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https://github.com/lyx0/nourybot.git
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add comments, print a message on successful connection
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parent
956b1a8614
commit
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4
Makefile
4
Makefile
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@ -5,10 +5,10 @@ run:
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cd cmd/bot && ./Nourybot
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dev:
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cd cmd/bot && go build -o Nourybot && ./Nourybot -mode dev
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cd cmd/bot && go build -o Nourybot && ./Nourybot -env development
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prod:
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cd cmd/bot && go build -o Nourybot && ./Nourybot -mode production
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cd cmd/bot && go build -o Nourybot && ./Nourybot -env production
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xd:
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cd cmd/bot && go build -o Nourybot && ./Nourybot
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@ -24,36 +24,64 @@ type application struct {
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func main() {
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var cfg config
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// Parse which environment we are running in. This will decide in
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// the future how many channels we join or which database we are
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// connecting to for example.
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flag.StringVar(&cfg.env, "env", "development", "Environment (development|string|production)")
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flag.Parse()
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// Initialize a new logger we attach to our application struct.
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logger := log.New(os.Stdout, "", log.Ldate|log.Ltime)
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// Load the .env file and check for errors.
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err := godotenv.Load()
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if err != nil {
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log.Fatal("Error loading .env file")
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logger.Fatal("Error loading .env file")
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}
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// Load bot credentials from the .env file.
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cfg.botUsername = os.Getenv("BOT_USER")
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cfg.botOauth = os.Getenv("BOT_OAUTH")
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logger := log.New(os.Stdout, "", log.Ldate|log.Ltime)
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// Initialize a new twitch client which we attach to our
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// application struct.
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twitchClient := twitch.NewClient(cfg.botUsername, cfg.botOauth)
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// Finally Initialize a new application instance with our
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// attached methods.
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app := &application{
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config: cfg,
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twitchClient: twitchClient,
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logger: logger,
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}
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// Received a PrivateMessage (normal chat message), pass it to
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// the handler who checks for further action.
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app.twitchClient.OnPrivateMessage(func(message twitch.PrivateMessage) {
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app.handlePrivateMessage(message)
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})
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// Received a WhisperMessage (Twitch DM), pass it to
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// the handler who checks for further action.
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app.twitchClient.OnWhisperMessage(func(message twitch.WhisperMessage) {
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app.handleWhisperMessage(message)
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})
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// Successfully connected to Twitch so we log a message with the
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// mode we are currently running in..
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app.twitchClient.OnConnect(func() {
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app.logger.Printf("Successfully connected to Twitch Servers in %s mode!", app.config.env)
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})
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// Join test channels
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app.twitchClient.Join("nourylul")
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app.twitchClient.Join("nourybot")
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app.twitchClient.Say("nourylul", "xd")
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app.twitchClient.Say("nourybot", "xd")
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// Say hello because we are nice :^)
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app.twitchClient.Say("nourylul", "RaccAttack")
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app.twitchClient.Say("nourybot", "RaccAttack")
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// Connect to the twitch IRC servers.
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err = app.twitchClient.Connect()
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if err != nil {
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panic(err)
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9
cmd/bot/whispermessage.go
Normal file
9
cmd/bot/whispermessage.go
Normal file
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@ -0,0 +1,9 @@
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package main
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import "github.com/gempir/go-twitch-irc/v3"
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func (app *application) handleWhisperMessage(message twitch.WhisperMessage) {
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// Print the whisper message for now.
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// TODO: Implement a basic whisper handler.
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app.logger.Printf("[#whisper]:%s: %s", message.User.DisplayName, message.Message)
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}
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