package main import ( "bytes" "encoding/json" "fmt" "io" "net/http" "strings" "github.com/gempir/go-twitch-irc/v4" "github.com/google/uuid" ) // banphraseResponse is the data we receive back from // the banphrase API type banphraseResponse struct { Banned bool `json:"banned"` InputMessage string `json:"input_message"` BanphraseData banphraseData `json:"banphrase_data"` } // banphraseData contains details about why a message // was banphrased. type banphraseData struct { Id int `json:"id"` Name string `json:"name"` Phrase string `json:"phrase"` Length int `json:"length"` Permanent bool `json:"permanent"` } var ( banPhraseUrl = "https://pajlada.pajbot.com/api/v1/banphrases/test" ) // CheckMessage checks a given message against the banphrase api. // returns false, "okay" if a message is allowed // returns true and a string with the reason if it was banned. // More information: // https://gist.github.com/pajlada/57464e519ba8d195a97ddcd0755f9715 func (app *application) checkMessage(text string) (bool, string) { // {"message": "AHAHAHAHA LUL"} reqBody, err := json.Marshal(map[string]string{ "message": text, }) if err != nil { app.Log.Error(err) return true, "could not check banphrase api" } resp, err := http.Post(banPhraseUrl, "application/json", bytes.NewBuffer(reqBody)) if err != nil { app.Log.Error(err) return true, "could not check banphrase api" } defer resp.Body.Close() body, err := io.ReadAll(resp.Body) if err != nil { app.Log.Error(err) } var responseObject banphraseResponse if err := json.Unmarshal(body, &responseObject); err != nil { app.Log.Error(err) return true, "could not check banphrase api" } // Bad Message // // {"phrase": "No gyazo allowed"} reason := responseObject.BanphraseData.Name if responseObject.Banned { return true, fmt.Sprint(reason) } else if !responseObject.Banned { // Good message return false, "okay" } // Couldn't contact api so assume it was a bad message return true, "Banphrase API couldn't be reached monkaS" } // Send is used to send twitch replies and contains the necessary // safeguards and logic for that. func (app *application) SendNoContext(target, message string) { // Message we are trying to send is empty. if len(message) == 0 { return } identifier := uuid.NewString() go app.Models.SentMessagesLogs.Insert(target, message, "unavailable", "unavailable", "unavailable", "unavailable", identifier, "unavailable") // Since messages starting with `.` or `/` are used for special actions // (ban, whisper, timeout) and so on, we place an emote infront of it so // the actions wouldn't execute. `!` and `$` are common bot prefixes so we // don't allow them either. if message[0] == '.' || message[0] == '/' || message[0] == '!' || message[0] == '$' { message = ":tf: " + message } // check the message for bad words before we say it messageBanned, banReason := app.checkMessage(message) if !messageBanned { // In case the message we are trying to send is longer than the // maximum allowed message length on twitch we split the message in two parts. // Twitch has a maximum length for messages of 510 characters so to be safe // we split and check at 500 characters. // https://discuss.dev.twitch.tv/t/missing-client-side-message-length-check/21316 // TODO: Make it so it splits at a space instead and not in the middle of a word. if len(message) > 500 { firstMessage := message[0:499] secondMessage := message[499:] app.TwitchClient.Say(target, firstMessage) app.TwitchClient.Say(target, secondMessage) return } else { // Message was fine. go app.TwitchClient.Say(target, message) return } } else { // Bad message, replace message and log it. app.TwitchClient.Say(target, "[BANPHRASED] monkaS") app.Log.Infow("banned message detected", "target channel", target, "message", message, "ban reason", banReason, ) return } } // Send is used to send twitch replies and contains the necessary // safeguards and logic for that. func (app *application) Send(target, message string, msgContext twitch.PrivateMessage) { // Message we are trying to send is empty. if len(message) == 0 { return } commandName := strings.ToLower(strings.SplitN(msgContext.Message, " ", 3)[0][2:]) identifier := uuid.NewString() go app.Models.SentMessagesLogs.Insert(target, message, commandName, msgContext.User.Name, msgContext.User.ID, msgContext.Message, identifier, msgContext.Raw) // Since messages starting with `.` or `/` are used for special actions // (ban, whisper, timeout) and so on, we place an emote infront of it so // the actions wouldn't execute. `!` and `$` are common bot prefixes so we // don't allow them either. if message[0] == '.' || message[0] == '/' || message[0] == '!' || message[0] == '$' { message = ":tf: " + message } // check the message for bad words before we say it messageBanned, banReason := app.checkMessage(message) if !messageBanned { // In case the message we are trying to send is longer than the // maximum allowed message length on twitch we split the message in two parts. // Twitch has a maximum length for messages of 510 characters so to be safe // we split and check at 500 characters. // https://discuss.dev.twitch.tv/t/missing-client-side-message-length-check/21316 // TODO: Make it so it splits at a space instead and not in the middle of a word. if len(message) > 500 { firstMessage := message[0:499] secondMessage := message[499:] app.TwitchClient.Say(target, firstMessage) app.TwitchClient.Say(target, secondMessage) return } else { // Message was fine. go app.TwitchClient.Say(target, message) return } } else { // Bad message, replace message and log it. app.TwitchClient.Say(target, "[BANPHRASED] monkaS") app.Log.Infow("banned message detected", "target channel", target, "message", message, "ban reason", banReason, ) return } } // Send is used to send twitch replies and contains the necessary // safeguards and logic for that. func (app *application) SendNoBanphrase(target, message string) { // Message we are trying to send is empty. if len(message) == 0 { return } identifier := uuid.NewString() go app.Models.SentMessagesLogs.Insert(target, message, "unavailable", "unavailable", "unavailable", "unavailable", identifier, "unavailable") // Since messages starting with `.` or `/` are used for special actions // (ban, whisper, timeout) and so on, we place an emote infront of it so // the actions wouldn't execute. `!` and `$` are common bot prefixes so we // don't allow them either. if message[0] == '.' || message[0] == '/' || message[0] == '!' || message[0] == '$' { message = ":tf: " + message } // check the message for bad words before we say it // Message was fine. go app.TwitchClient.Say(target, message) } // SendNoLimit does not check for the maximum message size. // Used in sending commands from the database since the command has to have // been gotten in there somehow. So it fits. Still checks for banphrases. func (app *application) SendNoLimit(target, message string) { // Message we are trying to send is empty. if len(message) == 0 { return } // Since messages starting with `.` or `/` are used for special actions // (ban, whisper, timeout) and so on, we place an emote infront of it so // the actions wouldn't execute. `!` and `$` are common bot prefixes so we // don't allow them either. if message[0] == '.' || message[0] == '/' || message[0] == '!' || message[0] == '$' { message = ":tf: " + message } // check the message for bad words before we say it messageBanned, banReason := app.checkMessage(message) if messageBanned { // Bad message, replace message and log it. go app.TwitchClient.Say(target, "[BANPHRASED] monkaS") app.Log.Infow("banned message detected", "target channel", target, "message", message, "ban reason", banReason, ) return } else { // In case the message we are trying to send is longer than the // maximum allowed message length on twitch we split the message in two parts. // Twitch has a maximum length for messages of 510 characters so to be safe // we split and check at 500 characters. // https://discuss.dev.twitch.tv/t/missing-client-side-message-length-check/21316 // TODO: Make it so it splits at a space instead and not in the middle of a word. // Message was fine. identifier := uuid.NewString() go app.Models.SentMessagesLogs.Insert(target, message, "unavailable", "unavailable", "unavailable", "unavailable", identifier, "unavailable") go app.TwitchClient.Say(target, message) return } }