mirror of
https://github.com/lyx0/nourybot.git
synced 2024-11-13 19:49:55 +01:00
104 lines
3 KiB
Go
104 lines
3 KiB
Go
package main
|
|
|
|
import (
|
|
"strings"
|
|
|
|
"github.com/gempir/go-twitch-irc/v4"
|
|
"github.com/lyx0/nourybot/internal/commands"
|
|
"github.com/lyx0/nourybot/internal/common"
|
|
)
|
|
|
|
// handleCommand takes in a twitch.PrivateMessage and then routes the message to
|
|
// the function that is responsible for each command and knows how to deal with it accordingly.
|
|
func (app *application) handleCommand(message twitch.PrivateMessage) {
|
|
var reply string
|
|
|
|
// Increments the counter how many commands have been used, called in the ping command.
|
|
common.CommandUsed()
|
|
|
|
// commandName is the actual name of the command without the prefix.
|
|
// e.g. `()ping` would be `ping`.
|
|
commandName := strings.ToLower(strings.SplitN(message.Message, " ", 3)[0][2:])
|
|
|
|
// cmdParams are additional command parameters.
|
|
// e.g. `()weather san antonio`
|
|
// cmdParam[0] is `san` and cmdParam[1] = `antonio`.
|
|
//
|
|
// Since Twitch messages are at most 500 characters I use a
|
|
// maximum count of 500+10 just to be safe.
|
|
// https://discuss.dev.twitch.tv/t/missing-client-side-message-length-check/21316
|
|
cmdParams := strings.SplitN(message.Message, " ", 500)
|
|
|
|
// msgLen is the amount of words in a message without the prefix.
|
|
// Useful to check if enough cmdParams are provided.
|
|
msgLen := len(strings.SplitN(message.Message, " ", -2))
|
|
|
|
// target is the channelname the message originated from and
|
|
// where the TwitchClient should send the response
|
|
target := message.Channel
|
|
app.Log.Infow("Command received",
|
|
// "message", message, // Pretty taxing
|
|
"message.Message", message.Message,
|
|
"message.Channel", target,
|
|
"commandName", commandName,
|
|
"cmdParams", cmdParams,
|
|
"msgLen", msgLen,
|
|
)
|
|
|
|
// A `commandName` is every message starting with `()`.
|
|
// Hardcoded commands have a priority over database commands.
|
|
// Switch over the commandName and see if there is a hardcoded case for it.
|
|
// If there was no switch case satisfied, query the database if there is
|
|
// a data.CommandModel.Name equal to the `commandName`
|
|
// If there is return the data.CommandModel.Text entry.
|
|
// Otherwise we ignore the message.
|
|
switch commandName {
|
|
case "":
|
|
if msgLen == 1 {
|
|
reply = "xd"
|
|
}
|
|
|
|
case "bttv":
|
|
if msgLen < 2 {
|
|
reply = "Not enough arguments provided. Usage: ()bttv <emote name>"
|
|
} else {
|
|
reply = commands.Bttv(cmdParams[1])
|
|
}
|
|
|
|
// Coinflip
|
|
case "coin":
|
|
reply = commands.Coinflip()
|
|
case "coinflip":
|
|
reply = commands.Coinflip()
|
|
case "cf":
|
|
reply = commands.Coinflip()
|
|
|
|
case "nourybot":
|
|
reply = "Lidl Twitch bot made by @nourylul. Prefix: ()"
|
|
|
|
case "ping":
|
|
reply = commands.Ping()
|
|
// ()bttv <emote name>
|
|
|
|
// ()weather <location>
|
|
case "weather":
|
|
if msgLen == 1 {
|
|
reply = "Not enough arguments provided."
|
|
} else if msgLen < 2 {
|
|
reply = "Not enough arguments provided."
|
|
} else {
|
|
reply, _ = commands.Weather(message.Message[10:len(message.Message)])
|
|
}
|
|
|
|
// ##################
|
|
// Check if the commandName exists as the "name" of a command in the database.
|
|
// if it doesnt then ignore it.
|
|
// ##################
|
|
}
|
|
|
|
if reply != "" {
|
|
app.Send(target, reply)
|
|
return
|
|
}
|
|
}
|