mirror-chatterino2/src/singletons/emotemanager.cpp

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#include "emotemanager.hpp"
#include "common.hpp"
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#include "singletons/settingsmanager.hpp"
#include "singletons/windowmanager.hpp"
#include "util/urlfetch.hpp"
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#include <QDebug>
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#include <QFile>
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#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonValue>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QNetworkRequest>
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#include <memory>
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#define TWITCH_EMOTE_TEMPLATE "https://static-cdn.jtvnw.net/emoticons/v1/{id}/{scale}"
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using namespace chatterino::providers::twitch;
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using namespace chatterino::messages;
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namespace chatterino {
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namespace singletons {
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namespace {
static QString GetTwitchEmoteLink(long id, const QString &emoteScale)
{
QString value = TWITCH_EMOTE_TEMPLATE;
value.detach();
return value.replace("{id}", QString::number(id)).replace("{scale}", emoteScale);
}
static QString GetBTTVEmoteLink(QString urlTemplate, const QString &id, const QString &emoteScale)
{
urlTemplate.detach();
return urlTemplate.replace("{{id}}", id).replace("{{image}}", emoteScale);
}
static QString GetFFZEmoteLink(const QJsonObject &urls, const QString &emoteScale)
{
auto emote = urls.value(emoteScale);
if (emote.isUndefined()) {
return "";
}
assert(emote.isString());
return "http:" + emote.toString();
}
static void FillInFFZEmoteData(const QJsonObject &urls, const QString &code,
util::EmoteData &emoteData)
{
QString url1x = GetFFZEmoteLink(urls, "1");
QString url2x = GetFFZEmoteLink(urls, "2");
QString url3x = GetFFZEmoteLink(urls, "4");
assert(!url1x.isEmpty());
emoteData.image1x = new Image(url1x, 1, code, code + "<br />Global FFZ Emote");
if (!url2x.isEmpty()) {
emoteData.image2x = new Image(url2x, 0.5, code, code + "<br />Global FFZ Emote");
}
if (!url3x.isEmpty()) {
emoteData.image3x = new Image(url3x, 0.25, code, code + "<br />Global FFZ Emote");
}
}
} // namespace
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EmoteManager::EmoteManager(SettingManager &_settingsManager, WindowManager &_windowManager)
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: settingsManager(_settingsManager)
, windowManager(_windowManager)
, findShortCodesRegex(":([-+\\w]+):")
{
auto &accountManager = AccountManager::getInstance();
accountManager.Twitch.userChanged.connect([this] {
auto currentUser = AccountManager::getInstance().Twitch.getCurrent();
assert(currentUser);
this->refreshTwitchEmotes(currentUser);
});
}
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EmoteManager &EmoteManager::getInstance()
{
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static EmoteManager instance(SettingManager::getInstance(), WindowManager::getInstance());
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return instance;
}
void EmoteManager::loadGlobalEmotes()
{
this->loadEmojis();
this->loadBTTVEmotes();
this->loadFFZEmotes();
}
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void EmoteManager::reloadBTTVChannelEmotes(const QString &channelName,
std::weak_ptr<util::EmoteMap> _map)
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{
printf("[EmoteManager] Reload BTTV Channel Emotes for channel %s\n", qPrintable(channelName));
QString url("https://api.betterttv.net/2/channels/" + channelName);
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debug::Log("Request bttv channel emotes for {}", channelName);
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util::NetworkRequest req(url);
req.setCaller(QThread::currentThread());
req.setTimeout(3000);
req.getJSON([this, channelName, _map](QJsonObject &rootNode) {
debug::Log("Got bttv channel emotes for {}", channelName);
auto map = _map.lock();
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if (_map.expired()) {
return;
}
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map->clear();
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auto emotesNode = rootNode.value("emotes").toArray();
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QString linkTemplate = "https:" + rootNode.value("urlTemplate").toString();
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std::vector<std::string> codes;
for (const QJsonValue &emoteNode : emotesNode) {
QJsonObject emoteObject = emoteNode.toObject();
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QString id = emoteObject.value("id").toString();
QString code = emoteObject.value("code").toString();
// emoteObject.value("imageType").toString();
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QString link = linkTemplate;
link.detach();
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link = link.replace("{{id}}", id).replace("{{image}}", "1x");
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auto emote = this->getBTTVChannelEmoteFromCaches().getOrAdd(id, [this, &code, &link] {
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return util::EmoteData(new Image(link, 1, code, code + "<br/>Channel BTTV Emote"));
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});
this->bttvChannelEmotes.insert(code, emote);
map->insert(code, emote);
codes.push_back(code.toStdString());
}
this->bttvChannelEmoteCodes[channelName.toStdString()] = codes;
});
}
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void EmoteManager::reloadFFZChannelEmotes(const QString &channelName,
std::weak_ptr<util::EmoteMap> _map)
{
printf("[EmoteManager] Reload FFZ Channel Emotes for channel %s\n", qPrintable(channelName));
QString url("http://api.frankerfacez.com/v1/room/" + channelName);
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util::NetworkRequest req(url);
req.setCaller(QThread::currentThread());
req.setTimeout(3000);
req.getJSON([this, channelName, _map](QJsonObject &rootNode) {
auto map = _map.lock();
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if (_map.expired()) {
return;
}
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map->clear();
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auto setsNode = rootNode.value("sets").toObject();
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std::vector<std::string> codes;
for (const QJsonValue &setNode : setsNode) {
auto emotesNode = setNode.toObject().value("emoticons").toArray();
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for (const QJsonValue &emoteNode : emotesNode) {
QJsonObject emoteObject = emoteNode.toObject();
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// margins
int id = emoteObject.value("id").toInt();
QString code = emoteObject.value("name").toString();
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QJsonObject urls = emoteObject.value("urls").toObject();
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auto emote =
this->getFFZChannelEmoteFromCaches().getOrAdd(id, [this, &code, &urls] {
util::EmoteData emoteData;
FillInFFZEmoteData(urls, code, emoteData);
return emoteData;
});
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this->ffzChannelEmotes.insert(code, emote);
map->insert(code, emote);
codes.push_back(code.toStdString());
}
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this->ffzChannelEmoteCodes[channelName.toStdString()] = codes;
}
});
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}
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util::ConcurrentMap<QString, providers::twitch::EmoteValue *> &EmoteManager::getTwitchEmotes()
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{
return _twitchEmotes;
}
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util::EmoteMap &EmoteManager::getFFZEmotes()
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{
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return ffzGlobalEmotes;
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}
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util::EmoteMap &EmoteManager::getChatterinoEmotes()
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{
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return _chatterinoEmotes;
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}
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util::EmoteMap &EmoteManager::getBTTVChannelEmoteFromCaches()
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{
return _bttvChannelEmoteFromCaches;
}
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util::EmoteMap &EmoteManager::getEmojis()
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{
return this->emojis;
}
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util::ConcurrentMap<int, util::EmoteData> &EmoteManager::getFFZChannelEmoteFromCaches()
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{
return _ffzChannelEmoteFromCaches;
}
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util::ConcurrentMap<long, util::EmoteData> &EmoteManager::getTwitchEmoteFromCache()
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{
return _twitchEmoteFromCache;
}
void EmoteManager::loadEmojis()
{
QFile file(":/emojidata.txt");
file.open(QFile::ReadOnly);
QTextStream in(&file);
uint unicodeBytes[4];
while (!in.atEnd()) {
// Line example: sunglasses 1f60e
QString line = in.readLine();
if (line.at(0) == '#') {
// Ignore lines starting with # (comments)
continue;
}
QStringList parts = line.split(' ');
if (parts.length() < 2) {
continue;
}
QString shortCode = parts[0];
QString code = parts[1];
QStringList unicodeCharacters = code.split('-');
if (unicodeCharacters.length() < 1) {
continue;
}
int numUnicodeBytes = 0;
for (const QString &unicodeCharacter : unicodeCharacters) {
unicodeBytes[numUnicodeBytes++] = QString(unicodeCharacter).toUInt(nullptr, 16);
}
EmojiData emojiData{
QString::fromUcs4(unicodeBytes, numUnicodeBytes), //
code, //
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shortCode, //
};
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this->emojiShortCodeToEmoji.insert(shortCode, emojiData);
this->emojiShortCodes.push_back(shortCode.toStdString());
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this->emojiFirstByte[emojiData.value.at(0)].append(emojiData);
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QString url = "https://cdnjs.cloudflare.com/ajax/libs/"
"emojione/2.2.6/assets/png/" +
code + ".png";
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this->emojis.insert(code, util::EmoteData(new Image(url, 0.35, ":" + shortCode + ":",
":" + shortCode + ":<br/>Emoji")));
// TODO(pajlada): The vectors in emojiFirstByte need to be sorted by
// emojiData.code.length()
}
}
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void EmoteManager::parseEmojis(std::vector<std::tuple<util::EmoteData, QString>> &parsedWords,
const QString &text)
{
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int lastParsedEmojiEndIndex = 0;
for (auto i = 0; i < text.length() - 1; i++) {
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const QChar character = text.at(i);
if (character.isLowSurrogate()) {
continue;
}
auto it = this->emojiFirstByte.find(character);
if (it == this->emojiFirstByte.end()) {
// No emoji starts with this character
continue;
}
const QVector<EmojiData> possibleEmojis = it.value();
int remainingCharacters = text.length() - i;
EmojiData matchedEmoji;
int matchedEmojiLength = 0;
for (const EmojiData &emoji : possibleEmojis) {
if (remainingCharacters < emoji.value.length()) {
// It cannot be this emoji, there's not enough space for it
continue;
}
bool match = true;
for (int j = 1; j < emoji.value.length(); ++j) {
if (text.at(i + j) != emoji.value.at(j)) {
match = false;
break;
}
}
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if (match) {
matchedEmoji = emoji;
matchedEmojiLength = emoji.value.length();
break;
}
}
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if (matchedEmojiLength == 0) {
continue;
}
int currentParsedEmojiFirstIndex = i;
int currentParsedEmojiEndIndex = i + (matchedEmojiLength);
int charactersFromLastParsedEmoji = currentParsedEmojiFirstIndex - lastParsedEmojiEndIndex;
if (charactersFromLastParsedEmoji > 0) {
// Add characters inbetween emojis
parsedWords.push_back(std::tuple<util::EmoteData, QString>(
util::EmoteData(),
text.mid(lastParsedEmojiEndIndex, charactersFromLastParsedEmoji)));
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}
QString url = "https://cdnjs.cloudflare.com/ajax/libs/"
"emojione/2.2.6/assets/png/" +
matchedEmoji.code + ".png";
// Create or fetch cached emoji image
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auto emojiImage = this->emojis.getOrAdd(matchedEmoji.code, [this, &url] {
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return util::EmoteData(new Image(url, 0.35, "?????????", "???????????????")); //
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});
// Push the emoji as a word to parsedWords
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parsedWords.push_back(std::tuple<util::EmoteData, QString>(emojiImage, QString()));
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lastParsedEmojiEndIndex = currentParsedEmojiEndIndex;
i += matchedEmojiLength - 1;
}
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if (lastParsedEmojiEndIndex < text.length()) {
// Add remaining characters
parsedWords.push_back(std::tuple<util::EmoteData, QString>(
util::EmoteData(), text.mid(lastParsedEmojiEndIndex)));
}
}
QString EmoteManager::replaceShortCodes(const QString &text)
{
QString ret(text);
auto it = this->findShortCodesRegex.globalMatch(text);
int32_t offset = 0;
while (it.hasNext()) {
auto match = it.next();
auto capturedString = match.captured();
QString matchString = capturedString.toLower().mid(1, capturedString.size() - 2);
auto emojiIt = this->emojiShortCodeToEmoji.constFind(matchString);
if (emojiIt == this->emojiShortCodeToEmoji.constEnd()) {
continue;
}
auto emojiData = emojiIt.value();
ret.replace(offset + match.capturedStart(), match.capturedLength(), emojiData.value);
offset += emojiData.value.size() - match.capturedLength();
}
return ret;
}
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void EmoteManager::refreshTwitchEmotes(const std::shared_ptr<TwitchAccount> &user)
{
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debug::Log("Loading Twitch emotes for user {}", user->getUserName());
const auto &roomID = user->getUserId();
const auto &clientID = user->getOAuthClient();
const auto &oauthToken = user->getOAuthToken();
if (clientID.isEmpty() || oauthToken.isEmpty()) {
debug::Log("Missing Client ID or OAuth token");
return;
}
TwitchAccountEmoteData &emoteData = this->twitchAccountEmotes[roomID.toStdString()];
if (emoteData.filled) {
qDebug() << "Already loaded for room id " << roomID;
return;
}
QString url("https://api.twitch.tv/kraken/users/" + roomID + "/emotes");
util::twitch::getAuthorized(
url, clientID, oauthToken, QThread::currentThread(),
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[=, &emoteData](const QJsonObject &root) {
emoteData.emoteSets.clear();
emoteData.emoteCodes.clear();
auto emoticonSets = root.value("emoticon_sets").toObject();
for (QJsonObject::iterator it = emoticonSets.begin(); it != emoticonSets.end(); ++it) {
std::string emoteSetString = it.key().toStdString();
QJsonArray emoteSetList = it.value().toArray();
for (QJsonValue emoteValue : emoteSetList) {
QJsonObject emoticon = emoteValue.toObject();
std::string id = emoticon["id"].toString().toStdString();
std::string code = emoticon["code"].toString().toStdString();
emoteData.emoteSets[emoteSetString].push_back({id, code});
emoteData.emoteCodes.push_back(code);
}
}
emoteData.filled = true;
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});
}
void EmoteManager::loadBTTVEmotes()
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{
QString url("https://api.betterttv.net/2/emotes");
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util::NetworkRequest req(url);
req.setCaller(QThread::currentThread());
req.setTimeout(30000);
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req.setUseQuickLoadCache(true);
req.getJSON([this](QJsonObject &root) {
debug::Log("Got global bttv emotes");
auto emotes = root.value("emotes").toArray();
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QString urlTemplate = "https:" + root.value("urlTemplate").toString();
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std::vector<std::string> codes;
for (const QJsonValue &emote : emotes) {
QString id = emote.toObject().value("id").toString();
QString code = emote.toObject().value("code").toString();
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util::EmoteData emoteData;
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emoteData.image1x = new Image(GetBTTVEmoteLink(urlTemplate, id, "1x"), 1, code,
code + "<br />Global BTTV Emote");
emoteData.image2x = new Image(GetBTTVEmoteLink(urlTemplate, id, "2x"), 0.5, code,
code + "<br />Global BTTV Emote");
emoteData.image3x = new Image(GetBTTVEmoteLink(urlTemplate, id, "3x"), 0.25, code,
code + "<br />Global BTTV Emote");
this->bttvGlobalEmotes.insert(code, emoteData);
codes.push_back(code.toStdString());
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}
this->bttvGlobalEmoteCodes = codes;
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});
}
void EmoteManager::loadFFZEmotes()
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{
QString url("https://api.frankerfacez.com/v1/set/global");
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util::NetworkRequest req(url);
req.setCaller(QThread::currentThread());
req.setTimeout(30000);
req.getJSON([this](QJsonObject &root) {
debug::Log("Got global ffz emotes");
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auto sets = root.value("sets").toObject();
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std::vector<std::string> codes;
for (const QJsonValue &set : sets) {
auto emoticons = set.toObject().value("emoticons").toArray();
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for (const QJsonValue &emote : emoticons) {
QJsonObject object = emote.toObject();
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QString code = object.value("name").toString();
QJsonObject urls = object.value("urls").toObject();
util::EmoteData emoteData;
FillInFFZEmoteData(urls, code, emoteData);
this->ffzGlobalEmotes.insert(code, emoteData);
codes.push_back(code.toStdString());
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}
this->ffzGlobalEmoteCodes = codes;
}
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});
}
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// id is used for lookup
// emoteName is used for giving a name to the emote in case it doesn't exist
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util::EmoteData EmoteManager::getTwitchEmoteById(long id, const QString &emoteName)
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{
QString _emoteName = emoteName;
_emoteName.replace("<", "&lt;");
return _twitchEmoteFromCache.getOrAdd(id, [this, &emoteName, &_emoteName, &id] {
util::EmoteData newEmoteData;
newEmoteData.image1x = new Image(GetTwitchEmoteLink(id, "1.0"), 1, emoteName,
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_emoteName + "<br/>Twitch Emote 1x");
newEmoteData.image2x = new Image(GetTwitchEmoteLink(id, "2.0"), .5, emoteName,
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_emoteName + "<br/>Twitch Emote 2x");
newEmoteData.image3x = new Image(GetTwitchEmoteLink(id, "3.0"), .25, emoteName,
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_emoteName + "<br/>Twitch Emote 3x");
return newEmoteData;
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});
}
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util::EmoteData EmoteManager::getCheerImage(long long amount, bool animated)
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{
// TODO: fix this xD
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return util::EmoteData();
}
boost::signals2::signal<void()> &EmoteManager::getGifUpdateSignal()
{
if (!this->gifUpdateTimerInitiated) {
this->gifUpdateTimerInitiated = true;
this->gifUpdateTimer.setInterval(30);
this->gifUpdateTimer.start();
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this->settingsManager.enableGifAnimations.connect([this](bool enabled, auto) {
if (enabled) {
this->gifUpdateTimer.start();
} else {
this->gifUpdateTimer.stop();
}
});
QObject::connect(&this->gifUpdateTimer, &QTimer::timeout, [this] {
this->gifUpdateTimerSignal();
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// fourtf:
this->windowManager.repaintGifEmotes();
});
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}
return this->gifUpdateTimerSignal;
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}
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} // namespace singletons
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} // namespace chatterino