mirror-chatterino2/src/widgets/dialogs/EmotePopup.cpp

232 lines
7.8 KiB
C++

#include "EmotePopup.hpp"
#include "Application.hpp"
#include "common/CompletionModel.hpp"
#include "controllers/accounts/AccountController.hpp"
#include "debug/Benchmark.hpp"
#include "messages/Message.hpp"
#include "messages/MessageBuilder.hpp"
#include "providers/twitch/TwitchChannel.hpp"
#include "singletons/Emotes.hpp"
#include "singletons/WindowManager.hpp"
#include "util/Shortcut.hpp"
#include "widgets/Notebook.hpp"
#include "widgets/helper/ChannelView.hpp"
#include <QHBoxLayout>
#include <QShortcut>
#include <QTabWidget>
namespace chatterino {
namespace {
auto makeTitleMessage(const QString &title)
{
MessageBuilder builder;
builder.emplace<TextElement>(title, MessageElementFlag::Text);
builder->flags.set(MessageFlag::Centered);
return builder.release();
}
auto makeEmoteMessage(const EmoteMap &map)
{
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
if (!map.empty())
{
std::vector<std::pair<EmoteName, EmotePtr>> vec(map.begin(),
map.end());
std::sort(vec.begin(), vec.end(),
[](const std::pair<EmoteName, EmotePtr> &l,
const std::pair<EmoteName, EmotePtr> &r) {
return CompletionModel::compareStrings(
l.first.string, r.first.string);
});
for (const auto &emote : vec)
{
builder
.emplace<EmoteElement>(emote.second,
MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.first.string));
}
}
else
{
builder.emplace<TextElement>("no emotes available",
MessageElementFlag::Text,
MessageColor::System);
}
return builder.release();
}
void addEmoteSets(
std::vector<std::shared_ptr<TwitchAccount::EmoteSet>> sets,
Channel &globalChannel, Channel &subChannel)
{
QMap<QString, QPair<bool, std::vector<MessagePtr>>> mapOfSets;
for (const auto &set : sets)
{
// TITLE
auto channelName = set->channelName;
auto text =
set->key == "0" || set->text.isEmpty() ? "Twitch" : set->text;
// EMOTES
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
// If value of map is empty, create init pair and add title.
if (mapOfSets.find(channelName) == mapOfSets.end())
{
std::vector<MessagePtr> b;
b.push_back(makeTitleMessage(text));
mapOfSets[channelName] = qMakePair(set->key == "0", b);
}
for (const auto &emote : set->emotes)
{
builder
.emplace<EmoteElement>(
getApp()->emotes->twitch.getOrCreateEmote(emote.id,
emote.name),
MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.name.string));
}
mapOfSets[channelName].second.push_back(builder.release());
}
// Output to channel all created messages,
// That contain title or emotes.
foreach (auto pair, mapOfSets)
{
auto &channel = pair.first ? globalChannel : subChannel;
for (auto message : pair.second)
{
channel.addMessage(message);
}
}
}
} // namespace
EmotePopup::EmotePopup(QWidget *parent)
: BasePopup(BaseWindow::EnableCustomFrame, parent)
{
this->moveTo(this, getApp()->windows->emotePopupPos(), false);
auto layout = new QVBoxLayout(this);
this->getLayoutContainer()->setLayout(layout);
auto notebook = new Notebook(this);
layout->addWidget(notebook);
layout->setMargin(0);
auto clicked = [this](const Link &link) { this->linkClicked.invoke(link); };
auto makeView = [&](QString tabTitle) {
auto view = new ChannelView();
view->setOverrideFlags(MessageElementFlags{
MessageElementFlag::Default, MessageElementFlag::AlwaysShow,
MessageElementFlag::EmoteImages});
view->setEnableScrollingToBottom(false);
notebook->addPage(view, tabTitle);
view->linkClicked.connect(clicked);
return view;
};
this->subEmotesView_ = makeView("Subs");
this->channelEmotesView_ = makeView("Channel");
this->globalEmotesView_ = makeView("Global");
this->viewEmojis_ = makeView("Emojis");
this->loadEmojis();
createWindowShortcut(this, "CTRL+Tab", [=] { notebook->selectNextTab(); });
createWindowShortcut(this, "CTRL+Shift+Tab",
[=] { notebook->selectPreviousTab(); });
}
void EmotePopup::loadChannel(ChannelPtr _channel)
{
BenchmarkGuard guard("loadChannel");
this->setWindowTitle("Emotes in #" + _channel->getName());
auto twitchChannel = dynamic_cast<TwitchChannel *>(_channel.get());
if (twitchChannel == nullptr)
return;
auto addEmotes = [&](Channel &channel, const EmoteMap &map,
const QString &title) {
channel.addMessage(makeTitleMessage(title));
channel.addMessage(makeEmoteMessage(map));
};
auto subChannel = std::make_shared<Channel>("", Channel::Type::None);
auto globalChannel = std::make_shared<Channel>("", Channel::Type::None);
auto channelChannel = std::make_shared<Channel>("", Channel::Type::None);
// twitch
addEmoteSets(
getApp()->accounts->twitch.getCurrent()->accessEmotes()->emoteSets,
*globalChannel, *subChannel);
// global
addEmotes(*globalChannel, *twitchChannel->globalBttv().emotes(),
"BetterTTV");
addEmotes(*globalChannel, *twitchChannel->globalFfz().emotes(),
"FrankerFaceZ");
// channel
addEmotes(*channelChannel, *twitchChannel->bttvEmotes(), "BetterTTV");
addEmotes(*channelChannel, *twitchChannel->ffzEmotes(), "FrankerFaceZ");
this->globalEmotesView_->setChannel(globalChannel);
this->subEmotesView_->setChannel(subChannel);
this->channelEmotesView_->setChannel(channelChannel);
if (subChannel->getMessageSnapshot().size() == 0)
{
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
builder.emplace<TextElement>("no subscription emotes available",
MessageElementFlag::Text,
MessageColor::System);
subChannel->addMessage(builder.release());
}
}
void EmotePopup::loadEmojis()
{
auto &emojis = getApp()->emotes->emojis.emojis;
ChannelPtr emojiChannel(new Channel("", Channel::Type::None));
// emojis
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
emojis.each([&builder](const auto &key, const auto &value) {
builder
.emplace<EmoteElement>(value->emote, MessageElementFlag::AlwaysShow)
->setLink(
Link(Link::Type::InsertText, ":" + value->shortCodes[0] + ":"));
});
emojiChannel->addMessage(builder.release());
this->viewEmojis_->setChannel(emojiChannel);
}
void EmotePopup::closeEvent(QCloseEvent *event)
{
getApp()->windows->setEmotePopupPos(this->pos());
QWidget::closeEvent(event);
}
} // namespace chatterino