mirror-chatterino2/src/providers/twitch/TwitchIrcServer.hpp

207 lines
6.9 KiB
C++

#pragma once
#include "common/Atomic.hpp"
#include "common/Channel.hpp"
#include "common/Common.hpp"
#include "providers/irc/IrcConnection2.hpp"
#include "util/RatelimitBucket.hpp"
#include <IrcMessage>
#include <pajlada/signals/signal.hpp>
#include <pajlada/signals/signalholder.hpp>
#include <chrono>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
namespace chatterino {
class Settings;
class Paths;
class TwitchChannel;
class BttvEmotes;
class FfzEmotes;
class SeventvEmotes;
class RatelimitBucket;
class ITwitchIrcServer
{
public:
ITwitchIrcServer() = default;
virtual ~ITwitchIrcServer() = default;
ITwitchIrcServer(const ITwitchIrcServer &) = delete;
ITwitchIrcServer(ITwitchIrcServer &&) = delete;
ITwitchIrcServer &operator=(const ITwitchIrcServer &) = delete;
ITwitchIrcServer &operator=(ITwitchIrcServer &&) = delete;
virtual void connect() = 0;
virtual void sendRawMessage(const QString &rawMessage) = 0;
virtual ChannelPtr getOrAddChannel(const QString &dirtyChannelName) = 0;
virtual ChannelPtr getChannelOrEmpty(const QString &dirtyChannelName) = 0;
virtual void addFakeMessage(const QString &data) = 0;
virtual void addGlobalSystemMessage(const QString &messageText) = 0;
virtual void forEachChannel(std::function<void(ChannelPtr)> func) = 0;
virtual void forEachChannelAndSpecialChannels(
std::function<void(ChannelPtr)> func) = 0;
virtual std::shared_ptr<Channel> getChannelOrEmptyByID(
const QString &channelID) = 0;
virtual void dropSeventvChannel(const QString &userID,
const QString &emoteSetID) = 0;
virtual const IndirectChannel &getWatchingChannel() const = 0;
virtual void setWatchingChannel(ChannelPtr newWatchingChannel) = 0;
virtual ChannelPtr getWhispersChannel() const = 0;
virtual ChannelPtr getMentionsChannel() const = 0;
virtual ChannelPtr getLiveChannel() const = 0;
virtual ChannelPtr getAutomodChannel() const = 0;
virtual QString getLastUserThatWhisperedMe() const = 0;
virtual void setLastUserThatWhisperedMe(const QString &user) = 0;
// Update this interface with TwitchIrcServer methods as needed
};
class TwitchIrcServer final : public ITwitchIrcServer, public QObject
{
public:
enum class ConnectionType {
Read,
Write,
};
TwitchIrcServer();
~TwitchIrcServer() override = default;
TwitchIrcServer(const TwitchIrcServer &) = delete;
TwitchIrcServer(TwitchIrcServer &&) = delete;
TwitchIrcServer &operator=(const TwitchIrcServer &) = delete;
TwitchIrcServer &operator=(TwitchIrcServer &&) = delete;
void initialize();
void forEachChannelAndSpecialChannels(
std::function<void(ChannelPtr)> func) override;
std::shared_ptr<Channel> getChannelOrEmptyByID(
const QString &channelID) override;
void reloadAllBTTVChannelEmotes();
void reloadAllFFZChannelEmotes();
void reloadAllSevenTVChannelEmotes();
/** Calls `func` with all twitch channels that have `emoteSetId` added. */
void forEachSeventvEmoteSet(const QString &emoteSetId,
std::function<void(TwitchChannel &)> func);
/** Calls `func` with all twitch channels where the seventv-user-id is `userId`. */
void forEachSeventvUser(const QString &userId,
std::function<void(TwitchChannel &)> func);
/**
* Checks if any channel still needs this `userID` or `emoteSetID`.
* If not, it unsubscribes from the respective messages.
*
* It's currently not possible to share emote sets among users,
* but it's a commonly requested feature.
*/
void dropSeventvChannel(const QString &userID,
const QString &emoteSetID) override;
void addFakeMessage(const QString &data) override;
void addGlobalSystemMessage(const QString &messageText) override;
// iteration
void forEachChannel(std::function<void(ChannelPtr)> func) override;
void connect() override;
void disconnect();
void sendMessage(const QString &channelName, const QString &message);
void sendRawMessage(const QString &rawMessage) override;
ChannelPtr getOrAddChannel(const QString &dirtyChannelName) override;
ChannelPtr getChannelOrEmpty(const QString &dirtyChannelName) override;
void open(ConnectionType type);
private:
Atomic<QString> lastUserThatWhisperedMe;
const ChannelPtr whispersChannel;
const ChannelPtr mentionsChannel;
const ChannelPtr liveChannel;
const ChannelPtr automodChannel;
IndirectChannel watchingChannel;
public:
const IndirectChannel &getWatchingChannel() const override;
void setWatchingChannel(ChannelPtr newWatchingChannel) override;
ChannelPtr getWhispersChannel() const override;
ChannelPtr getMentionsChannel() const override;
ChannelPtr getLiveChannel() const override;
ChannelPtr getAutomodChannel() const override;
QString getLastUserThatWhisperedMe() const override;
void setLastUserThatWhisperedMe(const QString &user) override;
protected:
void initializeConnection(IrcConnection *connection, ConnectionType type);
std::shared_ptr<Channel> createChannel(const QString &channelName);
void privateMessageReceived(Communi::IrcPrivateMessage *message);
void readConnectionMessageReceived(Communi::IrcMessage *message);
void writeConnectionMessageReceived(Communi::IrcMessage *message);
void onReadConnected(IrcConnection *connection);
void onWriteConnected(IrcConnection *connection);
void onDisconnected();
void markChannelsConnected();
std::shared_ptr<Channel> getCustomChannel(const QString &channelname);
QString cleanChannelName(const QString &dirtyChannelName);
private:
void onMessageSendRequested(const std::shared_ptr<TwitchChannel> &channel,
const QString &message, bool &sent);
void onReplySendRequested(const std::shared_ptr<TwitchChannel> &channel,
const QString &message, const QString &replyId,
bool &sent);
bool prepareToSend(const std::shared_ptr<TwitchChannel> &channel);
QMap<QString, std::weak_ptr<Channel>> channels;
std::mutex channelMutex;
QObjectPtr<IrcConnection> writeConnection_ = nullptr;
QObjectPtr<IrcConnection> readConnection_ = nullptr;
// Our rate limiting bucket for the Twitch join rate limits
// https://dev.twitch.tv/docs/irc/guide#rate-limits
QObjectPtr<RatelimitBucket> joinBucket_;
QTimer reconnectTimer_;
int falloffCounter_ = 1;
std::mutex connectionMutex_;
pajlada::Signals::SignalHolder connections_;
std::mutex lastMessageMutex_;
std::queue<std::chrono::steady_clock::time_point> lastMessagePleb_;
std::queue<std::chrono::steady_clock::time_point> lastMessageMod_;
std::chrono::steady_clock::time_point lastErrorTimeSpeed_;
std::chrono::steady_clock::time_point lastErrorTimeAmount_;
};
} // namespace chatterino