mirror-ollama-twitch-bot/main.go
2024-03-05 19:59:44 +01:00

97 lines
2.2 KiB
Go

package main
import (
"os"
"strings"
"github.com/gempir/go-twitch-irc/v4"
"github.com/joho/godotenv"
"go.uber.org/zap"
)
type config struct {
twitchUsername string
twitchOauth string
commandPrefix string
}
type application struct {
TwitchClient *twitch.Client
Log *zap.SugaredLogger
OllamaModel string
Config config
UserMsgStore map[string][]ollamaMessage
MsgStore []ollamaMessage
}
func main() {
var cfg config
logger := zap.NewExample()
defer func() {
if err := logger.Sync(); err != nil {
logger.Sugar().Errorw("error syncing logger",
"error", err,
)
}
}()
sugar := logger.Sugar()
err := godotenv.Load()
if err != nil {
sugar.Fatal("Error loading .env")
}
// Twitch account config
cfg.twitchUsername = os.Getenv("TWITCH_USERNAME")
cfg.twitchOauth = os.Getenv("TWITCH_OAUTH")
tc := twitch.NewClient(cfg.twitchUsername, cfg.twitchOauth)
userMsgStore := make(map[string][]ollamaMessage)
app := &application{
TwitchClient: tc,
Log: sugar,
OllamaModel: os.Getenv("OLLAMA_MODEL"),
Config: cfg,
UserMsgStore: userMsgStore,
}
// Received a PrivateMessage (normal chat message).
app.TwitchClient.OnPrivateMessage(func(message twitch.PrivateMessage) {
// roomId is the Twitch UserID of the channel the message originated from.
// If there is no roomId something went really wrong.
roomId := message.Tags["room-id"]
if roomId == "" {
return
}
// Message was shorter than our prefix is therefore it's irrelevant for us.
if len(message.Message) >= 2 {
// Check if the first 2 characters of the mesage were our prefix.
// if they were forward the message to the command handler.
if message.Message[:2] == "()" {
go app.handleCommand(message)
return
}
}
})
app.TwitchClient.OnConnect(func() {
app.Log.Info("Successfully connected to Twitch Servers")
})
channels := os.Getenv("TWITCH_CHANNELS")
channel := strings.Split(channels, ",")
for i := 0; i < len(channel); i++ {
app.TwitchClient.Join(channel[i])
app.TwitchClient.Say(channel[i], "MrDestructoid")
app.Log.Infof("Joining channel: %s", channel[i])
}
// Actually connect to chat.
err = app.TwitchClient.Connect()
if err != nil {
panic(err)
}
}