mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
159 lines
4.2 KiB
C++
159 lines
4.2 KiB
C++
#pragma once
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#include <IrcConnection>
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#include "common/Channel.hpp"
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#include "common/Common.hpp"
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#include "common/MutexValue.hpp"
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#include "common/UniqueAccess.hpp"
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#include "messages/Emote.hpp"
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#include "singletons/Emotes.hpp"
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#include "util/ConcurrentMap.hpp"
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#include <pajlada/signals/signalholder.hpp>
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#include <mutex>
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#include <unordered_map>
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namespace chatterino {
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class TwitchServer;
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class TwitchChannel final : public Channel, pajlada::Signals::SignalHolder
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{
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public:
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struct StreamStatus {
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bool live = false;
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bool rerun = false;
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unsigned viewerCount = 0;
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QString title;
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QString game;
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QString uptime;
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QString streamType;
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};
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struct UserState {
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bool mod;
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bool broadcaster;
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};
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struct RoomModes {
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bool submode = false;
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bool r9k = false;
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bool emoteOnly = false;
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// int folowerOnly = 0;
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int slowMode = 0;
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QString broadcasterLang;
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};
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void refreshChannelEmotes();
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// Channel methods
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virtual bool isEmpty() const override;
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virtual bool canSendMessage() const override;
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virtual void sendMessage(const QString &message) override;
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// Auto completion
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void addRecentChatter(const std::shared_ptr<Message> &message) final;
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void addJoinedUser(const QString &user);
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void addPartedUser(const QString &user);
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// Twitch data
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bool isLive() const;
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virtual bool isMod() const override;
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void setMod(bool value);
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virtual bool isBroadcaster() const override;
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QString getRoomId() const;
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void setRoomId(const QString &id);
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AccessGuard<const RoomModes> accessRoomModes() const;
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void setRoomModes(const RoomModes &roomModes_);
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AccessGuard<const StreamStatus> accessStreamStatus() const;
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boost::optional<EmotePtr> getBttvEmote(const EmoteName &name) const;
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boost::optional<EmotePtr> getFfzEmote(const EmoteName &name) const;
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AccessGuard<const EmoteMap> accessBttvEmotes() const;
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AccessGuard<const EmoteMap> accessFfzEmotes() const;
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const QString &getSubscriptionUrl();
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const QString &getChannelUrl();
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const QString &getPopoutPlayerUrl();
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boost::optional<EmotePtr> getTwitchBadge(const QString &set, const QString &version) const;
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// Signals
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pajlada::Signals::NoArgSignal roomIdChanged;
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pajlada::Signals::NoArgSignal liveStatusChanged;
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pajlada::Signals::NoArgSignal userStateChanged;
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pajlada::Signals::NoArgSignal roomModesChanged;
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private:
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struct NameOptions {
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QString displayName;
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QString localizedName;
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};
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struct CheerEmote {
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// a Cheermote indicates one tier
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QColor color;
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int minBits;
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EmotePtr animatedEmote;
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EmotePtr staticEmote;
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};
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struct CheerEmoteSet {
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QRegularExpression regex;
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std::vector<CheerEmote> cheerEmotes;
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};
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explicit TwitchChannel(const QString &channelName);
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// Methods
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void refreshLiveStatus();
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Outcome parseLiveStatus(const rapidjson::Document &document);
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void refreshPubsub();
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void refreshViewerList();
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Outcome parseViewerList(const QJsonObject &jsonRoot);
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void loadRecentMessages();
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Outcome parseRecentMessages(const QJsonObject &jsonRoot);
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void setLive(bool newLiveStatus);
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void loadBadges();
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void loadCheerEmotes();
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// Twitch data
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UniqueAccess<StreamStatus> streamStatus_;
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UniqueAccess<UserState> userState_;
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UniqueAccess<RoomModes> roomModes_;
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UniqueAccess<EmoteMap> bttvEmotes_;
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UniqueAccess<EmoteMap> ffzEmotes_;
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const QString subscriptionUrl_;
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const QString channelUrl_;
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const QString popoutPlayerUrl_;
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bool mod_ = false;
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MutexValue<QString> roomID_;
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UniqueAccess<QStringList> joinedUsers_;
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bool joinedUsersMergeQueued_ = false;
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UniqueAccess<QStringList> partedUsers_;
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bool partedUsersMergeQueued_ = false;
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// "subscribers": { "0": ... "3": ... "6": ...
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UniqueAccess<std::map<QString, std::map<QString, EmotePtr>>> badgeSets_;
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std::vector<CheerEmoteSet> cheerEmoteSets_;
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// --
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QByteArray messageSuffix_;
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QString lastSentMessage_;
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QObject lifetimeGuard_;
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QTimer liveStatusTimer_;
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QTimer chattersListTimer_;
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friend class TwitchServer;
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};
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} // namespace chatterino
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