mirror-nourybot/cmd/nourybot/commands.go

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2023-08-08 02:37:37 +02:00
package main
import (
"strings"
"github.com/gempir/go-twitch-irc/v4"
"github.com/lyx0/nourybot/internal/commands"
"github.com/lyx0/nourybot/internal/common"
)
// handleCommand takes in a twitch.PrivateMessage and then routes the message to
// the function that is responsible for each command and knows how to deal with it accordingly.
func (app *application) handleCommand(message twitch.PrivateMessage) {
// Increments the counter how many commands have been used, called in the ping command.
common.CommandUsed()
// commandName is the actual name of the command without the prefix.
// e.g. `()ping` would be `ping`.
commandName := strings.ToLower(strings.SplitN(message.Message, " ", 3)[0][2:])
// cmdParams are additional command parameters.
// e.g. `()weather san antonio`
// cmdParam[0] is `san` and cmdParam[1] = `antonio`.
//
// Since Twitch messages are at most 500 characters I use a
// maximum count of 500+10 just to be safe.
// https://discuss.dev.twitch.tv/t/missing-client-side-message-length-check/21316
cmdParams := strings.SplitN(message.Message, " ", 500)
// msgLen is the amount of words in a message without the prefix.
// Useful to check if enough cmdParams are provided.
msgLen := len(strings.SplitN(message.Message, " ", -2))
// target is the channelname the message originated from and
// where the TwitchClient should send the response
target := message.Channel
app.Log.Infow("Command received",
// "message", message, // Pretty taxing
"message.Message", message.Message,
"message.Channel", target,
"commandName", commandName,
"cmdParams", cmdParams,
"msgLen", msgLen,
)
// A `commandName` is every message starting with `()`.
// Hardcoded commands have a priority over database commands.
// Switch over the commandName and see if there is a hardcoded case for it.
// If there was no switch case satisfied, query the database if there is
// a data.CommandModel.Name equal to the `commandName`
// If there is return the data.CommandModel.Text entry.
// Otherwise we ignore the message.
switch commandName {
case "":
if msgLen == 1 {
common.Send(target, "xd", app.TwitchClient)
return
}
case "nourybot":
common.Send(target, "Lidl Twitch bot made by @nourylul. Prefix: ()", app.TwitchClient)
return
case "ping":
commands.Ping(target, app.TwitchClient)
return
// ()bttv <emote name>
// ##################
// Check if the commandName exists as the "name" of a command in the database.
// if it doesnt then ignore it.
// ##################
}
}