Message::createSystemMessage("Users joined: " + joinedUsers->join(", "));
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message->flags |= Message::Collapsed;
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joinedUsers->clear();
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this->addMessage(message);
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this->joinedUsersMergeQueued_ = false;
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});
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}
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}
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void TwitchChannel::addPartedUser(const QString &user)
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{
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auto app = getApp();
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if (user == app->accounts->twitch.getCurrent()->getUserName() ||
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!getSettings()->showJoins.getValue()) {
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return;
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}
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auto partedUsers = this->partedUsers_.access();
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partedUsers->append(user);
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if (!this->partedUsersMergeQueued_) {
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this->partedUsersMergeQueued_ = true;
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QTimer::singleShot(500, &this->lifetimeGuard_, [this] {
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auto partedUsers = this->partedUsers_.access();
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auto message = Message::createSystemMessage("Users parted: " + partedUsers->join(", "));
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message->flags |= Message::Collapsed;
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this->addMessage(message);
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partedUsers->clear();
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this->partedUsersMergeQueued_ = false;
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});
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}
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}
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QString TwitchChannel::getRoomId() const
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{
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return this->roomID_.get();
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}
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void TwitchChannel::setRoomId(const QString &id)
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{
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this->roomID_.set(id);
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this->roomIdChanged.invoke();
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this->loadRecentMessages();
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}
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const AccessGuard<TwitchChannel::RoomModes> TwitchChannel::accessRoomModes() const
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{
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return this->roomModes_.access();
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}
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void TwitchChannel::setRoomModes(const RoomModes &_roomModes)
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{
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this->roomModes_ = _roomModes;
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this->roomModesChanged.invoke();
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}
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bool TwitchChannel::isLive() const
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{
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return this->streamStatus_.access()->live;
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}
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const AccessGuard<TwitchChannel::StreamStatus> TwitchChannel::accessStreamStatus() const
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{
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return this->streamStatus_.access();
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}
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const EmoteMap &TwitchChannel::getFfzEmotes() const
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{
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return *this->ffzEmotes_;
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}
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const EmoteMap &TwitchChannel::getBttvEmotes() const
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{
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return *this->bttvEmotes_;
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}
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const QString &TwitchChannel::getSubscriptionUrl()
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{
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return this->subscriptionUrl_;
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}
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const QString &TwitchChannel::getChannelUrl()
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{
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return this->channelUrl_;
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}
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const QString &TwitchChannel::getPopoutPlayerUrl()
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{
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return this->popoutPlayerUrl_;
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}
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void TwitchChannel::setLive(bool newLiveStatus)
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{
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bool gotNewLiveStatus = false;
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{
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auto guard = this->streamStatus_.access();
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if (guard->live != newLiveStatus) {
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gotNewLiveStatus = true;
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guard->live = newLiveStatus;
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}
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}
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if (gotNewLiveStatus) {
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this->liveStatusChanged.invoke();
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}
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}
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void TwitchChannel::refreshLiveStatus()
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{
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auto roomID = this->getRoomId();
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if (roomID.isEmpty()) {
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Log("[TwitchChannel:{}] Refreshing live status (Missing ID)", this->name);
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this->setLive(false);
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return;
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}
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Log("[TwitchChannel:{}] Refreshing live status", this->name);
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QString url("https://api.twitch.tv/kraken/streams/" + roomID);
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//<<<<<<< HEAD
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// auto request = makeGetStreamRequest(roomID, QThread::currentThread());
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//=======
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auto request = NetworkRequest::twitchRequest(url);
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request.setCaller(QThread::currentThread());
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//>>>>>>> 9bfbdefd2f0972a738230d5b95a009f73b1dd933
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request.onSuccess([this, weak = this->weak_from_this()](auto result) {
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ChannelPtr shared = weak.lock();
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if (!shared) return false;
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return this->parseLiveStatus(result.parseRapidJson());
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});
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request.execute();
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}
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bool TwitchChannel::parseLiveStatus(const rapidjson::Document &document)
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{
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if (!document.IsObject()) {
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Log("[TwitchChannel:refreshLiveStatus] root is not an object");
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return false;
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}
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if (!document.HasMember("stream")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing stream in root");
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return false;
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}
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const auto &stream = document["stream"];
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if (!stream.IsObject()) {
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// Stream is offline (stream is most likely null)
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this->setLive(false);
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return false;
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}
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if (!stream.HasMember("viewers") || !stream.HasMember("game") || !stream.HasMember("channel") ||
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!stream.HasMember("created_at")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing members in stream");
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this->setLive(false);
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return false;
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}
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const rapidjson::Value &streamChannel = stream["channel"];
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if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) {
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Log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in channel");
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return false;
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}
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// Stream is live
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{
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auto status = this->streamStatus_.access();
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status->live = true;
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status->viewerCount = stream["viewers"].GetUint();
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status->game = stream["game"].GetString();
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status->title = streamChannel["status"].GetString();
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QDateTime since = QDateTime::fromString(stream["created_at"].GetString(), Qt::ISODate);
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auto diff = since.secsTo(QDateTime::currentDateTime());
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status->uptime =
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QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m";
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status->rerun = false;
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if (stream.HasMember("stream_type")) {
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status->streamType = stream["stream_type"].GetString();
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} else {
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status->streamType = QString();
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}
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if (stream.HasMember("broadcast_platform")) {
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const auto &broadcastPlatformValue = stream["broadcast_platform"];
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if (broadcastPlatformValue.IsString()) {
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const char *broadcastPlatform = stream["broadcast_platform"].GetString();
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if (strcmp(broadcastPlatform, "rerun") == 0) {
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status->rerun = true;
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}
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}
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}
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}
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// Signal all listeners that the stream status has been updated
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this->liveStatusChanged.invoke();
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return true;
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}
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void TwitchChannel::loadRecentMessages()
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{
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static QString genericURL =
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"https://tmi.twitch.tv/api/rooms/%1/recent_messages?client_id=" + getDefaultClientID();
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NetworkRequest request(genericURL.arg(this->getRoomId()));
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request.makeAuthorizedV5(getDefaultClientID());
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request.setCaller(QThread::currentThread());
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request.onSuccess([this, weak = this->weak_from_this()](auto result) {
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// channel still exists?
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ChannelPtr shared = weak.lock();
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if (!shared) return false;
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// parse json
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return this->parseRecentMessages(result.parseJson());
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});
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request.execute();
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}
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bool TwitchChannel::parseRecentMessages(const QJsonObject &jsonRoot)
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{
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QJsonArray jsonMessages = jsonRoot.value("messages").toArray();
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if (jsonMessages.empty()) {
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return false;
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}
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std::vector<MessagePtr> messages;
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for (const auto jsonMessage : jsonMessages) {
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auto content = jsonMessage.toString().toUtf8();
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auto message = Communi::IrcMessage::fromData(content, this->readConnection_);
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auto privMsg = dynamic_cast<Communi::IrcPrivateMessage *>(message);
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assert(privMsg);
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MessageParseArgs args;
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TwitchMessageBuilder builder(this, privMsg, args);
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if (!builder.isIgnored()) {
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messages.push_back(builder.build());
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}
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}
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this->addMessagesAtStart(messages);
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return true;
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}
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void TwitchChannel::refreshPubsub()
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{
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// listen to moderation actions
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if (!this->hasModRights()) return;
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auto roomId = this->getRoomId();
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if (roomId.isEmpty()) return;
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auto account = getApp()->accounts->twitch.getCurrent();
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getApp()->twitch2->pubsub->listenToChannelModerationActions(roomId, account);
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}
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void TwitchChannel::refreshViewerList()
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{
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// setting?
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const auto streamStatus = this->accessStreamStatus();
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if (getSettings()->onlyFetchChattersForSmallerStreamers) {
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if (streamStatus->live && streamStatus->viewerCount > getSettings()->smallStreamerLimit) {
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return;
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}
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}
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// get viewer list
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NetworkRequest request("https://tmi.twitch.tv/group/user/" + this->name + "/chatters");
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request.setCaller(QThread::currentThread());
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request.onSuccess([this, weak = this->weak_from_this()](auto result) {
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// channel still exists?
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auto shared = weak.lock();
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if (!shared) return false;
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return this->parseViewerList(result.parseJson());
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});
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request.execute();
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}
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bool TwitchChannel::parseViewerList(const QJsonObject &jsonRoot)
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{
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static QStringList categories = {"moderators", "staff", "admins", "global_mods", "viewers"};
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// parse json
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QJsonObject jsonCategories = jsonRoot.value("chatters").toObject();
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for (const auto &category : categories) {
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for (const auto jsonCategory : jsonCategories.value(category).toArray()) {
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this->completionModel.addUser(jsonCategory.toString());
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}
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}
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return true;
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}
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} // namespace chatterino
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