mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
a240797b68
Miniaudio now runs everything in a separate audio thread - this uses boost::asio's io_context. Our miniaudio implementation is now also much simplified - it does not use its own resource manager or device. This might end up being stupid if sounds don't work after changing output device or locking or w/e I've made the sound controller into an interface, meaning we can support multiple sound backends in Chatterino. I've added a Null sound backend that disables all sound. A QMediaPlayer or QSoundEffect or Qt backend could be added. Miniaudio might idle & disable the device now too, not sure I've added some unrelated changes in the form of a new setting type, and a new setting page helper function for it, which will hopefully make adding new enum settings easier in the future. This setting stores its value as a string instead of an int, and uses magic_enum to convert between that string value and its enum value.
239 lines
7.1 KiB
C++
239 lines
7.1 KiB
C++
#include "controllers/notifications/NotificationController.hpp"
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#include "Application.hpp"
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#include "common/QLogging.hpp"
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#include "controllers/notifications/NotificationModel.hpp"
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#include "controllers/sound/ISoundController.hpp"
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#include "messages/Message.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "providers/twitch/TwitchIrcServer.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include "singletons/Settings.hpp"
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#include "singletons/Toasts.hpp"
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#include "singletons/WindowManager.hpp"
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#include "util/Helpers.hpp"
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#include "widgets/Window.hpp"
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#ifdef Q_OS_WIN
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# include <wintoastlib.h>
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#endif
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#include <QDesktopServices>
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#include <QDir>
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#include <QUrl>
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#include <unordered_set>
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namespace chatterino {
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void NotificationController::initialize(Settings &settings, Paths &paths)
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{
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this->initialized_ = true;
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for (const QString &channelName : this->twitchSetting_.getValue())
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{
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this->channelMap[Platform::Twitch].append(channelName);
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}
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// We can safely ignore this signal connection since channelMap will always be destroyed
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// before the NotificationController
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std::ignore =
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this->channelMap[Platform::Twitch].delayedItemsChanged.connect([this] {
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this->twitchSetting_.setValue(
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this->channelMap[Platform::Twitch].raw());
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});
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liveStatusTimer_ = new QTimer();
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this->fetchFakeChannels();
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QObject::connect(this->liveStatusTimer_, &QTimer::timeout, [this] {
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this->fetchFakeChannels();
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});
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this->liveStatusTimer_->start(60 * 1000);
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}
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void NotificationController::updateChannelNotification(
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const QString &channelName, Platform p)
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{
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if (isChannelNotified(channelName, p))
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{
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removeChannelNotification(channelName, p);
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}
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else
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{
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addChannelNotification(channelName, p);
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}
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}
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bool NotificationController::isChannelNotified(const QString &channelName,
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Platform p)
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{
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for (const auto &channel : this->channelMap[p])
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{
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if (channelName.toLower() == channel.toLower())
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{
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return true;
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}
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}
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return false;
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}
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void NotificationController::addChannelNotification(const QString &channelName,
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Platform p)
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{
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channelMap[p].append(channelName);
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}
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void NotificationController::removeChannelNotification(
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const QString &channelName, Platform p)
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{
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for (std::vector<int>::size_type i = 0; i != channelMap[p].raw().size();
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i++)
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{
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if (channelMap[p].raw()[i].toLower() == channelName.toLower())
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{
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channelMap[p].removeAt(i);
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i--;
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}
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}
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}
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void NotificationController::playSound()
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{
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QUrl highlightSoundUrl =
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getSettings()->notificationCustomSound
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? QUrl::fromLocalFile(
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getSettings()->notificationPathSound.getValue())
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: QUrl("qrc:/sounds/ping2.wav");
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getIApp()->getSound()->play(highlightSoundUrl);
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}
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NotificationModel *NotificationController::createModel(QObject *parent,
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Platform p)
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{
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NotificationModel *model = new NotificationModel(parent);
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model->initialize(&this->channelMap[p]);
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return model;
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}
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void NotificationController::fetchFakeChannels()
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{
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qCDebug(chatterinoNotification) << "fetching fake channels";
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QStringList channels;
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for (std::vector<int>::size_type i = 0;
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i < channelMap[Platform::Twitch].raw().size(); i++)
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{
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auto chan = getApp()->twitch->getChannelOrEmpty(
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channelMap[Platform::Twitch].raw()[i]);
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if (chan->isEmpty())
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{
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channels.push_back(channelMap[Platform::Twitch].raw()[i]);
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}
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}
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for (const auto &batch : splitListIntoBatches(channels))
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{
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getHelix()->fetchStreams(
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{}, batch,
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[batch, this](std::vector<HelixStream> streams) {
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std::unordered_set<QString> liveStreams;
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for (const auto &stream : streams)
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{
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liveStreams.insert(stream.userLogin);
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}
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for (const auto &name : batch)
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{
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auto it = liveStreams.find(name.toLower());
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this->checkStream(it != liveStreams.end(), name);
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}
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},
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[batch]() {
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// we done fucked up.
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qCWarning(chatterinoNotification)
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<< "Failed to fetch live status for " << batch;
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},
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[]() {
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// finally
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});
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}
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}
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void NotificationController::checkStream(bool live, QString channelName)
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{
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qCDebug(chatterinoNotification)
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<< "[TwitchChannel" << channelName << "] Refreshing live status";
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if (!live)
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{
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// Stream is offline
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this->removeFakeChannel(channelName);
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return;
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}
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// Stream is online
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auto i = std::find(fakeTwitchChannels.begin(), fakeTwitchChannels.end(),
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channelName);
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if (i != fakeTwitchChannels.end())
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{
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// We have already pushed the live state of this stream
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// Could not find stream in fake Twitch channels!
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return;
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}
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if (Toasts::isEnabled())
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{
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getApp()->toasts->sendChannelNotification(channelName, QString(),
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Platform::Twitch);
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}
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if (getSettings()->notificationPlaySound &&
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!(isInStreamerMode() &&
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getSettings()->streamerModeSuppressLiveNotifications))
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{
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getApp()->notifications->playSound();
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}
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if (getSettings()->notificationFlashTaskbar &&
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!(isInStreamerMode() &&
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getSettings()->streamerModeSuppressLiveNotifications))
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{
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getApp()->windows->sendAlert();
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}
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MessageBuilder builder;
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TwitchMessageBuilder::liveMessage(channelName, &builder);
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getApp()->twitch->liveChannel->addMessage(builder.release());
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// Indicate that we have pushed notifications for this stream
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fakeTwitchChannels.push_back(channelName);
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}
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void NotificationController::removeFakeChannel(const QString channelName)
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{
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auto i = std::find(fakeTwitchChannels.begin(), fakeTwitchChannels.end(),
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channelName);
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if (i != fakeTwitchChannels.end())
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{
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fakeTwitchChannels.erase(i);
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// "delete" old 'CHANNEL is live' message
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LimitedQueueSnapshot<MessagePtr> snapshot =
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getApp()->twitch->liveChannel->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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// MSVC hates this code if the parens are not there
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int end = (std::max)(0, snapshotLength - 200);
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// this assumes that channelName is a login name therefore will only delete messages from fake channels
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auto liveMessageSearchText = QString("%1 is live!").arg(channelName);
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for (int i = snapshotLength - 1; i >= end; --i)
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{
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auto &s = snapshot[i];
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if (s->messageText == liveMessageSearchText)
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{
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s->flags.set(MessageFlag::Disabled);
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break;
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}
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}
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}
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}
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} // namespace chatterino
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