mirror-chatterino2/windows.cpp
2017-02-07 00:03:15 +01:00

121 lines
2.8 KiB
C++

#include "windows.h"
#include <QDebug>
#include <QStandardPaths>
#include <boost/foreach.hpp>
#include <boost/property_tree/json_parser.hpp>
namespace chatterino {
static const std::string &
getSettingsPath()
{
static std::string path =
(QStandardPaths::writableLocation(QStandardPaths::AppDataLocation) +
"/windows.json")
.toStdString();
return path;
}
QMutex Windows::windowMutex;
widgets::MainWindow *Windows::mainWindow(nullptr);
void
Windows::layoutVisibleChatWidgets(Channel *channel)
{
if (Windows::mainWindow != nullptr) {
Windows::mainWindow->layoutVisibleChatWidgets(channel);
}
}
void
Windows::repaintVisibleChatWidgets(Channel *channel)
{
if (Windows::mainWindow != nullptr) {
Windows::mainWindow->repaintVisibleChatWidgets(channel);
}
}
void
Windows::repaintGifEmotes()
{
if (Windows::mainWindow != nullptr) {
Windows::mainWindow->repaintGifEmotes();
}
}
void
Windows::updateAll()
{
if (Windows::mainWindow != nullptr) {
Windows::mainWindow->update();
}
}
void
Windows::load()
{
const auto &settingsPath = getSettingsPath();
boost::property_tree::ptree tree;
try {
boost::property_tree::read_json(settingsPath, tree);
} catch (const boost::property_tree::json_parser_error &ex) {
qDebug() << "Error using property_tree::readJson: "
<< QString::fromStdString(ex.message());
Windows::getMainWindow().loadDefaults();
return;
}
// Read a list of windows
try {
BOOST_FOREACH (const boost::property_tree::ptree::value_type &v,
tree.get_child("windows.")) {
qDebug() << QString::fromStdString(v.first.data());
const auto &type = v.second.get<std::string>("type", "unknown");
if (type == "main") {
Windows::getMainWindow().load(v.second);
} else {
qDebug() << "Unhandled window type: " << type.c_str();
}
}
} catch (boost::property_tree::ptree_error &) {
// can't read windows
}
// if the main window was not loaded properly, load defaults
if (!Windows::getMainWindow().isLoaded()) {
Windows::getMainWindow().loadDefaults();
}
// If there are no windows, create a default main window
}
void
Windows::save()
{
const auto &settingsPath = getSettingsPath();
boost::property_tree::ptree tree;
// Create windows array
boost::property_tree::ptree windows;
{
// save main window
auto child = Windows::getMainWindow().save();
windows.push_back(std::make_pair("", child));
}
// TODO: iterate through rest of windows and add them to the "windows" ptree
tree.add_child("windows", windows);
boost::property_tree::write_json(settingsPath, tree);
}
} // namespace chatterino