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https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
fix: request more historical messages on wake (#5018)
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5f8c4c6b66
commit
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@ -88,6 +88,7 @@
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- Dev: Move `clang-tidy` checker to its own CI job. (#4996)
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- Dev: Refactored the Image Uploader feature. (#4971)
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- Dev: Fixed deadlock and use-after-free in tests. (#4981)
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- Dev: Load less message history upon reconnects. (#5001, #5018)
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- Dev: Load less message history upon reconnects. (#5001)
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- Dev: BREAKING: Replace custom `import()` with normal Lua `require()`. (#5014)
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- Dev: Fixed most compiler warnings. (#5028)
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@ -85,6 +85,9 @@ AbstractIrcServer::AbstractIrcServer()
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}
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this->readConnection_->smartReconnect();
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});
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this->connections_.managedConnect(this->readConnection_->heartbeat, [this] {
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this->markChannelsConnected();
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});
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}
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void AbstractIrcServer::initializeIrc()
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@ -358,11 +361,21 @@ void AbstractIrcServer::onDisconnected()
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if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
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{
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channel->markDisconnectedNow();
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channel->markDisconnected();
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}
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}
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}
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void AbstractIrcServer::markChannelsConnected()
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{
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this->forEachChannel([](const ChannelPtr &chan) {
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if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
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{
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channel->markConnected();
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}
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});
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}
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std::shared_ptr<Channel> AbstractIrcServer::getCustomChannel(
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const QString &channelName)
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{
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@ -73,6 +73,7 @@ protected:
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virtual void onReadConnected(IrcConnection *connection);
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virtual void onWriteConnected(IrcConnection *connection);
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virtual void onDisconnected();
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void markChannelsConnected();
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virtual std::shared_ptr<Channel> getCustomChannel(
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const QString &channelName);
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@ -64,6 +64,7 @@ IrcConnection::IrcConnection(QObject *parent)
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// If we're still receiving messages, all is well
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this->recentlyReceivedMessage_ = false;
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this->waitingForPong_ = false;
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this->heartbeat.invoke();
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return;
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}
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@ -19,6 +19,9 @@ public:
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// receiver to trigger a reconnect, if desired
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pajlada::Signals::Signal<bool> connectionLost;
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// Signal to indicate the connection is still healthy
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pajlada::Signals::NoArgSignal heartbeat;
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// Request a reconnect with a minimum interval between attempts.
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// This won't violate RECONNECT_MIN_INTERVAL
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void smartReconnect();
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@ -103,10 +103,11 @@ TwitchChannel::TwitchChannel(const QString &name)
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// We can safely ignore this signal connection this has no external dependencies - once the signal
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// is destroyed, it will no longer be able to fire
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std::ignore = this->joined.connect([this]() {
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if (this->disconnectedAt_.has_value())
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if (this->disconnected_)
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{
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this->loadRecentMessagesReconnect();
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this->disconnectedAt_ = std::nullopt;
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this->lastConnectedAt_ = std::chrono::system_clock::now();
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this->disconnected_ = false;
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}
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});
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@ -731,6 +732,8 @@ void TwitchChannel::setRoomId(const QString &id)
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*this->roomID_.access() = id;
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this->roomIdChanged();
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this->loadRecentMessages();
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this->disconnected_ = false;
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this->lastConnectedAt_ = std::chrono::system_clock::now();
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}
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}
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@ -1105,7 +1108,15 @@ bool TwitchChannel::setLive(bool newLiveStatus)
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return true;
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}
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void TwitchChannel::markDisconnectedNow()
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void TwitchChannel::markConnected()
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{
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if (this->lastConnectedAt_.has_value() && !this->disconnected_)
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{
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this->lastConnectedAt_ = std::chrono::system_clock::now();
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}
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}
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void TwitchChannel::markDisconnected()
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{
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if (this->roomId().isEmpty())
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{
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@ -1113,14 +1124,7 @@ void TwitchChannel::markDisconnectedNow()
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return;
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}
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if (this->disconnectedAt_.has_value())
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{
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// don't overwrite prior timestamp since
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// a reconnection hasn't happened yet
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return;
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}
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this->disconnectedAt_ = std::chrono::system_clock::now();
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this->disconnected_ = true;
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}
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void TwitchChannel::loadRecentMessages()
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@ -1194,14 +1198,14 @@ void TwitchChannel::loadRecentMessagesReconnect()
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const auto now = std::chrono::system_clock::now();
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int limit = getSettings()->twitchMessageHistoryLimit.getValue();
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if (this->disconnectedAt_.has_value())
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if (this->lastConnectedAt_.has_value())
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{
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// calculate how many messages could have occured
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// while we were not connected to the channel
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// assuming a maximum of 10 messages per second
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const auto secondsSinceDisconnect =
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std::chrono::duration_cast<std::chrono::seconds>(
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now - this->disconnectedAt_.value())
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now - this->lastConnectedAt_.value())
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.count();
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limit =
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std::min(static_cast<int>(secondsSinceDisconnect + 1) * 10, limit);
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@ -1233,7 +1237,7 @@ void TwitchChannel::loadRecentMessagesReconnect()
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tc->loadingRecentMessages_.clear();
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},
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limit, this->disconnectedAt_, now, true);
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limit, this->lastConnectedAt_, now, true);
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}
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void TwitchChannel::refreshPubSub()
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@ -137,10 +137,14 @@ public:
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SharedAccessGuard<const StreamStatus> accessStreamStatus() const;
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/**
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* Records the current timestamp the channel was disconnected.
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* This can be used to calculate the time spent disconnected after a successful reconnect
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* Records that the channel is no longer joined.
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*/
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void markDisconnectedNow();
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void markDisconnected();
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/**
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* Records that the channel's read connection is healthy.
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*/
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void markConnected();
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// Emotes
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std::optional<EmotePtr> bttvEmote(const EmoteName &name) const;
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@ -364,8 +368,9 @@ private:
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int chatterCount_{};
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UniqueAccess<StreamStatus> streamStatus_;
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UniqueAccess<RoomModes> roomModes_;
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bool disconnected_{};
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std::optional<std::chrono::time_point<std::chrono::system_clock>>
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disconnectedAt_{};
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lastConnectedAt_{};
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std::atomic_flag loadingRecentMessages_ = ATOMIC_FLAG_INIT;
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std::unordered_map<QString, std::weak_ptr<MessageThread>> threads_;
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@ -220,6 +220,7 @@ void TwitchIrcServer::readConnectionMessageReceived(
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{
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this->addGlobalSystemMessage(
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"Twitch Servers requested us to reconnect, reconnecting");
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this->markChannelsConnected();
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this->connect();
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}
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else if (command == "GLOBALUSERSTATE")
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