#include "providers/twitch/TwitchChannel.hpp" #include "common/Common.hpp" #include "common/NetworkRequest.hpp" #include "controllers/accounts/AccountController.hpp" #include "debug/Log.hpp" #include "messages/Message.hpp" #include "providers/twitch/PubsubClient.hpp" #include "providers/twitch/TwitchCommon.hpp" #include "providers/twitch/TwitchMessageBuilder.hpp" #include "singletons/Emotes.hpp" #include "singletons/Settings.hpp" #include "util/PostToThread.hpp" #include #include #include #include namespace chatterino { TwitchChannel::TwitchChannel(const QString &channelName, Communi::IrcConnection *readConnection) : Channel(channelName, Channel::Type::Twitch) , bttvEmotes_(new EmoteMap) , ffzEmotes_(new EmoteMap) , subscriptionUrl_("https://www.twitch.tv/subs/" + name) , channelUrl_("https://twitch.tv/" + name) , popoutPlayerUrl_("https://player.twitch.tv/?channel=" + name) , mod_(false) , readConnection_(readConnection) { Log("[TwitchChannel:{}] Opened", this->name); this->refreshChannelEmotes(); // this->refreshViewerList(); this->managedConnect(getApp()->accounts->twitch.currentUserChanged, [=] { this->setMod(false); }); // pubsub this->userStateChanged.connect([=] { this->refreshPubsub(); }); this->roomIdChanged.connect([=] { this->refreshPubsub(); }); this->managedConnect(getApp()->accounts->twitch.currentUserChanged, [=] { this->refreshPubsub(); }); this->refreshPubsub(); // room id loaded -> refresh live status this->roomIdChanged.connect([this]() { this->refreshLiveStatus(); }); // timers QObject::connect(&this->chattersListTimer_, &QTimer::timeout, [=] { this->refreshViewerList(); }); this->chattersListTimer_.start(5 * 60 * 1000); QObject::connect(&this->liveStatusTimer_, &QTimer::timeout, [=] { this->refreshLiveStatus(); }); this->liveStatusTimer_.start(60 * 1000); // -- this->messageSuffix_.append(' '); this->messageSuffix_.append(QChar(0x206D)); // debugging #if 0 for (int i = 0; i < 1000; i++) { this->addMessage(Message::createSystemMessage("asdf")); } #endif } bool TwitchChannel::isEmpty() const { return this->name.isEmpty(); } bool TwitchChannel::canSendMessage() const { return !this->isEmpty(); } void TwitchChannel::refreshChannelEmotes() { auto app = getApp(); Log("[TwitchChannel:{}] Reloading channel emotes", this->name); app->emotes->bttv.loadChannelEmotes(this->name, this->bttvEmotes_); app->emotes->ffz.loadChannelEmotes(this->name, this->ffzEmotes_); } void TwitchChannel::sendMessage(const QString &message) { auto app = getApp(); if (!app->accounts->twitch.isLoggedIn()) { // XXX: It would be nice if we could add a link here somehow that opened the "account // manager" dialog this->addMessage( Message::createSystemMessage("You need to log in to send messages. You can " "link your Twitch account in the settings.")); return; } Log("[TwitchChannel:{}] Send message: {}", this->name, message); // Do last message processing QString parsedMessage = app->emotes->emojis.replaceShortCodes(message); parsedMessage = parsedMessage.trimmed(); if (parsedMessage.isEmpty()) { return; } if (!this->hasModRights()) { if (getSettings()->allowDuplicateMessages) { if (parsedMessage == this->lastSentMessage_) { parsedMessage.append(this->messageSuffix_); } } } bool messageSent = false; this->sendMessageSignal.invoke(this->name, parsedMessage, messageSent); if (messageSent) { qDebug() << "sent"; this->lastSentMessage_ = parsedMessage; } } bool TwitchChannel::isMod() const { return this->mod_; } void TwitchChannel::setMod(bool value) { if (this->mod_ != value) { this->mod_ = value; this->userStateChanged.invoke(); } } bool TwitchChannel::isBroadcaster() const { auto app = getApp(); return this->name == app->accounts->twitch.getCurrent()->getUserName(); } void TwitchChannel::addRecentChatter(const std::shared_ptr &message) { assert(!message->loginName.isEmpty()); this->completionModel.addUser(message->displayName); } void TwitchChannel::addJoinedUser(const QString &user) { auto app = getApp(); if (user == app->accounts->twitch.getCurrent()->getUserName() || !getSettings()->showJoins.getValue()) { return; } auto joinedUsers = this->joinedUsers_.access(); joinedUsers->append(user); if (!this->joinedUsersMergeQueued_) { this->joinedUsersMergeQueued_ = true; QTimer::singleShot(500, &this->lifetimeGuard_, [this] { auto joinedUsers = this->joinedUsers_.access(); auto message = Message::createSystemMessage("Users joined: " + joinedUsers->join(", ")); message->flags |= Message::Collapsed; joinedUsers->clear(); this->addMessage(message); this->joinedUsersMergeQueued_ = false; }); } } void TwitchChannel::addPartedUser(const QString &user) { auto app = getApp(); if (user == app->accounts->twitch.getCurrent()->getUserName() || !getSettings()->showJoins.getValue()) { return; } auto partedUsers = this->partedUsers_.access(); partedUsers->append(user); if (!this->partedUsersMergeQueued_) { this->partedUsersMergeQueued_ = true; QTimer::singleShot(500, &this->lifetimeGuard_, [this] { auto partedUsers = this->partedUsers_.access(); auto message = Message::createSystemMessage("Users parted: " + partedUsers->join(", ")); message->flags |= Message::Collapsed; this->addMessage(message); partedUsers->clear(); this->partedUsersMergeQueued_ = false; }); } } QString TwitchChannel::getRoomId() const { return this->roomID_.get(); } void TwitchChannel::setRoomId(const QString &id) { this->roomID_.set(id); this->roomIdChanged.invoke(); this->loadRecentMessages(); } const AccessGuard TwitchChannel::accessRoomModes() const { return this->roomModes_.access(); } void TwitchChannel::setRoomModes(const RoomModes &_roomModes) { this->roomModes_ = _roomModes; this->roomModesChanged.invoke(); } bool TwitchChannel::isLive() const { return this->streamStatus_.access()->live; } const AccessGuard TwitchChannel::accessStreamStatus() const { return this->streamStatus_.access(); } const EmoteMap &TwitchChannel::getFfzEmotes() const { return *this->ffzEmotes_; } const EmoteMap &TwitchChannel::getBttvEmotes() const { return *this->bttvEmotes_; } const QString &TwitchChannel::getSubscriptionUrl() { return this->subscriptionUrl_; } const QString &TwitchChannel::getChannelUrl() { return this->channelUrl_; } const QString &TwitchChannel::getPopoutPlayerUrl() { return this->popoutPlayerUrl_; } void TwitchChannel::setLive(bool newLiveStatus) { bool gotNewLiveStatus = false; { auto guard = this->streamStatus_.access(); if (guard->live != newLiveStatus) { gotNewLiveStatus = true; guard->live = newLiveStatus; } } if (gotNewLiveStatus) { this->liveStatusChanged.invoke(); } } void TwitchChannel::refreshLiveStatus() { auto roomID = this->getRoomId(); if (roomID.isEmpty()) { Log("[TwitchChannel:{}] Refreshing live status (Missing ID)", this->name); this->setLive(false); return; } Log("[TwitchChannel:{}] Refreshing live status", this->name); QString url("https://api.twitch.tv/kraken/streams/" + roomID); //<<<<<<< HEAD // auto request = makeGetStreamRequest(roomID, QThread::currentThread()); //======= auto request = NetworkRequest::twitchRequest(url); request.setCaller(QThread::currentThread()); //>>>>>>> 9bfbdefd2f0972a738230d5b95a009f73b1dd933 request.onSuccess([this, weak = this->weak_from_this()](auto result) { ChannelPtr shared = weak.lock(); if (!shared) return false; return this->parseLiveStatus(result.parseRapidJson()); }); request.execute(); } bool TwitchChannel::parseLiveStatus(const rapidjson::Document &document) { if (!document.IsObject()) { Log("[TwitchChannel:refreshLiveStatus] root is not an object"); return false; } if (!document.HasMember("stream")) { Log("[TwitchChannel:refreshLiveStatus] Missing stream in root"); return false; } const auto &stream = document["stream"]; if (!stream.IsObject()) { // Stream is offline (stream is most likely null) this->setLive(false); return false; } if (!stream.HasMember("viewers") || !stream.HasMember("game") || !stream.HasMember("channel") || !stream.HasMember("created_at")) { Log("[TwitchChannel:refreshLiveStatus] Missing members in stream"); this->setLive(false); return false; } const rapidjson::Value &streamChannel = stream["channel"]; if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) { Log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in channel"); return false; } // Stream is live { auto status = this->streamStatus_.access(); status->live = true; status->viewerCount = stream["viewers"].GetUint(); status->game = stream["game"].GetString(); status->title = streamChannel["status"].GetString(); QDateTime since = QDateTime::fromString(stream["created_at"].GetString(), Qt::ISODate); auto diff = since.secsTo(QDateTime::currentDateTime()); status->uptime = QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m"; status->rerun = false; if (stream.HasMember("stream_type")) { status->streamType = stream["stream_type"].GetString(); } else { status->streamType = QString(); } if (stream.HasMember("broadcast_platform")) { const auto &broadcastPlatformValue = stream["broadcast_platform"]; if (broadcastPlatformValue.IsString()) { const char *broadcastPlatform = stream["broadcast_platform"].GetString(); if (strcmp(broadcastPlatform, "rerun") == 0) { status->rerun = true; } } } } // Signal all listeners that the stream status has been updated this->liveStatusChanged.invoke(); return true; } void TwitchChannel::loadRecentMessages() { static QString genericURL = "https://tmi.twitch.tv/api/rooms/%1/recent_messages?client_id=" + getDefaultClientID(); NetworkRequest request(genericURL.arg(this->getRoomId())); request.makeAuthorizedV5(getDefaultClientID()); request.setCaller(QThread::currentThread()); request.onSuccess([this, weak = this->weak_from_this()](auto result) { // channel still exists? ChannelPtr shared = weak.lock(); if (!shared) return false; // parse json return this->parseRecentMessages(result.parseJson()); }); request.execute(); } bool TwitchChannel::parseRecentMessages(const QJsonObject &jsonRoot) { QJsonArray jsonMessages = jsonRoot.value("messages").toArray(); if (jsonMessages.empty()) { return false; } std::vector messages; for (const auto jsonMessage : jsonMessages) { auto content = jsonMessage.toString().toUtf8(); auto message = Communi::IrcMessage::fromData(content, this->readConnection_); auto privMsg = dynamic_cast(message); assert(privMsg); MessageParseArgs args; TwitchMessageBuilder builder(this, privMsg, args); if (!builder.isIgnored()) { messages.push_back(builder.build()); } } this->addMessagesAtStart(messages); return true; } void TwitchChannel::refreshPubsub() { // listen to moderation actions if (!this->hasModRights()) return; auto roomId = this->getRoomId(); if (roomId.isEmpty()) return; auto account = getApp()->accounts->twitch.getCurrent(); getApp()->twitch2->pubsub->listenToChannelModerationActions(roomId, account); } void TwitchChannel::refreshViewerList() { // setting? const auto streamStatus = this->accessStreamStatus(); if (getSettings()->onlyFetchChattersForSmallerStreamers) { if (streamStatus->live && streamStatus->viewerCount > getSettings()->smallStreamerLimit) { return; } } // get viewer list NetworkRequest request("https://tmi.twitch.tv/group/user/" + this->name + "/chatters"); request.setCaller(QThread::currentThread()); request.onSuccess([this, weak = this->weak_from_this()](auto result) { // channel still exists? auto shared = weak.lock(); if (!shared) return false; return this->parseViewerList(result.parseJson()); }); request.execute(); } bool TwitchChannel::parseViewerList(const QJsonObject &jsonRoot) { static QStringList categories = {"moderators", "staff", "admins", "global_mods", "viewers"}; // parse json QJsonObject jsonCategories = jsonRoot.value("chatters").toObject(); for (const auto &category : categories) { for (const auto jsonCategory : jsonCategories.value(category).toArray()) { this->completionModel.addUser(jsonCategory.toString()); } } return true; } } // namespace chatterino