mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
518 lines
16 KiB
C++
518 lines
16 KiB
C++
#include "providers/twitch/TwitchAccount.hpp"
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#include "Application.hpp"
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#include "common/Channel.hpp"
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#include "common/Env.hpp"
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#include "common/network/NetworkResult.hpp"
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#include "common/QLogging.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "debug/AssertInGuiThread.hpp"
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#include "messages/Message.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/IvrApi.hpp"
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#include "providers/seventv/SeventvAPI.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "providers/twitch/TwitchCommon.hpp"
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#include "singletons/Emotes.hpp"
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#include "util/CancellationToken.hpp"
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#include "util/Helpers.hpp"
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#include "util/QStringHash.hpp"
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#include "util/RapidjsonHelpers.hpp"
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#include <QThread>
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namespace chatterino {
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TwitchAccount::TwitchAccount(const QString &username, const QString &oauthToken,
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const QString &oauthClient, const QString &userID)
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: Account(ProviderId::Twitch)
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, oauthClient_(oauthClient)
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, oauthToken_(oauthToken)
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, userName_(username)
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, userId_(userID)
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, isAnon_(username == ANONYMOUS_USERNAME)
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{
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}
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QString TwitchAccount::toString() const
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{
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return this->getUserName();
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}
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const QString &TwitchAccount::getUserName() const
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{
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return this->userName_;
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}
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const QString &TwitchAccount::getOAuthClient() const
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{
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return this->oauthClient_;
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}
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const QString &TwitchAccount::getOAuthToken() const
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{
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return this->oauthToken_;
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}
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const QString &TwitchAccount::getUserId() const
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{
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return this->userId_;
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}
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QColor TwitchAccount::color()
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{
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return this->color_.get();
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}
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void TwitchAccount::setColor(QColor color)
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{
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this->color_.set(std::move(color));
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}
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bool TwitchAccount::setOAuthClient(const QString &newClientID)
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{
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if (this->oauthClient_.compare(newClientID) == 0)
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{
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return false;
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}
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this->oauthClient_ = newClientID;
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return true;
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}
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bool TwitchAccount::setOAuthToken(const QString &newOAuthToken)
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{
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if (this->oauthToken_.compare(newOAuthToken) == 0)
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{
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return false;
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}
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this->oauthToken_ = newOAuthToken;
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return true;
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}
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bool TwitchAccount::isAnon() const
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{
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return this->isAnon_;
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}
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void TwitchAccount::loadBlocks()
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{
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assertInGuiThread();
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auto token = CancellationToken(false);
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this->blockToken_ = token;
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this->ignores_.clear();
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this->ignoresUserIds_.clear();
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getHelix()->loadBlocks(
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getApp()->getAccounts()->twitch.getCurrent()->userId_,
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[this](const std::vector<HelixBlock> &blocks) {
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assertInGuiThread();
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for (const HelixBlock &block : blocks)
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{
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TwitchUser blockedUser;
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blockedUser.fromHelixBlock(block);
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this->ignores_.insert(blockedUser);
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this->ignoresUserIds_.insert(blockedUser.id);
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}
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},
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[](auto error) {
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qCWarning(chatterinoTwitch).noquote()
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<< "Fetching blocks failed:" << error;
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},
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std::move(token));
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}
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void TwitchAccount::blockUser(const QString &userId, const QObject *caller,
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std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->blockUser(
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userId, caller,
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[this, userId, onSuccess = std::move(onSuccess)] {
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assertInGuiThread();
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TwitchUser blockedUser;
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blockedUser.id = userId;
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this->ignores_.insert(blockedUser);
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this->ignoresUserIds_.insert(blockedUser.id);
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onSuccess();
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},
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std::move(onFailure));
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}
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void TwitchAccount::unblockUser(const QString &userId, const QObject *caller,
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std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->unblockUser(
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userId, caller,
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[this, userId, onSuccess = std::move(onSuccess)] {
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assertInGuiThread();
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TwitchUser ignoredUser;
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ignoredUser.id = userId;
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this->ignores_.erase(ignoredUser);
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this->ignoresUserIds_.erase(ignoredUser.id);
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onSuccess();
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},
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std::move(onFailure));
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}
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const std::unordered_set<TwitchUser> &TwitchAccount::blocks() const
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{
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assertInGuiThread();
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return this->ignores_;
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}
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const std::unordered_set<QString> &TwitchAccount::blockedUserIds() const
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{
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assertInGuiThread();
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return this->ignoresUserIds_;
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}
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void TwitchAccount::loadEmotes(std::weak_ptr<Channel> weakChannel)
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{
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qCDebug(chatterinoTwitch)
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<< "Loading Twitch emotes for user" << this->getUserName();
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if (this->getOAuthClient().isEmpty() || this->getOAuthToken().isEmpty())
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{
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qCDebug(chatterinoTwitch)
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<< "Aborted loadEmotes due to missing Client ID and/or OAuth token";
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return;
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}
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{
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auto emoteData = this->emotes_.access();
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emoteData->emoteSets.clear();
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emoteData->emotes.clear();
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qCDebug(chatterinoTwitch) << "Cleared emotes!";
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}
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this->loadUserstateEmotes(weakChannel);
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}
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bool TwitchAccount::setUserstateEmoteSets(QStringList newEmoteSets)
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{
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newEmoteSets.sort();
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if (this->userstateEmoteSets_ == newEmoteSets)
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{
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// Nothing has changed
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return false;
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}
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this->userstateEmoteSets_ = newEmoteSets;
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return true;
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}
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void TwitchAccount::loadUserstateEmotes(std::weak_ptr<Channel> weakChannel)
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{
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if (this->userstateEmoteSets_.isEmpty())
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{
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return;
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}
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QStringList newEmoteSetKeys, existingEmoteSetKeys;
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auto emoteData = this->emotes_.access();
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auto userEmoteSets = emoteData->emoteSets;
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// get list of already fetched emote sets
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for (const auto &userEmoteSet : userEmoteSets)
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{
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existingEmoteSetKeys.push_back(userEmoteSet->key);
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}
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// filter out emote sets from userstate message, which are not in fetched emote set list
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for (const auto &emoteSetKey : this->userstateEmoteSets_)
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{
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if (!existingEmoteSetKeys.contains(emoteSetKey))
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{
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newEmoteSetKeys.push_back(emoteSetKey);
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}
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}
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// return if there are no new emote sets
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if (newEmoteSetKeys.isEmpty())
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{
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return;
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}
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// requesting emotes
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auto batches = splitListIntoBatches(newEmoteSetKeys);
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for (int i = 0; i < batches.size(); i++)
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{
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qCDebug(chatterinoTwitch)
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<< QString(
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"Loading %1 emotesets from IVR; batch %2/%3 (%4 sets): %5")
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.arg(newEmoteSetKeys.size())
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.arg(i + 1)
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.arg(batches.size())
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.arg(batches.at(i).size())
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.arg(batches.at(i).join(","));
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getIvr()->getBulkEmoteSets(
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batches.at(i).join(","),
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[this, weakChannel](QJsonArray emoteSetArray) {
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auto emoteData = this->emotes_.access();
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auto localEmoteData = this->localEmotes_.access();
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std::unordered_set<QString> subscriberChannelIDs;
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std::vector<IvrEmoteSet> ivrEmoteSets;
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ivrEmoteSets.reserve(emoteSetArray.size());
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for (auto emoteSet : emoteSetArray)
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{
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IvrEmoteSet ivrEmoteSet(emoteSet.toObject());
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if (!ivrEmoteSet.tier.isNull())
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{
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subscriberChannelIDs.insert(ivrEmoteSet.channelId);
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}
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ivrEmoteSets.emplace_back(ivrEmoteSet);
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}
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for (const auto &emoteSet : emoteData->emoteSets)
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{
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if (emoteSet->subscriber)
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{
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subscriberChannelIDs.insert(emoteSet->channelID);
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}
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}
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for (const auto &ivrEmoteSet : ivrEmoteSets)
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{
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auto emoteSet = std::make_shared<EmoteSet>();
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QString setKey = ivrEmoteSet.setId;
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emoteSet->key = setKey;
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// check if the emoteset is already in emoteData
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auto isAlreadyFetched =
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std::find_if(emoteData->emoteSets.begin(),
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emoteData->emoteSets.end(),
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[setKey](std::shared_ptr<EmoteSet> set) {
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return (set->key == setKey);
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});
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if (isAlreadyFetched != emoteData->emoteSets.end())
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{
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continue;
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}
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emoteSet->channelID = ivrEmoteSet.channelId;
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emoteSet->channelName = ivrEmoteSet.login;
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emoteSet->text = ivrEmoteSet.displayName;
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emoteSet->subscriber = !ivrEmoteSet.tier.isNull();
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// NOTE: If a user does not have a subscriber emote set, but a follower emote set, this logic will be wrong
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// However, that's not a realistic problem.
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bool haveSubscriberSetForChannel =
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subscriberChannelIDs.contains(ivrEmoteSet.channelId);
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for (const auto &emoteObj : ivrEmoteSet.emotes)
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{
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IvrEmote ivrEmote(emoteObj.toObject());
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auto id = EmoteId{ivrEmote.id};
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auto code = EmoteName{
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TwitchEmotes::cleanUpEmoteCode(ivrEmote.code)};
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emoteSet->emotes.push_back(TwitchEmote{id, code});
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auto emote = getApp()
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->getEmotes()
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->getTwitchEmotes()
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->getOrCreateEmote(id, code);
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// Follower emotes can be only used in their origin channel
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// unless the user is subscribed, then they can be used anywhere.
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if (ivrEmote.emoteType == "FOLLOWER" &&
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!haveSubscriberSetForChannel)
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{
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emoteSet->local = true;
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// EmoteMap for target channel wasn't initialized yet, doing it now
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if (localEmoteData->find(ivrEmoteSet.channelId) ==
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localEmoteData->end())
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{
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localEmoteData->emplace(ivrEmoteSet.channelId,
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EmoteMap());
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}
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localEmoteData->at(ivrEmoteSet.channelId)
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.emplace(code, emote);
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}
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else
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{
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emoteData->emotes.emplace(code, emote);
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}
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}
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std::sort(emoteSet->emotes.begin(), emoteSet->emotes.end(),
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[](const TwitchEmote &l, const TwitchEmote &r) {
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return l.name.string < r.name.string;
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});
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emoteData->emoteSets.emplace_back(emoteSet);
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}
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if (auto channel = weakChannel.lock(); channel != nullptr)
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{
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channel->addSystemMessage(
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"Twitch subscriber emotes reloaded.");
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}
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},
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[] {
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// fetching emotes failed, ivr API might be down
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});
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};
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}
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SharedAccessGuard<const TwitchAccount::TwitchAccountEmoteData>
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TwitchAccount::accessEmotes() const
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{
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return this->emotes_.accessConst();
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}
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SharedAccessGuard<const std::unordered_map<QString, EmoteMap>>
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TwitchAccount::accessLocalEmotes() const
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{
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return this->localEmotes_.accessConst();
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}
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// AutoModActions
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void TwitchAccount::autoModAllow(const QString msgID, ChannelPtr channel)
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "ALLOW",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to allow AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occured.";
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}
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break;
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}
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channel->addSystemMessage(errorMessage);
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});
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}
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void TwitchAccount::autoModDeny(const QString msgID, ChannelPtr channel)
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "DENY",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to deny AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occured.";
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}
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break;
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}
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channel->addSystemMessage(errorMessage);
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});
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}
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const QString &TwitchAccount::getSeventvUserID() const
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{
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return this->seventvUserID_;
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}
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void TwitchAccount::loadSeventvUserID()
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{
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if (this->isAnon())
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{
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return;
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}
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if (!this->seventvUserID_.isEmpty())
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{
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return;
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}
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auto *seventv = getApp()->getSeventvAPI();
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if (!seventv)
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{
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qCWarning(chatterinoSeventv)
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<< "Not loading 7TV User ID because the 7TV API is not initialized";
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return;
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}
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seventv->getUserByTwitchID(
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this->getUserId(),
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[this](const auto &json) {
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const auto id = json["user"]["id"].toString();
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if (!id.isEmpty())
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{
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this->seventvUserID_ = id;
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}
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},
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[](const auto &result) {
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qCDebug(chatterinoSeventv)
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<< "Failed to load 7TV user-id:" << result.formatError();
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});
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}
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} // namespace chatterino
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