mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
0c2488505c
Co-authored-by: Leon Richardt <leon.richardt@gmail.com>
131 lines
4.1 KiB
C++
131 lines
4.1 KiB
C++
#include "IrcConnection2.hpp"
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#include "common/QLogging.hpp"
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#include "common/Version.hpp"
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namespace chatterino {
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namespace {
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const auto payload = QString("chatterino/" CHATTERINO_VERSION);
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} // namespace
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IrcConnection::IrcConnection(QObject *parent)
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: Communi::IrcConnection(parent)
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{
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// Log connection errors for ease-of-debugging
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QObject::connect(this, &Communi::IrcConnection::socketError, this,
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[this](QAbstractSocket::SocketError error) {
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qCDebug(chatterinoIrc) << "Connection error:" << error;
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});
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QObject::connect(
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this, &Communi::IrcConnection::socketStateChanged, this,
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[this](QAbstractSocket::SocketState state) {
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if (state == QAbstractSocket::UnconnectedState)
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{
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this->pingTimer_.stop();
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// The socket will enter unconnected state both in case of
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// socket error (including failures to connect) and regular
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// disconnects. We signal that the connection was lost if this
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// was not the result of us calling `close`.
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if (!this->expectConnectionLoss_.load())
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{
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this->connectionLost.invoke(false);
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}
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}
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});
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// Schedule a reconnect that won't violate RECONNECT_MIN_INTERVAL
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this->smartReconnect.connect([this] {
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if (this->reconnectTimer_.isActive())
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{
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return;
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}
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auto delay = this->reconnectBackoff_.next();
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qCDebug(chatterinoIrc) << "Reconnecting in" << delay.count() << "ms";
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this->reconnectTimer_.start(delay);
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});
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this->reconnectTimer_.setSingleShot(true);
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QObject::connect(&this->reconnectTimer_, &QTimer::timeout, [this] {
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if (this->isConnected())
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{
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// E.g. user manually reconnecting doesn't cancel this path, so
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// just ignore
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qCDebug(chatterinoIrc) << "Reconnect: already reconnected";
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}
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else
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{
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qCDebug(chatterinoIrc) << "Reconnecting";
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this->open();
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}
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});
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// Send ping every x seconds
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this->pingTimer_.setInterval(5000);
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this->pingTimer_.start();
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QObject::connect(&this->pingTimer_, &QTimer::timeout, [this] {
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if (this->isConnected())
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{
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if (this->recentlyReceivedMessage_.load())
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{
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// If we're still receiving messages, all is well
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this->recentlyReceivedMessage_ = false;
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this->waitingForPong_ = false;
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return;
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}
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if (this->waitingForPong_.load())
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{
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// The remote server did not send a PONG fast enough; close the
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// connection
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this->close();
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this->connectionLost.invoke(true);
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}
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else
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{
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this->sendRaw("PING " + payload);
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this->waitingForPong_ = true;
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}
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}
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});
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QObject::connect(this, &Communi::IrcConnection::connected, this, [this] {
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this->pingTimer_.start();
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});
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QObject::connect(this, &Communi::IrcConnection::pongMessageReceived,
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[this](Communi::IrcPongMessage *message) {
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if (message->argument() == payload)
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{
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this->waitingForPong_ = false;
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}
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});
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QObject::connect(this, &Communi::IrcConnection::messageReceived,
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[this](Communi::IrcMessage *message) {
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// This connection is probably still alive
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this->recentlyReceivedMessage_ = true;
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this->reconnectBackoff_.reset();
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});
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}
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void IrcConnection::open()
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{
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this->expectConnectionLoss_ = false;
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this->waitingForPong_ = false;
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this->recentlyReceivedMessage_ = false;
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Communi::IrcConnection::open();
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}
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void IrcConnection::close()
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{
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this->expectConnectionLoss_ = true;
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Communi::IrcConnection::close();
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}
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} // namespace chatterino
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