mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
aff9342647
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
#pragma once
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#include "common/FlagsEnum.hpp"
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#include "util/QStringHash.hpp"
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#include <boost/noncopyable.hpp>
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#include <QColor>
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#include <QTime>
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#include <cinttypes>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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namespace chatterino {
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class MessageElement;
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class MessageThread;
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class Badge;
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class ScrollbarHighlight;
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enum class MessageFlag : int64_t {
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None = 0LL,
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System = (1LL << 0),
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Timeout = (1LL << 1),
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Highlighted = (1LL << 2),
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DoNotTriggerNotification = (1LL << 3), // disable notification sound
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Centered = (1LL << 4),
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Disabled = (1LL << 5),
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DisableCompactEmotes = (1LL << 6),
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Collapsed = (1LL << 7),
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ConnectedMessage = (1LL << 8),
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DisconnectedMessage = (1LL << 9),
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Untimeout = (1LL << 10),
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PubSub = (1LL << 11),
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Subscription = (1LL << 12),
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DoNotLog = (1LL << 13),
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AutoMod = (1LL << 14),
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RecentMessage = (1LL << 15),
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Whisper = (1LL << 16),
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HighlightedWhisper = (1LL << 17),
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Debug = (1LL << 18),
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Similar = (1LL << 19),
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RedeemedHighlight = (1LL << 20),
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RedeemedChannelPointReward = (1LL << 21),
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ShowInMentions = (1LL << 22),
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FirstMessage = (1LL << 23),
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ReplyMessage = (1LL << 24),
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ElevatedMessage = (1LL << 25),
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SubscribedThread = (1LL << 26),
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CheerMessage = (1LL << 27),
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LiveUpdatesAdd = (1LL << 28),
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LiveUpdatesRemove = (1LL << 29),
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LiveUpdatesUpdate = (1LL << 30),
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};
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using MessageFlags = FlagsEnum<MessageFlag>;
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struct Message : boost::noncopyable {
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Message();
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~Message();
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// Making this a mutable means that we can update a messages flags,
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// while still keeping Message constant. This means that a message's flag
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// can be updated without the renderer being made aware, which might be bad.
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// This is a temporary effort until we can figure out what the right
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// const-correct way to deal with this is.
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// This might bring race conditions with it
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mutable MessageFlags flags;
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QTime parseTime;
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QString id;
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QString searchText;
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QString messageText;
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QString loginName;
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QString displayName;
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QString localizedName;
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QString timeoutUser;
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QString channelName;
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QColor usernameColor;
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QDateTime serverReceivedTime;
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std::vector<Badge> badges;
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std::unordered_map<QString, QString> badgeInfos;
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std::shared_ptr<QColor> highlightColor;
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// Each reply holds a reference to the thread. When every reply is dropped,
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// the reply thread will be cleaned up by the TwitchChannel.
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// The root of the thread does not have replyThread set.
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std::shared_ptr<MessageThread> replyThread;
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uint32_t count = 1;
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std::vector<std::unique_ptr<MessageElement>> elements;
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ScrollbarHighlight getScrollBarHighlight() const;
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};
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using MessagePtr = std::shared_ptr<const Message>;
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} // namespace chatterino
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