miggor-StreamGraph/project.godot
Lera Elvoé a518e46b0f add a method to make group instances unique, making them independent (#143)
closes #97

when copying group nodes across decks (including in and out of groups), they become unique and completely independent copies of the original. this is done recursively, so in the case of copying:

- group X
	- contained in Deck A
	- has another group Z

into Deck B, group X will become group Y, group Z will become group W.

there is a rare bug that will sometimes cause the deck to save with no groups at all, which i haven't been able to hunt down and don't know how to replicate at the moment.

Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/143
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2024-04-11 14:56:33 +00:00

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2.4 KiB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="StreamGraph"
config/version="0.0.6"
run/main_scene="res://main.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="streamgraph"
config/auto_accept_quit=false
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://dist/logo-flattened.svg"
[editor_plugins]
enabled=PackedStringArray("res://addons/no-obs-ws/plugin.cfg", "res://addons/no_twitch/plugin.cfg")
[input]
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]
}
enter_group={
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]
}
rename_node={
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}
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[rendering]
renderer/rendering_method="gl_compatibility"