mirror-chatterino2/src/providers/twitch/TwitchChannel.hpp

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#pragma once
#include "common/Aliases.hpp"
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#include "common/Atomic.hpp"
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#include "common/Channel.hpp"
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#include "common/ChannelChatters.hpp"
#include "common/Outcome.hpp"
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#include "common/UniqueAccess.hpp"
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#include "common/UsernameSet.hpp"
#include "providers/twitch/ChannelPointReward.hpp"
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#include "providers/twitch/TwitchEmotes.hpp"
#include "providers/twitch/api/Helix.hpp"
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#include <IrcConnection>
#include <QColor>
#include <QRegularExpression>
#include <boost/optional.hpp>
#include <pajlada/signals/signalholder.hpp>
#include <mutex>
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#include <unordered_map>
namespace chatterino {
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enum class HighlightState;
struct Emote;
using EmotePtr = std::shared_ptr<const Emote>;
class EmoteMap;
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class TwitchBadges;
class FfzEmotes;
class BttvEmotes;
class TwitchIrcServer;
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class TwitchChannel : public Channel,
public ChannelChatters,
pajlada::Signals::SignalHolder
{
public:
struct StreamStatus {
bool live = false;
bool rerun = false;
unsigned viewerCount = 0;
QString title;
QString game;
QString gameId;
QString uptime;
QString streamType;
};
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struct RoomModes {
bool submode = false;
bool r9k = false;
bool emoteOnly = false;
int followerOnly = -1;
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int slowMode = 0;
QString broadcasterLang;
};
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void initialize();
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// Channel methods
virtual bool isEmpty() const override;
virtual bool canSendMessage() const override;
virtual void sendMessage(const QString &message) override;
virtual bool isMod() const override;
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bool isVip() const;
bool isStaff() const;
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virtual bool isBroadcaster() const override;
virtual bool hasHighRateLimit() const override;
virtual bool canReconnect() const override;
virtual void reconnect() override;
void refreshTitle();
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// Data
const QString &subscriptionUrl();
const QString &channelUrl();
const QString &popoutPlayerUrl();
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virtual bool isLive() const override;
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QString roomId() const;
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AccessGuard<const RoomModes> accessRoomModes() const;
AccessGuard<const StreamStatus> accessStreamStatus() const;
// Emotes
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const TwitchBadges &globalTwitchBadges() const;
const BttvEmotes &globalBttv() const;
const FfzEmotes &globalFfz() const;
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boost::optional<EmotePtr> bttvEmote(const EmoteName &name) const;
boost::optional<EmotePtr> ffzEmote(const EmoteName &name) const;
std::shared_ptr<const EmoteMap> bttvEmotes() const;
std::shared_ptr<const EmoteMap> ffzEmotes() const;
virtual void refreshBTTVChannelEmotes(bool manualRefresh);
virtual void refreshFFZChannelEmotes(bool manualRefresh);
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// Badges
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boost::optional<EmotePtr> ffzCustomModBadge() const;
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boost::optional<EmotePtr> twitchBadge(const QString &set,
const QString &version) const;
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// Cheers
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boost::optional<CheerEmote> cheerEmote(const QString &string);
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// Signals
pajlada::Signals::NoArgSignal roomIdChanged;
pajlada::Signals::NoArgSignal userStateChanged;
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pajlada::Signals::NoArgSignal liveStatusChanged;
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pajlada::Signals::NoArgSignal roomModesChanged;
// Channel point rewards
pajlada::Signals::SelfDisconnectingSignal<ChannelPointReward>
channelPointRewardAdded;
void addChannelPointReward(const ChannelPointReward &reward);
bool isChannelPointRewardKnown(const QString &rewardId);
boost::optional<ChannelPointReward> channelPointReward(
const QString &rewardId) const;
private:
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struct NameOptions {
QString displayName;
QString localizedName;
} nameOptions;
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protected:
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explicit TwitchChannel(const QString &channelName,
TwitchBadges &globalTwitchBadges,
BttvEmotes &globalBttv, FfzEmotes &globalFfz);
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private:
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// Methods
void refreshLiveStatus();
void parseLiveStatus(bool live, const HelixStream &stream);
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void refreshPubsub();
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void refreshChatters();
void refreshBadges();
void refreshCheerEmotes();
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void loadRecentMessages();
void fetchDisplayName();
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void setLive(bool newLiveStatus);
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void setMod(bool value);
void setVIP(bool value);
void setStaff(bool value);
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void setRoomId(const QString &id);
void setRoomModes(const RoomModes &roomModes_);
void setDisplayName(const QString &name);
void setLocalizedName(const QString &name);
const QString &getDisplayName() const override;
const QString &getLocalizedName() const override;
// Data
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const QString subscriptionUrl_;
const QString channelUrl_;
const QString popoutPlayerUrl_;
UniqueAccess<StreamStatus> streamStatus_;
UniqueAccess<RoomModes> roomModes_;
// Emotes
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TwitchBadges &globalTwitchBadges_;
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protected:
BttvEmotes &globalBttv_;
FfzEmotes &globalFfz_;
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Atomic<std::shared_ptr<const EmoteMap>> bttvEmotes_;
Atomic<std::shared_ptr<const EmoteMap>> ffzEmotes_;
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Atomic<boost::optional<EmotePtr>> ffzCustomModBadge_;
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private:
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// Badges
UniqueAccess<std::map<QString, std::map<QString, EmotePtr>>>
badgeSets_; // "subscribers": { "0": ... "3": ... "6": ...
UniqueAccess<std::vector<CheerEmoteSet>> cheerEmoteSets_;
UniqueAccess<std::map<QString, ChannelPointReward>> channelPointRewards_;
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bool mod_ = false;
bool vip_ = false;
bool staff_ = false;
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UniqueAccess<QString> roomID_;
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// --
QString lastSentMessage_;
QObject lifetimeGuard_;
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QTimer liveStatusTimer_;
QTimer chattersListTimer_;
QTime titleRefreshedTime_;
friend class TwitchIrcServer;
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friend class TwitchMessageBuilder;
friend class IrcMessageHandler;
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};
} // namespace chatterino