mirror-chatterino2/src/emotemanager.cpp

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#include "emotemanager.hpp"
#include "common.hpp"
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#include "resources.hpp"
#include "util/urlfetch.hpp"
#include "windowmanager.hpp"
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#include <QDebug>
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#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonValue>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QNetworkRequest>
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#include <memory>
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#define TWITCH_EMOTE_TEMPLATE "https://static-cdn.jtvnw.net/emoticons/v1/{id}/{scale}.0"
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using namespace chatterino::messages;
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namespace chatterino {
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EmoteManager::EmoteManager(WindowManager &_windowManager, Resources &_resources)
: windowManager(_windowManager)
, resources(_resources)
{
// Note: Do not use this->resources in ctor
pajlada::Settings::Setting<std::string> roomID(
"/accounts/current/roomID", "", pajlada::Settings::SettingOption::DoNotWriteToJSON);
roomID.getValueChangedSignal().connect([this](const std::string &roomID) {
this->refreshTwitchEmotes(roomID); //
});
}
void EmoteManager::loadGlobalEmotes()
{
this->loadEmojis();
this->loadBTTVEmotes();
this->loadFFZEmotes();
}
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void EmoteManager::reloadBTTVChannelEmotes(const QString &channelName)
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{
printf("[EmoteManager] Reload BTTV Channel Emotes for channel %s\n", qPrintable(channelName));
QString url("https://api.betterttv.net/2/channels/" + channelName);
util::urlFetchJSON(url, [this, channelName](QJsonObject &rootNode) {
EmoteMap &channelEmoteMap = this->bttvChannels[channelName];
channelEmoteMap.clear();
auto emotesNode = rootNode.value("emotes").toArray();
QString linkTemplate = "https:" + rootNode.value("urlTemplate").toString();
std::vector<std::string> codes;
for (const QJsonValue &emoteNode : emotesNode) {
QJsonObject emoteObject = emoteNode.toObject();
QString id = emoteObject.value("id").toString();
QString code = emoteObject.value("code").toString();
// emoteObject.value("imageType").toString();
QString link = linkTemplate;
link.detach();
link = link.replace("{{id}}", id).replace("{{image}}", "1x");
auto emote = this->getBTTVChannelEmoteFromCaches().getOrAdd(id, [this, &code, &link] {
return EmoteData(new LazyLoadedImage(*this, this->windowManager, link, 1, code,
code + "\nChannel BTTV Emote"));
});
this->bttvChannelEmotes.insert(code, emote);
channelEmoteMap.insert(code, emote);
codes.push_back(code.toStdString());
}
this->bttvChannelEmoteCodes[channelName.toStdString()] = codes;
});
}
void EmoteManager::reloadFFZChannelEmotes(const QString &channelName)
{
printf("[EmoteManager] Reload FFZ Channel Emotes for channel %s\n", qPrintable(channelName));
QString url("http://api.frankerfacez.com/v1/room/" + channelName);
util::urlFetchJSON(url, [this, channelName](QJsonObject &rootNode) {
EmoteMap &channelEmoteMap = this->ffzChannels[channelName];
channelEmoteMap.clear();
auto setsNode = rootNode.value("sets").toObject();
std::vector<std::string> codes;
for (const QJsonValue &setNode : setsNode) {
auto emotesNode = setNode.toObject().value("emoticons").toArray();
for (const QJsonValue &emoteNode : emotesNode) {
QJsonObject emoteObject = emoteNode.toObject();
// margins
int id = emoteObject.value("id").toInt();
QString code = emoteObject.value("name").toString();
QJsonObject urls = emoteObject.value("urls").toObject();
QString url1 = "http:" + urls.value("1").toString();
auto emote =
this->getFFZChannelEmoteFromCaches().getOrAdd(id, [this, &code, &url1] {
return EmoteData(new LazyLoadedImage(*this, this->windowManager, url1, 1,
code, code + "\nGlobal FFZ Emote"));
});
this->ffzChannelEmotes.insert(code, emote);
channelEmoteMap.insert(code, emote);
codes.push_back(code.toStdString());
}
this->ffzChannelEmoteCodes[channelName.toStdString()] = codes;
}
});
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}
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ConcurrentMap<QString, twitch::EmoteValue *> &EmoteManager::getTwitchEmotes()
{
return _twitchEmotes;
}
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EmoteManager::EmoteMap &EmoteManager::getFFZEmotes()
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{
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return ffzGlobalEmotes;
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}
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EmoteManager::EmoteMap &EmoteManager::getChatterinoEmotes()
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{
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return _chatterinoEmotes;
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}
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EmoteManager::EmoteMap &EmoteManager::getBTTVChannelEmoteFromCaches()
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{
return _bttvChannelEmoteFromCaches;
}
ConcurrentMap<int, EmoteData> &EmoteManager::getFFZChannelEmoteFromCaches()
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{
return _ffzChannelEmoteFromCaches;
}
ConcurrentMap<long, EmoteData> &EmoteManager::getTwitchEmoteFromCache()
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{
return _twitchEmoteFromCache;
}
void EmoteManager::loadEmojis()
{
QFile file(":/emojidata.txt");
file.open(QFile::ReadOnly);
QTextStream in(&file);
uint unicodeBytes[4];
while (!in.atEnd()) {
// Line example: sunglasses 1f60e
QString line = in.readLine();
if (line.at(0) == '#') {
// Ignore lines starting with # (comments)
continue;
}
QStringList parts = line.split(' ');
if (parts.length() < 2) {
continue;
}
QString shortCode = parts[0];
QString code = parts[1];
QStringList unicodeCharacters = code.split('-');
if (unicodeCharacters.length() < 1) {
continue;
}
int numUnicodeBytes = 0;
for (const QString &unicodeCharacter : unicodeCharacters) {
unicodeBytes[numUnicodeBytes++] = QString(unicodeCharacter).toUInt(nullptr, 16);
}
EmojiData emojiData{
QString::fromUcs4(unicodeBytes, numUnicodeBytes), //
code, //
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shortCode, //
};
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this->emojiShortCodeToEmoji.insert(shortCode, emojiData);
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this->emojiFirstByte[emojiData.value.at(0)].append(emojiData);
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// TODO(pajlada): The vectors in emojiFirstByte need to be sorted by emojiData.code.length()
}
}
void EmoteManager::parseEmojis(std::vector<std::tuple<EmoteData, QString>> &parsedWords,
const QString &text)
{
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int lastParsedEmojiEndIndex = 0;
for (auto i = 0; i < text.length() - 1; i++) {
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const QChar character = text.at(i);
if (character.isLowSurrogate()) {
continue;
}
auto it = this->emojiFirstByte.find(character);
if (it == this->emojiFirstByte.end()) {
// No emoji starts with this character
continue;
}
const QVector<EmojiData> possibleEmojis = it.value();
int remainingCharacters = text.length() - i;
EmojiData matchedEmoji;
int matchedEmojiLength = 0;
for (const EmojiData &emoji : possibleEmojis) {
if (remainingCharacters < emoji.value.length()) {
// It cannot be this emoji, there's not enough space for it
continue;
}
bool match = true;
for (int j = 1; j < emoji.value.length(); ++j) {
if (text.at(i + j) != emoji.value.at(j)) {
match = false;
break;
}
}
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if (match) {
matchedEmoji = emoji;
matchedEmojiLength = emoji.value.length();
break;
}
}
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if (matchedEmojiLength == 0) {
continue;
}
int currentParsedEmojiFirstIndex = i;
int currentParsedEmojiEndIndex = i + (matchedEmojiLength);
int charactersFromLastParsedEmoji = currentParsedEmojiFirstIndex - lastParsedEmojiEndIndex;
if (charactersFromLastParsedEmoji > 0) {
// Add characters inbetween emojis
parsedWords.push_back(std::tuple<messages::LazyLoadedImage *, QString>(
nullptr, text.mid(lastParsedEmojiEndIndex, charactersFromLastParsedEmoji)));
}
QString url = "https://cdnjs.cloudflare.com/ajax/libs/"
"emojione/2.2.6/assets/png/" +
matchedEmoji.code + ".png";
// Create or fetch cached emoji image
auto emojiImage = this->emojiCache.getOrAdd(url, [this, &url] {
return EmoteData(new LazyLoadedImage(*this, this->windowManager, url, 0.35)); //
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});
// Push the emoji as a word to parsedWords
parsedWords.push_back(std::tuple<EmoteData, QString>(emojiImage, QString()));
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lastParsedEmojiEndIndex = currentParsedEmojiEndIndex;
i += matchedEmojiLength - 1;
}
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if (lastParsedEmojiEndIndex < text.length()) {
// Add remaining characters
parsedWords.push_back(std::tuple<messages::LazyLoadedImage *, QString>(
nullptr, text.mid(lastParsedEmojiEndIndex)));
}
}
void EmoteManager::refreshTwitchEmotes(const std::string &roomID)
{
std::string oauthClient =
pajlada::Settings::Setting<std::string>::get("/accounts/" + roomID + "/oauthClient");
std::string oauthToken =
pajlada::Settings::Setting<std::string>::get("/accounts/" + roomID + "/oauthToken");
TwitchAccountEmoteData &emoteData = this->twitchAccountEmotes[roomID];
if (emoteData.filled) {
qDebug() << "Already loaded for room id " << qS(roomID);
return;
}
qDebug() << "Loading emotes for room id " << qS(roomID);
if (oauthClient.empty() || oauthToken.empty()) {
qDebug() << "Missing oauth client/token";
return;
}
// api:v5
QString url("https://api.twitch.tv/kraken/users/" + qS(roomID) +
"/emotes?api_version=5&oauth_token=" + qS(oauthToken) +
"&client_id=" + qS(oauthClient));
qDebug() << url;
util::urlFetchJSONTimeout(
url,
[=, &emoteData](QJsonObject &root) {
emoteData.emoteSets.clear();
emoteData.emoteCodes.clear();
auto emoticonSets = root.value("emoticon_sets").toObject();
for (QJsonObject::iterator it = emoticonSets.begin(); it != emoticonSets.end(); ++it) {
std::string emoteSetString = it.key().toStdString();
QJsonArray emoteSetList = it.value().toArray();
for (QJsonValue emoteValue : emoteSetList) {
QJsonObject emoticon = emoteValue.toObject();
std::string id = emoticon["id"].toString().toStdString();
std::string code = emoticon["code"].toString().toStdString();
emoteData.emoteSets[emoteSetString].push_back({id, code});
emoteData.emoteCodes.push_back(code);
}
}
emoteData.filled = true;
},
3000);
}
void EmoteManager::loadBTTVEmotes()
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{
QNetworkAccessManager *manager = new QNetworkAccessManager();
QUrl url("https://api.betterttv.net/2/emotes");
QNetworkRequest request(url);
QNetworkReply *reply = manager->get(request);
QObject::connect(reply, &QNetworkReply::finished, [=] {
if (reply->error() == QNetworkReply::NetworkError::NoError) {
QByteArray data = reply->readAll();
QJsonDocument jsonDoc(QJsonDocument::fromJson(data));
QJsonObject root = jsonDoc.object();
auto emotes = root.value("emotes").toArray();
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QString linkTemplate = "https:" + root.value("urlTemplate").toString();
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std::vector<std::string> codes;
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for (const QJsonValue &emote : emotes) {
QString id = emote.toObject().value("id").toString();
QString code = emote.toObject().value("code").toString();
// emote.value("imageType").toString();
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QString tmp = linkTemplate;
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tmp.detach();
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QString url = tmp.replace("{{id}}", id).replace("{{image}}", "1x");
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this->bttvGlobalEmotes.insert(
code, new LazyLoadedImage(*this, this->windowManager, url, 1, code,
code + "\nGlobal BTTV Emote"));
codes.push_back(code.toStdString());
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}
this->bttvGlobalEmoteCodes = codes;
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}
reply->deleteLater();
manager->deleteLater();
});
}
void EmoteManager::loadFFZEmotes()
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{
QNetworkAccessManager *manager = new QNetworkAccessManager();
QUrl url("https://api.frankerfacez.com/v1/set/global");
QNetworkRequest request(url);
QNetworkReply *reply = manager->get(request);
QObject::connect(reply, &QNetworkReply::finished, [=] {
if (reply->error() == QNetworkReply::NetworkError::NoError) {
QByteArray data = reply->readAll();
QJsonDocument jsonDoc(QJsonDocument::fromJson(data));
QJsonObject root = jsonDoc.object();
auto sets = root.value("sets").toObject();
std::vector<std::string> codes;
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for (const QJsonValue &set : sets) {
auto emoticons = set.toObject().value("emoticons").toArray();
for (const QJsonValue &emote : emoticons) {
QJsonObject object = emote.toObject();
// margins
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// int id = object.value("id").toInt();
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QString code = object.value("name").toString();
QJsonObject urls = object.value("urls").toObject();
QString url1 = "http:" + urls.value("1").toString();
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this->ffzGlobalEmotes.insert(
code, new LazyLoadedImage(*this, this->windowManager, url1, 1, code,
code + "\nGlobal FFZ Emote"));
codes.push_back(code.toStdString());
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}
this->ffzGlobalEmoteCodes = codes;
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}
}
reply->deleteLater();
manager->deleteLater();
});
}
// id is used for lookup
// emoteName is used for giving a name to the emote in case it doesn't exist
EmoteData EmoteManager::getTwitchEmoteById(long id, const QString &emoteName)
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{
return _twitchEmoteFromCache.getOrAdd(id, [this, &emoteName, &id] {
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qDebug() << "added twitch emote: " << id;
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qreal scale;
QString url = getTwitchEmoteLink(id, scale);
return new LazyLoadedImage(*this, this->windowManager, url, scale, emoteName,
emoteName + "\nTwitch Emote");
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});
}
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QString EmoteManager::getTwitchEmoteLink(long id, qreal &scale)
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{
scale = .5;
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QString value = TWITCH_EMOTE_TEMPLATE;
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value.detach();
return value.replace("{id}", QString::number(id)).replace("{scale}", "2");
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}
EmoteData EmoteManager::getCheerImage(long long amount, bool animated)
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{
// TODO: fix this xD
return EmoteData();
}
boost::signals2::signal<void()> &EmoteManager::getGifUpdateSignal()
{
if (!_gifUpdateTimerInitiated) {
_gifUpdateTimerInitiated = true;
_gifUpdateTimer.setInterval(30);
_gifUpdateTimer.start();
QObject::connect(&_gifUpdateTimer, &QTimer::timeout, [this] {
_gifUpdateTimerSignal();
this->windowManager.repaintGifEmotes();
});
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}
return _gifUpdateTimerSignal;
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}
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} // namespace chatterino