mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
1174 lines
36 KiB
C++
1174 lines
36 KiB
C++
#include "Application.hpp"
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#include "common/Args.hpp"
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#include "common/Channel.hpp"
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#include "common/QLogging.hpp"
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#include "common/Version.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "controllers/commands/Command.hpp"
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#include "controllers/commands/CommandController.hpp"
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#include "controllers/highlights/HighlightController.hpp"
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#include "controllers/hotkeys/HotkeyController.hpp"
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#include "controllers/ignores/IgnoreController.hpp"
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#include "controllers/notifications/NotificationController.hpp"
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#include "controllers/sound/ISoundController.hpp"
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#include "providers/bttv/BttvEmotes.hpp"
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#include "providers/ffz/FfzEmotes.hpp"
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#include "providers/irc/AbstractIrcServer.hpp"
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#include "providers/links/LinkResolver.hpp"
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#include "providers/seventv/SeventvAPI.hpp"
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#include "providers/seventv/SeventvEmotes.hpp"
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#include "providers/twitch/TwitchBadges.hpp"
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#include "singletons/ImageUploader.hpp"
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#ifdef CHATTERINO_HAVE_PLUGINS
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# include "controllers/plugins/PluginController.hpp"
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#endif
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#include "controllers/sound/MiniaudioBackend.hpp"
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#include "controllers/sound/NullBackend.hpp"
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#include "controllers/twitch/LiveController.hpp"
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#include "controllers/userdata/UserDataController.hpp"
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#include "debug/AssertInGuiThread.hpp"
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#include "messages/Message.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/bttv/BttvLiveUpdates.hpp"
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#include "providers/chatterino/ChatterinoBadges.hpp"
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#include "providers/ffz/FfzBadges.hpp"
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#include "providers/irc/Irc2.hpp"
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#include "providers/seventv/eventapi/Dispatch.hpp"
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#include "providers/seventv/eventapi/Subscription.hpp"
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#include "providers/seventv/SeventvBadges.hpp"
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#include "providers/seventv/SeventvEventAPI.hpp"
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#include "providers/twitch/ChannelPointReward.hpp"
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#include "providers/twitch/PubSubActions.hpp"
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#include "providers/twitch/PubSubManager.hpp"
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#include "providers/twitch/PubSubMessages.hpp"
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#include "providers/twitch/TwitchChannel.hpp"
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#include "providers/twitch/TwitchIrcServer.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include "singletons/CrashHandler.hpp"
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#include "singletons/Emotes.hpp"
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#include "singletons/Fonts.hpp"
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#include "singletons/helper/LoggingChannel.hpp"
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#include "singletons/Logging.hpp"
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#include "singletons/Paths.hpp"
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#include "singletons/Settings.hpp"
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#include "singletons/StreamerMode.hpp"
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#include "singletons/Theme.hpp"
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#include "singletons/Toasts.hpp"
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#include "singletons/Updates.hpp"
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#include "singletons/WindowManager.hpp"
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#include "util/Helpers.hpp"
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#include "util/PostToThread.hpp"
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#include "widgets/Notebook.hpp"
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#include "widgets/splits/Split.hpp"
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#include "widgets/Window.hpp"
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#include <miniaudio.h>
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#include <QDesktopServices>
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#include <atomic>
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namespace {
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using namespace chatterino;
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ISoundController *makeSoundController(Settings &settings)
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{
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SoundBackend soundBackend = settings.soundBackend;
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switch (soundBackend)
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{
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case SoundBackend::Miniaudio: {
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return new MiniaudioBackend();
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}
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break;
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case SoundBackend::Null: {
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return new NullBackend();
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}
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break;
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default: {
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return new MiniaudioBackend();
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}
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break;
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}
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}
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const QString TWITCH_PUBSUB_URL = "wss://pubsub-edge.twitch.tv";
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} // namespace
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namespace chatterino {
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static std::atomic<bool> isAppInitialized{false};
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Application *Application::instance = nullptr;
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IApplication *IApplication::instance = nullptr;
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IApplication::IApplication()
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{
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IApplication::instance = this;
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}
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// this class is responsible for handling the workflow of Chatterino
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// It will create the instances of the major classes, and connect their signals
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// to each other
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Application::Application(Settings &_settings, const Paths &paths,
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const Args &_args, Updates &_updates)
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: paths_(paths)
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, args_(_args)
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, themes(new Theme(paths))
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, fonts(new Fonts(_settings))
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, emotes(new Emotes)
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, accounts(new AccountController)
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, hotkeys(new HotkeyController)
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, windows(new WindowManager(paths))
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, toasts(new Toasts)
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, imageUploader(new ImageUploader)
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, seventvAPI(new SeventvAPI)
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, crashHandler(new CrashHandler(paths))
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, commands(new CommandController(paths))
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, notifications(new NotificationController)
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, highlights(new HighlightController(_settings, this->accounts.get()))
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, twitch(new TwitchIrcServer)
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, ffzBadges(new FfzBadges)
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, seventvBadges(new SeventvBadges)
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, userData(new UserDataController(paths))
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, sound(makeSoundController(_settings))
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, twitchLiveController(new TwitchLiveController)
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, twitchPubSub(new PubSub(TWITCH_PUBSUB_URL))
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, twitchBadges(new TwitchBadges)
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, chatterinoBadges(new ChatterinoBadges)
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, bttvEmotes(new BttvEmotes)
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, ffzEmotes(new FfzEmotes)
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, seventvEmotes(new SeventvEmotes)
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, logging(new Logging(_settings))
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, linkResolver(new LinkResolver)
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, streamerMode(new StreamerMode)
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#ifdef CHATTERINO_HAVE_PLUGINS
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, plugins(new PluginController(paths))
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#endif
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, updates(_updates)
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{
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Application::instance = this;
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// We can safely ignore this signal's connection since the Application will always
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// be destroyed after fonts
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std::ignore = this->fonts->fontChanged.connect([this]() {
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this->windows->layoutChannelViews();
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});
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}
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Application::~Application() = default;
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void Application::fakeDtor()
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{
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#ifdef CHATTERINO_HAVE_PLUGINS
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this->plugins.reset();
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#endif
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this->twitchPubSub.reset();
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this->twitchBadges.reset();
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this->twitchLiveController.reset();
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this->chatterinoBadges.reset();
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this->bttvEmotes.reset();
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this->ffzEmotes.reset();
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this->seventvEmotes.reset();
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this->notifications.reset();
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this->commands.reset();
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// If a crash happens after crashHandler has been reset, we'll assert
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// This isn't super different from before, where if the app is already killed, the getApp() portion of it is already dead
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this->crashHandler.reset();
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this->seventvAPI.reset();
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this->highlights.reset();
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this->seventvBadges.reset();
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this->ffzBadges.reset();
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// this->twitch.reset();
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this->imageUploader.reset();
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this->hotkeys.reset();
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this->fonts.reset();
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this->sound.reset();
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this->userData.reset();
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this->toasts.reset();
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this->accounts.reset();
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this->emotes.reset();
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this->themes.reset();
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}
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void Application::initialize(Settings &settings, const Paths &paths)
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{
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assert(isAppInitialized == false);
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isAppInitialized = true;
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// Show changelog
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if (!this->args_.isFramelessEmbed &&
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getSettings()->currentVersion.getValue() != "" &&
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getSettings()->currentVersion.getValue() != CHATTERINO_VERSION)
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{
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auto *box = new QMessageBox(QMessageBox::Information, "Chatterino 2",
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"Show changelog?",
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QMessageBox::Yes | QMessageBox::No);
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box->setAttribute(Qt::WA_DeleteOnClose);
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if (box->exec() == QMessageBox::Yes)
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{
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QDesktopServices::openUrl(
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QUrl("https://www.chatterino.com/changelog"));
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}
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}
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if (!this->args_.isFramelessEmbed)
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{
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getSettings()->currentVersion.setValue(CHATTERINO_VERSION);
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if (getSettings()->enableExperimentalIrc)
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{
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Irc::instance().load();
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}
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}
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this->accounts->load();
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this->windows->initialize(settings);
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this->ffzBadges->load();
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this->twitch->initialize();
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// Load live status
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this->notifications->initialize();
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// XXX: Loading Twitch badges after Helix has been initialized, which only happens after
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// the AccountController initialize has been called
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this->twitchBadges->loadTwitchBadges();
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#ifdef CHATTERINO_HAVE_PLUGINS
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this->plugins->initialize(settings);
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#endif
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// Show crash message.
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// On Windows, the crash message was already shown.
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#ifndef Q_OS_WIN
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if (!this->args_.isFramelessEmbed && this->args_.crashRecovery)
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{
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if (auto *selected =
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this->windows->getMainWindow().getNotebook().getSelectedPage())
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{
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if (auto *container = dynamic_cast<SplitContainer *>(selected))
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{
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for (auto &&split : container->getSplits())
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{
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if (auto channel = split->getChannel(); !channel->isEmpty())
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{
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channel->addSystemMessage(
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"Chatterino unexpectedly crashed and restarted. "
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"You can disable automatic restarts in the "
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"settings.");
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}
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}
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}
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}
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}
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#endif
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this->windows->updateWordTypeMask();
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if (!this->args_.isFramelessEmbed)
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{
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this->initNm(paths);
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}
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this->initPubSub();
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this->initBttvLiveUpdates();
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this->initSeventvEventAPI();
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}
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int Application::run(QApplication &qtApp)
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{
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assert(isAppInitialized);
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this->twitch->connect();
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if (!this->args_.isFramelessEmbed)
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{
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this->windows->getMainWindow().show();
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}
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getSettings()->betaUpdates.connect(
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[this] {
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this->updates.checkForUpdates();
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},
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false);
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// We can safely ignore the signal connections since Application will always live longer than
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// everything else, including settings. right?
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// NOTE: SETTINGS_LIFETIME
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std::ignore =
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getSettings()->moderationActions.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedMessages.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedUsers.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedBadges.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->removeSpacesBetweenEmotes.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->enableBTTVGlobalEmotes.connect(
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[this] {
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this->twitch->reloadBTTVGlobalEmotes();
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},
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false);
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getSettings()->enableBTTVChannelEmotes.connect(
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[this] {
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this->twitch->reloadAllBTTVChannelEmotes();
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},
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false);
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getSettings()->enableFFZGlobalEmotes.connect(
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[this] {
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this->twitch->reloadFFZGlobalEmotes();
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},
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false);
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getSettings()->enableFFZChannelEmotes.connect(
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[this] {
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this->twitch->reloadAllFFZChannelEmotes();
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},
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false);
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getSettings()->enableSevenTVGlobalEmotes.connect(
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[this] {
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this->twitch->reloadSevenTVGlobalEmotes();
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},
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false);
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getSettings()->enableSevenTVChannelEmotes.connect(
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[this] {
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this->twitch->reloadAllSevenTVChannelEmotes();
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},
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false);
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return qtApp.exec();
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}
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Theme *Application::getThemes()
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{
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assertInGuiThread();
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assert(this->themes);
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return this->themes.get();
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}
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Fonts *Application::getFonts()
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{
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assertInGuiThread();
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assert(this->fonts);
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return this->fonts.get();
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}
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IEmotes *Application::getEmotes()
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{
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assertInGuiThread();
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assert(this->emotes);
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return this->emotes.get();
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}
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AccountController *Application::getAccounts()
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{
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assertInGuiThread();
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assert(this->accounts);
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return this->accounts.get();
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}
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HotkeyController *Application::getHotkeys()
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{
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assertInGuiThread();
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assert(this->hotkeys);
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return this->hotkeys.get();
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}
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WindowManager *Application::getWindows()
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{
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assertInGuiThread();
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assert(this->windows);
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return this->windows.get();
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}
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Toasts *Application::getToasts()
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{
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assertInGuiThread();
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assert(this->toasts);
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return this->toasts.get();
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}
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CrashHandler *Application::getCrashHandler()
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{
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assertInGuiThread();
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assert(this->crashHandler);
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return this->crashHandler.get();
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}
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CommandController *Application::getCommands()
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{
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assertInGuiThread();
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assert(this->commands);
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return this->commands.get();
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}
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NotificationController *Application::getNotifications()
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{
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assertInGuiThread();
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assert(this->notifications);
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return this->notifications.get();
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}
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HighlightController *Application::getHighlights()
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{
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assertInGuiThread();
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assert(this->highlights);
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return this->highlights.get();
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}
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FfzBadges *Application::getFfzBadges()
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{
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assertInGuiThread();
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assert(this->ffzBadges);
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return this->ffzBadges.get();
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}
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SeventvBadges *Application::getSeventvBadges()
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{
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// SeventvBadges handles its own locks, so we don't need to assert that this is called in the GUI thread
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assert(this->seventvBadges);
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return this->seventvBadges.get();
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}
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IUserDataController *Application::getUserData()
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{
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assertInGuiThread();
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return this->userData.get();
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}
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ISoundController *Application::getSound()
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{
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assertInGuiThread();
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return this->sound.get();
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}
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ITwitchLiveController *Application::getTwitchLiveController()
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{
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assertInGuiThread();
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assert(this->twitchLiveController);
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return this->twitchLiveController.get();
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}
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TwitchBadges *Application::getTwitchBadges()
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{
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assertInGuiThread();
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assert(this->twitchBadges);
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return this->twitchBadges.get();
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}
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IChatterinoBadges *Application::getChatterinoBadges()
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{
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assertInGuiThread();
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assert(this->chatterinoBadges);
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return this->chatterinoBadges.get();
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}
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ImageUploader *Application::getImageUploader()
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{
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assertInGuiThread();
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assert(this->imageUploader);
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return this->imageUploader.get();
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}
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SeventvAPI *Application::getSeventvAPI()
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{
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assertInGuiThread();
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assert(this->seventvAPI);
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return this->seventvAPI.get();
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}
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#ifdef CHATTERINO_HAVE_PLUGINS
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PluginController *Application::getPlugins()
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{
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assertInGuiThread();
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assert(this->plugins);
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return this->plugins.get();
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}
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#endif
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ITwitchIrcServer *Application::getTwitch()
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{
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assertInGuiThread();
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return this->twitch.get();
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}
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IAbstractIrcServer *Application::getTwitchAbstract()
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{
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assertInGuiThread();
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return this->twitch.get();
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}
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PubSub *Application::getTwitchPubSub()
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{
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assertInGuiThread();
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return this->twitchPubSub.get();
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}
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ILogging *Application::getChatLogger()
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{
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assertInGuiThread();
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return this->logging.get();
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}
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ILinkResolver *Application::getLinkResolver()
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{
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assertInGuiThread();
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return this->linkResolver.get();
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}
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IStreamerMode *Application::getStreamerMode()
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{
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return this->streamerMode.get();
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}
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BttvEmotes *Application::getBttvEmotes()
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{
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assertInGuiThread();
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assert(this->bttvEmotes);
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return this->bttvEmotes.get();
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}
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FfzEmotes *Application::getFfzEmotes()
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{
|
|
assertInGuiThread();
|
|
assert(this->ffzEmotes);
|
|
|
|
return this->ffzEmotes.get();
|
|
}
|
|
|
|
SeventvEmotes *Application::getSeventvEmotes()
|
|
{
|
|
assertInGuiThread();
|
|
assert(this->seventvEmotes);
|
|
|
|
return this->seventvEmotes.get();
|
|
}
|
|
|
|
void Application::save()
|
|
{
|
|
this->commands->save();
|
|
this->hotkeys->save();
|
|
this->windows->save();
|
|
}
|
|
|
|
void Application::initNm(const Paths &paths)
|
|
{
|
|
(void)paths;
|
|
|
|
#ifdef Q_OS_WIN
|
|
# if defined QT_NO_DEBUG || defined CHATTERINO_DEBUG_NM
|
|
registerNmHost(paths);
|
|
this->nmServer.start();
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
void Application::initPubSub()
|
|
{
|
|
// We can safely ignore these signal connections since the twitch object will always
|
|
// be destroyed before the Application
|
|
std::ignore = this->twitchPubSub->moderation.chatCleared.connect(
|
|
[this](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
QString text =
|
|
QString("%1 cleared the chat.").arg(action.source.login);
|
|
|
|
postToThread([chan, text] {
|
|
chan->addSystemMessage(text);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.modeChanged.connect(
|
|
[this](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
QString text =
|
|
QString("%1 turned %2 %3 mode.")
|
|
.arg(action.source.login)
|
|
.arg(action.state == ModeChangedAction::State::On ? "on"
|
|
: "off")
|
|
.arg(action.getModeName());
|
|
|
|
if (action.duration > 0)
|
|
{
|
|
text += QString(" (%1 seconds)").arg(action.duration);
|
|
}
|
|
|
|
postToThread([chan, text] {
|
|
chan->addSystemMessage(text);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.moderationStateChanged.connect(
|
|
[this](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
QString text;
|
|
|
|
text = QString("%1 %2 %3.")
|
|
.arg(action.source.login,
|
|
(action.modded ? "modded" : "unmodded"),
|
|
action.target.login);
|
|
|
|
postToThread([chan, text] {
|
|
chan->addSystemMessage(text);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.userBanned.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
postToThread([chan, action] {
|
|
MessageBuilder msg(action);
|
|
msg->flags.set(MessageFlag::PubSub);
|
|
chan->addOrReplaceTimeout(msg.release());
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.userWarned.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// TODO: Resolve the moderator's user ID into a full user here, so message can look better
|
|
postToThread([chan, action] {
|
|
MessageBuilder msg(action);
|
|
msg->flags.set(MessageFlag::PubSub);
|
|
chan->addMessage(msg.release(), MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.messageDeleted.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty() || getSettings()->hideDeletionActions)
|
|
{
|
|
return;
|
|
}
|
|
|
|
MessageBuilder msg;
|
|
TwitchMessageBuilder::deletionMessage(action, &msg);
|
|
msg->flags.set(MessageFlag::PubSub);
|
|
|
|
postToThread([chan, msg = msg.release()] {
|
|
auto replaced = false;
|
|
LimitedQueueSnapshot<MessagePtr> snapshot =
|
|
chan->getMessageSnapshot();
|
|
int snapshotLength = snapshot.size();
|
|
|
|
// without parens it doesn't build on windows
|
|
int end = (std::max)(0, snapshotLength - 200);
|
|
|
|
for (int i = snapshotLength - 1; i >= end; --i)
|
|
{
|
|
const auto &s = snapshot[i];
|
|
if (!s->flags.has(MessageFlag::PubSub) &&
|
|
s->timeoutUser == msg->timeoutUser)
|
|
{
|
|
chan->replaceMessage(s, msg);
|
|
replaced = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!replaced)
|
|
{
|
|
chan->addMessage(msg, MessageContext::Original);
|
|
}
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.userUnbanned.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto msg = MessageBuilder(action).release();
|
|
|
|
postToThread([chan, msg] {
|
|
chan->addMessage(msg, MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore =
|
|
this->twitchPubSub->moderation.suspiciousMessageReceived.connect(
|
|
[&](const auto &action) {
|
|
if (action.treatment ==
|
|
PubSubLowTrustUsersMessage::Treatment::INVALID)
|
|
{
|
|
qCWarning(chatterinoTwitch)
|
|
<< "Received suspicious message with unknown "
|
|
"treatment:"
|
|
<< action.treatmentString;
|
|
return;
|
|
}
|
|
|
|
// monitored chats are received over irc; in the future, we will use pubsub instead
|
|
if (action.treatment !=
|
|
PubSubLowTrustUsersMessage::Treatment::Restricted)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (getSettings()->streamerModeHideModActions &&
|
|
this->getStreamerMode()->isEnabled())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto chan =
|
|
this->twitch->getChannelOrEmptyByID(action.channelID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto twitchChannel =
|
|
std::dynamic_pointer_cast<TwitchChannel>(chan);
|
|
if (!twitchChannel)
|
|
{
|
|
return;
|
|
}
|
|
|
|
postToThread([twitchChannel, action] {
|
|
const auto p =
|
|
TwitchMessageBuilder::makeLowTrustUserMessage(
|
|
action, twitchChannel->getName(),
|
|
twitchChannel.get());
|
|
twitchChannel->addMessage(p.first,
|
|
MessageContext::Original);
|
|
twitchChannel->addMessage(p.second,
|
|
MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore =
|
|
this->twitchPubSub->moderation.suspiciousTreatmentUpdated.connect(
|
|
[&](const auto &action) {
|
|
if (action.treatment ==
|
|
PubSubLowTrustUsersMessage::Treatment::INVALID)
|
|
{
|
|
qCWarning(chatterinoTwitch)
|
|
<< "Received suspicious user update with unknown "
|
|
"treatment:"
|
|
<< action.treatmentString;
|
|
return;
|
|
}
|
|
|
|
if (action.updatedByUserLogin.isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (getSettings()->streamerModeHideModActions &&
|
|
this->getStreamerMode()->isEnabled())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto chan =
|
|
this->twitch->getChannelOrEmptyByID(action.channelID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
postToThread([chan, action] {
|
|
auto msg =
|
|
TwitchMessageBuilder::makeLowTrustUpdateMessage(action);
|
|
chan->addMessage(msg, MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.autoModMessageCaught.connect(
|
|
[&](const auto &msg, const QString &channelID) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(channelID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
switch (msg.type)
|
|
{
|
|
case PubSubAutoModQueueMessage::Type::AutoModCaughtMessage: {
|
|
if (msg.status == "PENDING")
|
|
{
|
|
AutomodAction action(msg.data, channelID);
|
|
action.reason = QString("%1 level %2")
|
|
.arg(msg.contentCategory)
|
|
.arg(msg.contentLevel);
|
|
|
|
action.msgID = msg.messageID;
|
|
action.message = msg.messageText;
|
|
|
|
// this message also contains per-word automod data, which could be implemented
|
|
|
|
// extract sender data manually because Twitch loves not being consistent
|
|
QString senderDisplayName =
|
|
msg.senderUserDisplayName; // Might be transformed later
|
|
bool hasLocalizedName = false;
|
|
if (!msg.senderUserDisplayName.isEmpty())
|
|
{
|
|
// check for non-ascii display names
|
|
if (QString::compare(msg.senderUserDisplayName,
|
|
msg.senderUserLogin,
|
|
Qt::CaseInsensitive) != 0)
|
|
{
|
|
hasLocalizedName = true;
|
|
}
|
|
}
|
|
QColor senderColor = msg.senderUserChatColor;
|
|
QString senderColor_;
|
|
if (!senderColor.isValid() &&
|
|
getSettings()->colorizeNicknames)
|
|
{
|
|
// color may be not present if user is a grey-name
|
|
senderColor = getRandomColor(msg.senderUserID);
|
|
}
|
|
|
|
// handle username style based on prefered setting
|
|
switch (getSettings()->usernameDisplayMode.getValue())
|
|
{
|
|
case UsernameDisplayMode::Username: {
|
|
if (hasLocalizedName)
|
|
{
|
|
senderDisplayName = msg.senderUserLogin;
|
|
}
|
|
break;
|
|
}
|
|
case UsernameDisplayMode::LocalizedName: {
|
|
break;
|
|
}
|
|
case UsernameDisplayMode::
|
|
UsernameAndLocalizedName: {
|
|
if (hasLocalizedName)
|
|
{
|
|
senderDisplayName = QString("%1(%2)").arg(
|
|
msg.senderUserLogin,
|
|
msg.senderUserDisplayName);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
action.target =
|
|
ActionUser{msg.senderUserID, msg.senderUserLogin,
|
|
senderDisplayName, senderColor};
|
|
postToThread([chan, action] {
|
|
const auto p =
|
|
TwitchMessageBuilder::makeAutomodMessage(
|
|
action, chan->getName());
|
|
chan->addMessage(p.first, MessageContext::Original);
|
|
chan->addMessage(p.second,
|
|
MessageContext::Original);
|
|
|
|
getApp()
|
|
->getTwitch()
|
|
->getAutomodChannel()
|
|
->addMessage(p.first, MessageContext::Original);
|
|
getApp()
|
|
->getTwitch()
|
|
->getAutomodChannel()
|
|
->addMessage(p.second,
|
|
MessageContext::Original);
|
|
|
|
if (getSettings()->showAutomodInMentions)
|
|
{
|
|
getApp()
|
|
->getTwitch()
|
|
->getMentionsChannel()
|
|
->addMessage(p.first,
|
|
MessageContext::Original);
|
|
getApp()
|
|
->getTwitch()
|
|
->getMentionsChannel()
|
|
->addMessage(p.second,
|
|
MessageContext::Original);
|
|
}
|
|
});
|
|
}
|
|
// "ALLOWED" and "DENIED" statuses remain unimplemented
|
|
// They are versions of automod_message_(denied|approved) but for mods.
|
|
}
|
|
break;
|
|
|
|
case PubSubAutoModQueueMessage::Type::INVALID:
|
|
default: {
|
|
}
|
|
break;
|
|
}
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.autoModMessageBlocked.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
postToThread([chan, action] {
|
|
const auto p = TwitchMessageBuilder::makeAutomodMessage(
|
|
action, chan->getName());
|
|
chan->addMessage(p.first, MessageContext::Original);
|
|
chan->addMessage(p.second, MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.automodUserMessage.connect(
|
|
[&](const auto &action) {
|
|
if (getSettings()->streamerModeHideModActions &&
|
|
this->getStreamerMode()->isEnabled())
|
|
{
|
|
return;
|
|
}
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto msg = MessageBuilder(action).release();
|
|
|
|
postToThread([chan, msg] {
|
|
chan->addMessage(msg, MessageContext::Original);
|
|
});
|
|
chan->deleteMessage(msg->id);
|
|
});
|
|
|
|
std::ignore = this->twitchPubSub->moderation.automodInfoMessage.connect(
|
|
[&](const auto &action) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
|
|
|
if (chan->isEmpty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
postToThread([chan, action] {
|
|
const auto p =
|
|
TwitchMessageBuilder::makeAutomodInfoMessage(action);
|
|
chan->addMessage(p, MessageContext::Original);
|
|
});
|
|
});
|
|
|
|
std::ignore =
|
|
this->twitchPubSub->pointReward.redeemed.connect([&](auto &data) {
|
|
QString channelId = data.value("channel_id").toString();
|
|
if (channelId.isEmpty())
|
|
{
|
|
qCDebug(chatterinoApp)
|
|
<< "Couldn't find channel id of point reward";
|
|
return;
|
|
}
|
|
|
|
auto chan = this->twitch->getChannelOrEmptyByID(channelId);
|
|
|
|
auto reward = ChannelPointReward(data);
|
|
|
|
postToThread([chan, reward] {
|
|
if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
|
|
{
|
|
channel->addChannelPointReward(reward);
|
|
}
|
|
});
|
|
});
|
|
|
|
this->twitchPubSub->start();
|
|
this->twitchPubSub->setAccount(this->accounts->twitch.getCurrent());
|
|
|
|
this->accounts->twitch.currentUserChanged.connect(
|
|
[this] {
|
|
this->twitchPubSub->unlistenChannelModerationActions();
|
|
this->twitchPubSub->unlistenAutomod();
|
|
this->twitchPubSub->unlistenLowTrustUsers();
|
|
this->twitchPubSub->unlistenChannelPointRewards();
|
|
|
|
this->twitchPubSub->setAccount(this->accounts->twitch.getCurrent());
|
|
},
|
|
boost::signals2::at_front);
|
|
}
|
|
|
|
void Application::initBttvLiveUpdates()
|
|
{
|
|
auto &bttvLiveUpdates = this->twitch->getBTTVLiveUpdates();
|
|
|
|
if (!bttvLiveUpdates)
|
|
{
|
|
qCDebug(chatterinoBttv)
|
|
<< "Skipping initialization of Live Updates as it's disabled";
|
|
return;
|
|
}
|
|
|
|
// We can safely ignore these signal connections since the twitch object will always
|
|
// be destroyed before the Application
|
|
std::ignore =
|
|
bttvLiveUpdates->signals_.emoteAdded.connect([&](const auto &data) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
|
|
|
postToThread([chan, data] {
|
|
if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
|
|
{
|
|
channel->addBttvEmote(data);
|
|
}
|
|
});
|
|
});
|
|
std::ignore =
|
|
bttvLiveUpdates->signals_.emoteUpdated.connect([&](const auto &data) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
|
|
|
postToThread([chan, data] {
|
|
if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
|
|
{
|
|
channel->updateBttvEmote(data);
|
|
}
|
|
});
|
|
});
|
|
std::ignore =
|
|
bttvLiveUpdates->signals_.emoteRemoved.connect([&](const auto &data) {
|
|
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
|
|
|
postToThread([chan, data] {
|
|
if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
|
|
{
|
|
channel->removeBttvEmote(data);
|
|
}
|
|
});
|
|
});
|
|
bttvLiveUpdates->start();
|
|
}
|
|
|
|
void Application::initSeventvEventAPI()
|
|
{
|
|
auto &seventvEventAPI = this->twitch->getSeventvEventAPI();
|
|
|
|
if (!seventvEventAPI)
|
|
{
|
|
qCDebug(chatterinoSeventvEventAPI)
|
|
<< "Skipping initialization as the EventAPI is disabled";
|
|
return;
|
|
}
|
|
|
|
// We can safely ignore these signal connections since the twitch object will always
|
|
// be destroyed before the Application
|
|
std::ignore =
|
|
seventvEventAPI->signals_.emoteAdded.connect([&](const auto &data) {
|
|
postToThread([this, data] {
|
|
this->twitch->forEachSeventvEmoteSet(
|
|
data.emoteSetID, [data](TwitchChannel &chan) {
|
|
chan.addSeventvEmote(data);
|
|
});
|
|
});
|
|
});
|
|
std::ignore =
|
|
seventvEventAPI->signals_.emoteUpdated.connect([&](const auto &data) {
|
|
postToThread([this, data] {
|
|
this->twitch->forEachSeventvEmoteSet(
|
|
data.emoteSetID, [data](TwitchChannel &chan) {
|
|
chan.updateSeventvEmote(data);
|
|
});
|
|
});
|
|
});
|
|
std::ignore =
|
|
seventvEventAPI->signals_.emoteRemoved.connect([&](const auto &data) {
|
|
postToThread([this, data] {
|
|
this->twitch->forEachSeventvEmoteSet(
|
|
data.emoteSetID, [data](TwitchChannel &chan) {
|
|
chan.removeSeventvEmote(data);
|
|
});
|
|
});
|
|
});
|
|
std::ignore =
|
|
seventvEventAPI->signals_.userUpdated.connect([&](const auto &data) {
|
|
this->twitch->forEachSeventvUser(data.userID,
|
|
[data](TwitchChannel &chan) {
|
|
chan.updateSeventvUser(data);
|
|
});
|
|
});
|
|
|
|
seventvEventAPI->start();
|
|
}
|
|
|
|
IApplication *getApp()
|
|
{
|
|
assert(IApplication::instance != nullptr);
|
|
|
|
return IApplication::instance;
|
|
}
|
|
|
|
} // namespace chatterino
|