package commands import ( "fmt" "os" owm "github.com/briandowns/openweathermap" "github.com/joho/godotenv" ) // Weather queries the OpenWeatherMap Api for the given location and sends the // current weather response to the target twitch chat. func Weather(location string) (string, error) { err := godotenv.Load() if err != nil { return "", ErrInternalServerError } owmKey := os.Getenv("OWM_KEY") w, err := owm.NewCurrent("C", "en", owmKey) if err != nil { return "", ErrInternalServerError } if err := w.CurrentByName(location); err != nil { return "", ErrInternalServerError } // Longitude and Latitude are returned as 0 when the supplied location couldn't be // assigned to a OpenWeatherMap location. if w.GeoPos.Longitude == 0 && w.GeoPos.Latitude == 0 { return "", ErrWeatherLocationNotFound } else { // Weather for Vilnius, LT: Feels like: 29.67°C. Currently 29.49°C with a high of 29.84°C and a low of 29.49°C, humidity: 45%, wind: 6.17m/s. reply := fmt.Sprintf("Weather for %s, %s: Feels like: %v°C. Currently %v°C with a high of %v°C and a low of %v°C, humidity: %v%%, wind: %vm/s.", w.Name, w.Sys.Country, w.Main.FeelsLike, w.Main.Temp, w.Main.TempMax, w.Main.TempMin, w.Main.Humidity, w.Wind.Speed, ) return reply, nil } }