* Tests: Fix InputCompletion tests in Qt6
This is achieved by not checking exact order for certain completion tests
* Tests: Use Ubuntu 22.04 for all tests
This allows us to be a bit more loose and use more C++20 features in
tests
* Update dockerfiles
This code has been sitting behind a define since 2018 (de3a490). I'm not opposed to this code coming back however in this state, it feels better to remove it.
* Remove restriction on go to message on system messages
Fixes#4608
* changelog
* Change the changelog entry from a bugfix to minor
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Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* Split log line generation from message search text
* changelog
* remove empty space at the beginning of usernames
* Move changelog entry
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Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* feat: build installer in CI
Co-authored-by: 8thony <114905842+8thony@users.noreply.github.com>
* fix: use inno-setup from PATH
* fix: only match `v*` tags
* fix: don't add to release
* fix: only run on master
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Co-authored-by: 8thony <114905842+8thony@users.noreply.github.com>
* Fix tooltip & popup positioning
This tries to ensure the tooltip & popups are created on the correct
monitor
* Add changelog entry
* Clean up debug output
* Use the full frame geometry to figure out screen bound movements
* Remove the now-unused `setStayInScreenRect` function
* Change the UserInfoPopup offset to be based on its width & height
instead
* Remove more debug output
* Fixed tab completion rarely completing the wrong word.
Fixes: #3101
* Use QSignalBlocker instead of janky bool, add comment about hidden logic
* copypasteo
* feat: more hype chat
* Add `std::chrono::seconds` overload to formatTime
* Move & rename it to HypeChat + some other mini things
* Add changelog entry
* fix formattime test
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Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* refactor: remove singletons from message rendering
* chore: add changelog entry
* Disable the `cppcoreguidelines-avoid-const-or-ref-data-members` clang-tidy check
* auto *app
* Selection is a struct, not a class
* Use ChannelView's `signalHolder_` instead of `channelConnections_`
* Remove `applySettings` step, instead just connect & set each setting individually
* rename & constify some context values
* Handle empty "last message color" setting value better (as it was
originally in this pr before I removed that change :-)
* unrelated mini refactor cleanup
* let painSelection handle size_t instead of int
* Add some more comments to the MessageLayoutContext structs
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Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This fixes a crash that could occur when closing a split before the
display name had a chance to update
The reason I found this was because the LiveController change I made
updated display names more regularly
Additionally, we now make sure to not send duplicate `displayNameUpdated` signals
upon each request for channels with CJK characters in their display name
* Default-initialize the `actualDisplayName` with the user's login name to not send an initial display name update if the display name is the same casing as the login name
* Specifically, this adds a caller to the network request, which makes the
success or failure callback not fire.
This has the unintended consequence of the block list not reloading if
the usercard is closed, but it's not a big concern.
* Add unrelated `-DUSE_ALTERNATE_LINKER` cmake option
From 0517d99b46/CMakeLists.txt (L87-L103)