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https://codeberg.org/StreamGraph/StreamGraph.git
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clean up warnings
This commit is contained in:
parent
e257c76dc6
commit
616c185abf
11 changed files with 10 additions and 11 deletions
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@ -30,7 +30,7 @@ func _replace(string: String, replacements: Array) -> String:
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return string % replacements
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return string % replacements
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func _value_request(on_output_port: int) -> Variant:
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func _value_request(_on_output_port: int) -> Variant:
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var string: String = DeckType.convert_value(await resolve_input_port_value_async(0), DeckType.Types.STRING)
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var string: String = DeckType.convert_value(await resolve_input_port_value_async(0), DeckType.Types.STRING)
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var replacements: Array = DeckType.convert_value(await resolve_input_port_value_async(1), DeckType.Types.ARRAY)
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var replacements: Array = DeckType.convert_value(await resolve_input_port_value_async(1), DeckType.Types.ARRAY)
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@ -30,7 +30,7 @@ func _replace(string: String, replacements: Dictionary) -> String:
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return string.format(replacements)
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return string.format(replacements)
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func _value_request(on_output_port: int) -> Variant:
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func _value_request(_on_output_port: int) -> Variant:
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var string: String = DeckType.convert_value(await resolve_input_port_value_async(0), DeckType.Types.STRING)
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var string: String = DeckType.convert_value(await resolve_input_port_value_async(0), DeckType.Types.STRING)
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var replacements: Dictionary = DeckType.convert_value(await resolve_input_port_value_async(1), DeckType.Types.DICTIONARY)
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var replacements: Dictionary = DeckType.convert_value(await resolve_input_port_value_async(1), DeckType.Types.DICTIONARY)
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@ -37,7 +37,7 @@ func _round(v: float) -> float:
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return roundf(v)
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return roundf(v)
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func _value_request(on_output_port: int) -> Variant:
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func _value_request(_on_output_port: int) -> Variant:
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var v = await resolve_input_port_value_async(0)
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var v = await resolve_input_port_value_async(0)
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v = DeckType.convert_value(v, DeckType.Types.NUMERIC)
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v = DeckType.convert_value(v, DeckType.Types.NUMERIC)
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@ -63,7 +63,7 @@ func _value_request(_on_output_port: int) -> float:
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return _do(v)
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return _do(v)
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func _receive(on_input_port: int, data: Variant) -> void:
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func _receive(_on_input_port: int, data: Variant) -> void:
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var v = DeckType.convert_value(data, DeckType.Types.NUMERIC)
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var v = DeckType.convert_value(data, DeckType.Types.NUMERIC)
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send(0, _do(v))
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send(0, _do(v))
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@ -24,7 +24,7 @@ func _init() -> void:
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)
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)
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func _receive(port : int, data : Variant) -> void:
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func _receive(_port : int, data : Variant) -> void:
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if !data or !DeckType.is_valid_vector(data):
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if !data or !DeckType.is_valid_vector(data):
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DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
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DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
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@ -20,7 +20,7 @@ func _init() -> void:
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)
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)
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func _receive(port : int, data : Variant) -> void:
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func _receive(_port : int, data : Variant) -> void:
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var normalized = normalize_vector(data)
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var normalized = normalize_vector(data)
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if !normalized is Dictionary:
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if !normalized is Dictionary:
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@ -54,7 +54,7 @@ func _receive(to_input_port: int, data: Variant) -> void:
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send(0, await get_xform(scene, data))
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send(0, await get_xform(scene, data))
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func _value_request(on_input_port: int) -> Variant:
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func _value_request(_on_input_port: int) -> Variant:
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var scene: String = await resolve_input_port_value_async(0)
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var scene: String = await resolve_input_port_value_async(0)
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var source_id: float = await resolve_input_port_value_async(1)
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var source_id: float = await resolve_input_port_value_async(1)
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return await get_xform(scene, source_id)
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return await get_xform(scene, source_id)
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@ -60,7 +60,7 @@ func _receive(to_input_port: int, data: Variant) -> void:
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send(0, await _is_source_visible(scene_name, source_id))
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send(0, await _is_source_visible(scene_name, source_id))
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func _value_request(on_output_port: int) -> Variant:
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func _value_request(_on_output_port: int) -> Variant:
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var scene_name = await resolve_input_port_value_async(0)
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var scene_name = await resolve_input_port_value_async(0)
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var source_id = await resolve_input_port_value_async(1)
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var source_id = await resolve_input_port_value_async(1)
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return await _is_source_visible(scene_name, source_id)
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return await _is_source_visible(scene_name, source_id)
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@ -50,7 +50,7 @@ func _receive(to_input_port: int, data: Variant) -> void:
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input_name = await resolve_input_port_value_async(0)
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input_name = await resolve_input_port_value_async(0)
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settings = await resolve_input_port_value_async(1)
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settings = await resolve_input_port_value_async(1)
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var r := noobs.make_generic_request(
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var _r := noobs.make_generic_request(
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"SetInputSettings",
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"SetInputSettings",
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{
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{
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"input_name": input_name,
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"input_name": input_name,
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@ -313,7 +313,6 @@ func close_tab(tab: int) -> void:
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await get_tree().process_frame
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await get_tree().process_frame
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tab_container.close_tab(tab)
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tab_container.close_tab(tab)
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var tc = tab_container.get_tab_count()
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if tab_container.get_tab_count() == 0:
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if tab_container.get_tab_count() == 0:
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bottom_dock.variable_viewer.disable_new_button()
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bottom_dock.variable_viewer.disable_new_button()
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sidebar.set_edited_deck()
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sidebar.set_edited_deck()
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@ -185,7 +185,7 @@ func initialize_from_deck() -> void:
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if deck.is_library:
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if deck.is_library:
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connection_drag_started.connect(
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connection_drag_started.connect(
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func(from_node: StringName, from_port: int, is_output: bool):
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func(_from_node: StringName, _from_port: int, _is_output: bool):
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force_connection_drag_end()
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force_connection_drag_end()
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)
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)
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