mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
synced 2024-11-13 19:49:55 +01:00
General NoTwitch EventSub Update
This commit is contained in:
parent
51046034e4
commit
1ffec81afb
9 changed files with 506 additions and 205 deletions
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@ -5,5 +5,5 @@ extends Button
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func _pressed():
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OS.shell_open(twitch_connection.authenticate_with_twitch(["channel:read:redemptions", "chat:read", "chat:edit"]))
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OS.shell_open(twitch_connection.authenticate_with_twitch())
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@ -11,60 +11,103 @@ signal notif_received(data)
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signal welcome_received()
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var keepalive_timer := 0
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var timeout_time : int
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## Dictionary used for storing all the subscribed events in the format "subscription_type : Twitch_Connection.EventSub_Subscription"
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var subscribed_events : Dictionary
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func _init(owner, timeout : int):
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func _init(owner):
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connection = owner
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packet_received.connect(data_received)
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timeout_time = timeout
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packet_received.connect(data_received)
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## Overrides the default poll function for [Websocket_Client] to add functionality for a keepalive timer and reconnecting when the connection is lost.
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func poll_socket():
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super()
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keepalive_timer += connection.get_process_delta_time()
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if keepalive_timer >= timeout_time:
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socket_closed.emit()
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close()
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connect_to_eventsub(subscribed_events.values())
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## Handles setting up the connection to EventSub with an Array of the Events that should be subscribed to.
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func connect_to_eventsub(events : Array[Twitch_Connection.EventSub_Subscription]):
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func connect_to_eventsub(events : Array[Twitch_Connection.EventSub_Subscription] = []):
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connect_to_url(eventsub_url)
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await welcome_received
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if events.is_empty():
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return
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var responses : Array[Twitch_Connection.HTTPResponse]
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for all in events:
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responses.append(connection.add_eventsub_subscription(all))
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subscribed_events[all.subscription_type] = all
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return await subscribe_to_events(events)
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## Utility function for subscribing to multiple Twitch EventSub events at once.
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func subscribe_to_events(events : Array[Twitch_Connection.EventSub_Subscription]):
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var responses : Array[Twitch_Connection.HTTPResponse]
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for all in events:
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responses.append(await connection.add_eventsub_subscription(all))
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if responses.size() == 1:
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return responses[0]
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return responses
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func new_eventsub_subscription(info, event_subscription : Twitch_Connection.EventSub_Subscription):
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if !event_subscription in subscribed_events:
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subscribed_events[event_subscription.subscription_type] = event_subscription
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event_subscription.sub_id = info.data.id
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func data_received(packet : PackedByteArray):
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var info = JSON.parse_string(packet.get_string_from_utf8())
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match info.metadata.message_type:
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"session_welcome":
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session_id = info.payload.session.id
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welcome_received.emit()
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"session_ping":
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send_pong(info)
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"notification":
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notif_received.emit(info)
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func send_pong(pong):
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pong.metadata.message_type = "session_pong"
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send_text(str(pong))
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"session_ping":
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send_pong(info)
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"notification":
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notif_received.emit(info)
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"session_keepalive":
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keepalive_timer = 0
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print(info)
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@ -12,10 +12,12 @@ signal chat_received_rich(chat_dict)
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@export var client_id := "qyjg1mtby1ycs5scm1pvctos7yvyc1"
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@export var redirect_uri := "http://localhost"
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## Port that the redirect_uri will head to on your local system. Defaults to 80 for most cases. Linux tends to prefer 8000 or possibly 1338
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## Port that the redirect_uri will head to on your local system. Defaults to 80 for most cases.
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## Linux tends to prefer 8000 or possibly 1338
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@export var redirect_port := "8000"
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var auth_url := "https://id.twitch.tv/oauth2/authorize?response_type=token&"
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var auth_scopes : Array[String] = ["chat:read", "chat:edit", "channel:read:redemptions"]
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var auth_server : TCPServer
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@ -35,306 +37,330 @@ var user_info : Dictionary
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var responses : Array
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func _ready():
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token_received.connect(cache_user_data.unbind(1))
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## Function that handles Caching the data of the Account tied to the Connections Token
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func cache_user_data():
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if token.is_empty():
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return
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var resp = request_user_info()
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resp.response_received.connect(func(data):
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user_info = data
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print("User Info Cached")
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)
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## Handles the basic Twitch Authentication process to request and then later receive a Token (using [method check_auth_peer]).
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## Returns the authentication URL.
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func authenticate_with_twitch(client_id = client_id, scopes : Array[String] = ["chat:read", "chat:edit"]) -> String:
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user_info = data.data
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print("User Info Cached")
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)
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## Handles the basic Twitch Authentication process to request and then later receive a Token
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## (using [method check_auth_peer]). Returns the authentication URL.
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func authenticate_with_twitch(client_id = client_id, scopes : Array[String] = auth_scopes) -> String:
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auth_server = TCPServer.new()
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var url := create_auth_url(scopes)
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auth_scopes = scopes
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var url := create_auth_url()
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auth_server.listen(int(redirect_port))
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return url
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## Sets up the chat connection. Joining 1 room with [param token] as it's "PASS" specifying what account it's on. And the optional [param default_chat] specifying the default room to join. While [param nick] specifies the "nickname" (Not the username on Twitch)
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## Sets up the chat connection. Joining 1 room with [param token] as it's "PASS" specifying what
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## account it's on. And the optional [param default_chat] specifying the default room to join.
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## While [param nick] specifies the "nickname" (Not the username on Twitch)
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func setup_chat_connection(default_chat : String = "", token : String = token, request_twitch_info = true, nick = "terribletwitch"):
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chat_socket = chat_socket_class.new(self)
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# Connects to the Twitch IRC server.
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chat_socket.connect_to_chat(token, request_twitch_info)
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await chat_socket.socket_open
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if !default_chat.is_empty():
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chat_socket.join_chat(default_chat)
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## Joins the given [param channel] over IRC. Essentially just sending JOIN #[param channel]
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func join_channel(channel : String):
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chat_socket.join_chat(channel)
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## Leaves or "PART"s the given [param channel] over IRC. (Sends PART #[param channel])
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func leave_channel(channel : String):
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chat_socket.leave_chat(channel)
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func send_chat(msg : String, channel : String = ""):
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chat_socket.send_chat(msg, channel)
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## Sets up an EventSub connection to allow subscribing to EventSub events. Ex. Alerts, Channel Point Redemptions etc.
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chat_socket.send_chat(msg, channel)
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## Sets up an EventSub connection to allow subscribing to EventSub events. Ex. Alerts, Channel Point
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## Redemptions etc.
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func setup_eventsub_connection(events : Array[EventSub_Subscription] = [], timeout_duration : int = 20):
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eventsub_socket = eventsub_socket_class.new(self)
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eventsub_socket = eventsub_socket_class.new(self, timeout_duration)
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var ret = await eventsub_socket.connect_to_eventsub(events)
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return ret
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## Adds a new subscription to a given EventSub Event using a [Twitch_Connection.EventSub_Subscription]
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## to handle the data.
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func add_eventsub_subscription(sub_type : EventSub_Subscription):
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return twitch_request("https://api.twitch.tv/helix/eventsub/subscriptions", HTTPClient.METHOD_POST, str(sub_type.return_request_dictionary()))
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func subscribe_to_channel_points(user_id : String):
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if !eventsub_socket.socket_open:
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push_error("NoTwitch Error: No EventSub Connection, please use setup_eventsub_connection first")
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return
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return add_eventsub_subscription(EventSub_Subscription.new("channel.channel_points_custom_reward_redemption.add", {"broadcaster_user_id" : user_id}, eventsub_socket.session_id))
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return
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return await add_eventsub_subscription(EventSub_Subscription.new("channel.channel_points_custom_reward_redemption.add", {"broadcaster_user_id" : user_id}, eventsub_socket.session_id))
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func _process(delta):
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if auth_server and auth_server.is_listening() and auth_server.is_connection_available():
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check_auth_peer(auth_server.take_connection())
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if chat_socket:
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chat_socket.poll_socket()
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if eventsub_socket:
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eventsub_socket.poll_socket()
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## Utility function for creating a Twitch Authentication URL with the given
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## [param scopes], Twitch Client ID ([param id]) and [param redirect_uri].
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## [param id] defaults to [member client_id] and both [param redirect] and
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if auth_server and auth_server.is_listening() and auth_server.is_connection_available():
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check_auth_peer(auth_server.take_connection())
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if chat_socket:
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chat_socket.poll_socket()
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if eventsub_socket:
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eventsub_socket.poll_socket()
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## Utility function for creating a Twitch Authentication URL with the given
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## [param scopes], Twitch Client ID ([param id]) and [param redirect_uri].
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## [param id] defaults to [member client_id] and both [param redirect] and
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## [param redirect_port]
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func create_auth_url(scopes : Array[String], port := redirect_port, id : String = client_id, redirect : String = redirect_uri) -> String:
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func create_auth_url(port := redirect_port, id : String = client_id, redirect : String = redirect_uri) -> String:
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var str_scopes : String
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for all in scopes:
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for all in auth_scopes:
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str_scopes += " " + all
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str_scopes = str_scopes.strip_edges()
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var full_redirect_uri := redirect
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if !port.is_empty():
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full_redirect_uri += ":" + port
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var url := auth_url + "client_id=" + id + "&redirect_uri=" + full_redirect_uri + "&scope=" + str_scopes + "&state=" + str(state)
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return url
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## Utility Function for making a generic HTTP Request to Twitch
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func twitch_request(url : String, method : HTTPClient.Method = HTTPClient.METHOD_GET, body := ""):
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var headers : Array = ["Authorization: Bearer " + token, "Client-Id: " + client_id]
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if !body.is_empty():
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headers.append("Content-Type: application/json")
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# Adds the Content type to the headers if we're actually sending some data along
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if method != HTTPClient.METHOD_GET:
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headers.append("Content-Type: application/json")
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var http := HTTPRequest.new()
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var resp = HTTPResponse.new(http, responses)
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add_child(http)
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http.request(url, headers, method, body)
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return resp
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## Wrapper function around [method twitch_request] to handle doing a Twitch "Get Users" request.
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func request_user_info(users : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/users"
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if users.is_empty():
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return twitch_request(req_url)
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var user_list : String = "?login=" + users[0]
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for all in users:
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user_list += "&login=" + all
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return twitch_request(req_url + user_list)
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## Wrapper function around [method twitch_request] to grab information about a set of channels based off an Array of Channel IDs Ex. stream title, current category, current tags, etc.
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user_list += "&login=" + all
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return twitch_request(req_url + user_list)
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## Wrapper function around [method twitch_request] to grab information about a set of channels based
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## off an Array of Channel IDs Ex. stream title, current category, current tags, etc.
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func request_channel_info(channels : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/channels?broadcaster_id="
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if channels.is_empty():
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if user_info.is_empty():
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return
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channels.append(user_info.id)
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var id_string := channels[0]
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for all in channels:
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id_string += "&broadcaster_id=" + all
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return twitch_request(req_url + id_string)
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## Utility function for creating a "state" used for different requests for some extra security as a semi password.
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id_string += "&broadcaster_id=" + all
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return twitch_request(req_url + id_string)
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## Utility function for creating a "state" used for different requests for some extra security as a
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## semi password.
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func make_state(len : int = 16) -> String:
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var crypto = Crypto.new()
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var state = crypto.generate_random_bytes(len).hex_encode()
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return state
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func check_auth_peer(peer : StreamPeerTCP):
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var info = peer.get_utf8_string(peer.get_available_bytes())
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printraw(info)
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var root := redirect_uri
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if !redirect_port.is_empty():
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root += ":" + redirect_port
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root += "/"
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var script = "<script>fetch('" + root + "' + window.location.hash.substr(1))</script>"
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peer.put_data(str("HTTP/1.1 200\n\n" + script).to_utf8_buffer())
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var resp_state = info.split("&state=")
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# Ensures that the received state is correct.
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if !resp_state.size() > 1 or resp_state[0] == state:
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return
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var token = info.split("access_token=")[1].split("&scope=")[0].strip_edges()
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printraw("Token: ", token, "\n")
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self.token = token
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token_received.emit(token)
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func check_chat_socket(dict, rich = false):
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prints(dict.user, dict.message)
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if rich:
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chat_received_rich.emit(dict)
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return
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chat_received.emit(dict)
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## "Promise" Class used for relaying the info received from the supplied [HTTPRequest] node.
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class HTTPResponse:
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signal response_received
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## The infuriatingly needed data variable. Because you can't await AND get signal data.
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var inf_data
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var inf_data
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func _init(http : HTTPRequest, storage : Array):
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storage.append(self)
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http.request_completed.connect(request_complete.bind(http, storage))
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func request_complete(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray, http, storage):
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var info = JSON.parse_string(body.get_string_from_utf8())
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var info : Dictionary
|
||||
if !body.is_empty():
|
||||
info = JSON.parse_string(body.get_string_from_utf8())
|
||||
|
||||
info["result"] = result
|
||||
info["code"] = response_code
|
||||
info["headers"] = headers
|
||||
|
||||
if info.has("error"):
|
||||
|
||||
push_error("NoTwitch Twitch API Error: " + info.error + " " + info.message)
|
||||
|
||||
push_error("NoTwitch Twitch API Error: " + str(info))
|
||||
return
|
||||
|
||||
info = info.data[0]
|
||||
|
||||
|
||||
|
||||
info["data"] = info.get("data", [[]])[0]
|
||||
|
||||
print("Response Received")
|
||||
inf_data = info
|
||||
response_received.emit(info)
|
||||
|
||||
|
||||
http.queue_free()
|
||||
storage.erase(self)
|
||||
|
||||
|
||||
|
||||
## Data handler class for making it easier to send the data used for EventSub Subscriptions over [member eventsub_socket]
|
||||
|
||||
|
||||
## Data handler class for making it easier to send the data used for EventSub Subscriptions over
|
||||
## [member eventsub_socket]
|
||||
class EventSub_Subscription:
|
||||
|
||||
|
||||
## Specifies the type of subscription this is representing (Ex. "Channel Update" is channel.update)
|
||||
var subscription_type : String
|
||||
## Used for setting the "version" the subscription that we're currently using.
|
||||
var version : String
|
||||
## Stores the "condition", AKA the condition for being able to subscribe to this Event. (Ex. The User ID of the channel you're listening to)
|
||||
## Stores the "condition", AKA the condition for being able to subscribe to this Event.
|
||||
## (Ex. The User ID of the channel you're listening to)
|
||||
var condition : Dictionary
|
||||
## Holds the "session" ID for this EventSub Subscription. Which is held in [member eventsub_socket.session_id]
|
||||
## Holds the "session" ID for this EventSub Subscription. Which is held in
|
||||
## [member eventsub_socket.session_id]
|
||||
var session_id : String
|
||||
|
||||
## Stores the subscription ID returned from the EventSub Subscription API Request
|
||||
var sub_id
|
||||
|
||||
var method = "websocket"
|
||||
|
||||
func _init(sub_type : String, cond : Dictionary, sess_id : String, vers : String = "1"):
|
||||
|
||||
|
||||
func _init(sub_type : String, cond : Dictionary, sess_id : String = "", vers : String = "1"):
|
||||
|
||||
subscription_type = sub_type
|
||||
version = vers
|
||||
condition = cond
|
||||
condition = cond
|
||||
session_id = sess_id
|
||||
|
||||
|
||||
|
||||
|
||||
## Returns back the information pertaining to the Subscription in the format needed for twitch.
|
||||
func return_request_dictionary():
|
||||
|
||||
|
||||
var dict = {"type" : subscription_type, "version" : version, "condition" : condition, "transport" : {"method" : method, "session_id" : session_id}}
|
||||
|
||||
|
||||
return dict
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -4,7 +4,12 @@
|
|||
class_name Connections
|
||||
|
||||
static var obs_websocket
|
||||
static var twitch
|
||||
static var twitch
|
||||
|
||||
static func _twitch_eventsub_event_received(event_data : Dictionary):
|
||||
|
||||
DeckHolder.send_event(&"twitch_eventsub", event_data)
|
||||
|
||||
|
||||
static func _twitch_chat_received(msg_dict : Dictionary):
|
||||
|
||||
|
|
|
@ -0,0 +1,76 @@
|
|||
# (c) 2023-present Eroax
|
||||
# (c) 2023-present Yagich
|
||||
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
|
||||
extends DeckNode
|
||||
|
||||
|
||||
var subscription_data : Twitch_Connection.EventSub_Subscription
|
||||
|
||||
func _init():
|
||||
name = "Twitch Add EventSub Subscription"
|
||||
node_type = name.to_snake_case()
|
||||
description = "Adds a subscription to a specific Twitch EventSub Event with the given dictionary 'condition' for the data needed."
|
||||
|
||||
props_to_serialize = []
|
||||
|
||||
#Event Name
|
||||
add_input_port(DeckType.Types.STRING, "Event Name", "field")
|
||||
#Subscription Data
|
||||
add_input_port(DeckType.Types.DICTIONARY, "Subscription Data")
|
||||
#Trigger
|
||||
add_input_port(DeckType.Types.ANY, "Add Subscription", "button")
|
||||
|
||||
|
||||
|
||||
|
||||
func _receive(to_input_port, data: Variant, extra_data: Array = []):
|
||||
|
||||
if to_input_port != 2:
|
||||
|
||||
return
|
||||
|
||||
|
||||
var input_data = await resolve_input_port_value_async(1)
|
||||
|
||||
|
||||
if input_data == null or !"condition" in input_data.keys():
|
||||
DeckHolder.logger.log_node(name + ": Incorrect Subscription Data Connected, please supply a Dictionary with condition and if needed, version. Last supplied Data was: " + str(input_data), Logger.LogType.ERROR)
|
||||
return
|
||||
|
||||
|
||||
var sub_type = await resolve_input_port_value_async(0)
|
||||
|
||||
# Creates an instance of Twitch_Connection.EventSub_Subscription to store the data with all the given inputs.
|
||||
subscription_data = Twitch_Connection.EventSub_Subscription.new(sub_type, input_data.condition)
|
||||
# Checks if the data has a version field, if so sets it on the EventSub_Subscription
|
||||
if input_data.has("version"):
|
||||
|
||||
subscription_data.version = input_data.version
|
||||
|
||||
|
||||
# Calls the connection to add the Subscription
|
||||
var req = await Connections.twitch.add_eventsub_subscription(subscription_data)
|
||||
req.response_received.connect(eventsub_subscription_response)
|
||||
|
||||
|
||||
## Handles checking the [Twitch_Connection.HTTPResponse] returned by [method Twitch_Connection.add_eventsub_subscription] to ensure that it succeeded.
|
||||
func eventsub_subscription_response(data):
|
||||
|
||||
match data.code:
|
||||
|
||||
202:
|
||||
|
||||
var succ_string = name + ": EventSub Subscription Added for " + subscription_data.subscription_type + " successfully"
|
||||
DeckHolder.logger.log_node(succ_string, Logger.LogType.INFO)
|
||||
Connections.twitch.eventsub_socket.notif_received.connect(Connections._twitch_eventsub_event_received)
|
||||
|
||||
|
||||
_:
|
||||
|
||||
var error_string = name + ": Error" + data.code + " Received from Twitch when Subscribing to " + subscription_data.sub_type + " with " + str(subscription_data.return_request_dictionary)
|
||||
|
||||
DeckHolder.logger.log_node(error_string, Logger.LogType.ERROR)
|
||||
|
||||
|
||||
|
||||
|
56
classes/deck/nodes/twitch/twitch_eventsub_event.gd
Normal file
56
classes/deck/nodes/twitch/twitch_eventsub_event.gd
Normal file
|
@ -0,0 +1,56 @@
|
|||
# (c) 2023-present Eroax
|
||||
# (c) 2023-present Yagich
|
||||
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
|
||||
extends DeckNode
|
||||
|
||||
var cached_event_data : Dictionary
|
||||
|
||||
func _init():
|
||||
name = "Twitch EventSub Event"
|
||||
node_type = name.to_snake_case()
|
||||
description = "Listens for a specific Event from Twitch EventSub"
|
||||
|
||||
props_to_serialize = []
|
||||
|
||||
# Adds a port that allows specifying what type of event to listen for.
|
||||
add_input_port(DeckType.Types.STRING, "Event Name", "field")
|
||||
# Adds a port that outputs when the Event has been received
|
||||
add_output_port(DeckType.Types.ANY, "Event Received")
|
||||
# Adds a port that outputs the data received when the Event has been received.
|
||||
add_output_port(DeckType.Types.DICTIONARY, "Event Data")
|
||||
|
||||
|
||||
|
||||
|
||||
func _event_received(event_name: StringName, event_data: Dictionary = {}):
|
||||
|
||||
if event_name != &"twitch_eventsub":
|
||||
|
||||
return
|
||||
|
||||
|
||||
var port_0 = await resolve_input_port_value_async(0)
|
||||
print("Event Name ", event_data)
|
||||
if port_0 == null or port_0 != event_data.payload.subscription.type:
|
||||
|
||||
return
|
||||
|
||||
|
||||
# Sends to indicate that the specified event has happened.
|
||||
send(0, null)
|
||||
# Sends the data along as well as the fact that the event happened. While also caching the event data for later access
|
||||
cached_event_data = event_data
|
||||
# Sends the data along as well as the fact that the event happened. While also caching the event data for later access
|
||||
cached_event_data = event_data
|
||||
send(1, event_data)
|
||||
|
||||
|
||||
func _value_request(port):
|
||||
|
||||
if port != 1:
|
||||
|
||||
return
|
||||
|
||||
|
||||
return cached_event_data
|
||||
|
30
classes/deck/nodes/twitch/twitch_join_chat.gd
Normal file
30
classes/deck/nodes/twitch/twitch_join_chat.gd
Normal file
|
@ -0,0 +1,30 @@
|
|||
# (c) 2023-present Eroax
|
||||
# (c) 2023-present Yagich
|
||||
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
|
||||
extends DeckNode
|
||||
|
||||
|
||||
func _init():
|
||||
name = "Twitch Join Chat"
|
||||
node_type = name.to_snake_case()
|
||||
description = "Simple node to send a premade 'join' message to Twitch IRC allowing you to Join the given Channel and receive messages from it."
|
||||
|
||||
props_to_serialize = []
|
||||
|
||||
# Adds Input port for channel name
|
||||
add_input_port(DeckType.Types.STRING, "Channel", "field")
|
||||
|
||||
# Adds Trigger for leaving the specified channel
|
||||
add_input_port(DeckType.Types.ANY, "Leave Channel", "button")
|
||||
|
||||
|
||||
|
||||
func _receive(to_input_port, data: Variant, extra_data: Array = []):
|
||||
|
||||
if to_input_port != 1:
|
||||
|
||||
return
|
||||
|
||||
|
||||
Connections.twitch.join_channel(await resolve_input_port_value_async(0))
|
||||
|
30
classes/deck/nodes/twitch/twitch_leave_chat.gd
Normal file
30
classes/deck/nodes/twitch/twitch_leave_chat.gd
Normal file
|
@ -0,0 +1,30 @@
|
|||
# (c) 2023-present Eroax
|
||||
# (c) 2023-present Yagich
|
||||
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
|
||||
extends DeckNode
|
||||
|
||||
|
||||
func _init():
|
||||
name = "Twitch Leave Chat"
|
||||
node_type = name.to_snake_case()
|
||||
description = "Simple node to send a premade 'leave' message to Twitch IRC. Allowing you to leave the specified channel and stop receiving from it."
|
||||
|
||||
props_to_serialize = []
|
||||
|
||||
# Adds Input port for channel name
|
||||
add_input_port(DeckType.Types.STRING, "Channel", "field")
|
||||
|
||||
# Adds Trigger for leaving the specified channel
|
||||
add_input_port(DeckType.Types.ANY, "Leave Channel", "button")
|
||||
|
||||
|
||||
|
||||
func _receive(to_input_port, data: Variant, extra_data: Array = []):
|
||||
|
||||
if to_input_port != 1:
|
||||
|
||||
return
|
||||
|
||||
|
||||
Connections.twitch.leave_channel(await resolve_input_port_value_async(0))
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
# (c) 2023-present Eroax
|
||||
# (c) 2023-present Yagich
|
||||
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
|
||||
extends DeckNode
|
||||
|
||||
|
||||
func _init():
|
||||
name = "Twitch Remove EventSub Subscription"
|
||||
node_type = name.to_snake_case()
|
||||
description = "Removes the given EventSub Subscription by it's Type."
|
||||
|
||||
props_to_serialize = []
|
||||
|
||||
add_input_port(DeckType.Types.STRING, "Subscription Type", "field")
|
||||
add_input_port(DeckType.Types.ANY, "Remove Subscription", "button")
|
||||
|
||||
|
||||
|
||||
|
||||
func _receive(to_input_port, data: Variant, extra_data: Array = []):
|
||||
|
||||
if !to_input_port == 1:
|
||||
|
||||
return
|
||||
|
||||
|
||||
var sub_type = await resolve_input_port_value_async(0)
|
||||
|
||||
Connections.twitch.remove_eventsub_subscription_type(sub_type).response_completed.connect(eventsub_response_received)
|
||||
|
||||
|
||||
func eventsub_response_received(info):
|
||||
|
||||
pass # TODO: Add Error Handling Later
|
||||
|
Loading…
Reference in a new issue