* refactor: Move TwitchBadges to Application
* refactor: Use named initializers
* refactor: Use `empty()` instead of `size() > 0`
* refactor: use emplace instead of push into the callback queue
* feat: show chat badges on suspicious user messages
* feat: display emotes in suspicious user messages
* feat: add search filters for suspicious messages
* chore: update changelog
* refactor: resolve initial nits
* fix: finish adding new filter identifier
* Comment the new message flags
* Add a list of known issues to low trust update messages
* fix: Keep shared-pointerness of the channel
Without this change, we would have the possibility of using the
TwitchChannel after the Channel itself has gone out of scope, albeit not
realistically since we just post this to a thread and parse it - there's
no networking or big delays involved. but this shows the intent better
---------
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* Remove unused `setAccountData` function
* Move PubSub out of TwitchIrcServer and into Application
* Add changelog entry
* fix: assert feedback
* Add PubSub::unlistenPrefix as per review suggestion
* Fix tests
* quit pubsub on exit
might conflict with exit removal, so can be reverted but this shows it's possible
* Don't manually call stop on clients, it's called when the connection is closed
* nit: rename `mainThread` to `thread`
* Join in a thread!!!!!!!!
It's no longer a singleton
It's now a unique_ptr that dies together with the Application
* Add getChatLogger to EmptyApplication
* unrelated change: Access Application::instance statically
* fix logging init order
* Add changelog entry
This means it's no longer a singleton, and its lifetime is bound to our application.
This felt like a good small experiment to see how its changes would look
if we did this.
As a shortcut, `getApp` that is already a mega singleton keeps a
reference to Args, this means places that are a bit more difficult to
inject into call `getApp()->getArgs()` just like other things are
accessed.
The `nightly` branch of Chatterino on Flathub will no longer be updated due to changes in Flathub rules. Nightly builds will instead be published in the `flathub-beta` repository. The `.flatpakref` file has been updated to point to the new location.
See also: https://github.com/flathub/flathub/issues/4767
Miniaudio now runs everything in a separate audio thread - this uses boost::asio's io_context.
Our miniaudio implementation is now also much simplified - it does not use its own resource manager or device. This might end up being stupid if sounds don't work after changing output device or locking or w/e
I've made the sound controller into an interface, meaning we can support multiple sound backends in Chatterino. I've added a Null sound backend that disables all sound. A QMediaPlayer or QSoundEffect or Qt backend could be added.
Miniaudio might idle & disable the device now too, not sure
I've added some unrelated changes in the form of a new setting type, and a new setting page helper function for it, which will hopefully make adding new enum settings easier in the future.
This setting stores its value as a string instead of an int, and uses magic_enum to convert between that string value and its enum value.
Use full path in includes
Sort includes
Move anon namespace out of chatterino namespace
Use auto * where possible
Disable convert-member-function-to-static check for all member functions
Don't use else after return
Removed empty constructor
Replace use of `boost::variant` with `std::variant`
Co-authored-by: nerix <nerixdev@outlook.de>
If we also have a subscriber emote set for a channel, then don't treat
a follower emote set as local to that channel.
Co-authored-by: iProdigy <8106344+iProdigy@users.noreply.github.com>
* Moved implementation of the methods to the `cpp` file.
* Added `DebugCount::Flag(s)` and `DebugCount::configure(name, flags)`.
* Moved from `QMap` to `std::map` (order is important here).
* Used `QStringBuilder` for concatenations.
* Used `QLocale` for formatting (adds separators).
* Added `DebugCount::Flag::DataSize` for data sizes in bytes (and fixed language to English).
* Used `DataSize` for image sizes (maybe this should be moved somewhere else?).
* Added copy button to popup.
* Fixed Image usage reporting being eight times too large (could be another PR, but honestly it's four characters).
* Fixes a bug where avatars weren't loaded on fresh installations of Chatterino.
* Avatars now update every two weeks.
* Removes misleading `DownlaodManager` (now part of `Toasts.cpp`).
* Refactors usage of WinToast to be easier to read.
* Added version to AUMI.
* Removes manual `QString` → `std::wstring` conversions.
* Removes uses of implicit ASCII casts in `Toasts.cpp`, meaning it can be compiled with `QT_NO_CAST_FROM_ASCII`.