mirror-chatterino2/src/providers/twitch/TwitchServer.cpp
2018-10-25 21:51:55 +02:00

301 lines
8.4 KiB
C++

#include "TwitchServer.hpp"
#include "Application.hpp"
#include "common/Common.hpp"
#include "controllers/accounts/AccountController.hpp"
#include "controllers/highlights/HighlightController.hpp"
#include "providers/twitch/IrcMessageHandler.hpp"
#include "providers/twitch/PubsubClient.hpp"
#include "providers/twitch/TwitchAccount.hpp"
#include "providers/twitch/TwitchChannel.hpp"
#include "providers/twitch/TwitchHelpers.hpp"
#include "providers/twitch/TwitchMessageBuilder.hpp"
#include "util/PostToThread.hpp"
#include <IrcCommand>
#include <cassert>
// using namespace Communi;
using namespace std::chrono_literals;
namespace chatterino {
TwitchServer::TwitchServer()
: whispersChannel(new Channel("/whispers", Channel::Type::TwitchWhispers))
, mentionsChannel(new Channel("/mentions", Channel::Type::TwitchMentions))
, watchingChannel(Channel::getEmpty(), Channel::Type::TwitchWatching)
{
qDebug() << "init TwitchServer";
this->pubsub = new PubSub;
// getSettings()->twitchSeperateWriteConnection.connect([this](auto, auto) {
// this->connect(); },
// this->signalHolder_,
// false);
}
void TwitchServer::initialize(Settings &settings, Paths &paths)
{
getApp()->accounts->twitch.currentUserChanged.connect(
[this]() { postToThread([this] { this->connect(); }); });
this->twitchBadges.loadTwitchBadges();
this->bttv.loadEmotes();
this->ffz.loadEmotes();
}
void TwitchServer::initializeConnection(IrcConnection *connection, bool isRead,
bool isWrite)
{
this->singleConnection_ = isRead == isWrite;
std::shared_ptr<TwitchAccount> account =
getApp()->accounts->twitch.getCurrent();
qDebug() << "logging in as" << account->getUserName();
QString username = account->getUserName();
QString oauthToken = account->getOAuthToken();
if (!oauthToken.startsWith("oauth:"))
{
oauthToken.prepend("oauth:");
}
connection->setUserName(username);
connection->setNickName(username);
connection->setRealName(username);
if (!account->isAnon())
{
connection->setPassword(oauthToken);
}
connection->sendCommand(
Communi::IrcCommand::createCapability("REQ", "twitch.tv/membership"));
connection->sendCommand(
Communi::IrcCommand::createCapability("REQ", "twitch.tv/commands"));
connection->sendCommand(
Communi::IrcCommand::createCapability("REQ", "twitch.tv/tags"));
connection->setHost("irc.chat.twitch.tv");
connection->setPort(6667);
}
std::shared_ptr<Channel> TwitchServer::createChannel(const QString &channelName)
{
auto channel = std::shared_ptr<TwitchChannel>(new TwitchChannel(
channelName, this->twitchBadges, this->bttv, this->ffz));
channel->initialize();
channel->sendMessageSignal.connect(
[this, channel = channel.get()](auto &chan, auto &msg, bool &sent) {
this->onMessageSendRequested(channel, msg, sent);
});
return std::shared_ptr<Channel>(channel);
}
void TwitchServer::privateMessageReceived(Communi::IrcPrivateMessage *message)
{
IrcMessageHandler::getInstance().handlePrivMessage(message, *this);
}
void TwitchServer::messageReceived(Communi::IrcMessage *message)
{
// this->readConnection
if (message->type() == Communi::IrcMessage::Type::Private)
{
// We already have a handler for private messages
return;
}
const QString &command = message->command();
auto &handler = IrcMessageHandler::getInstance();
if (command == "ROOMSTATE")
{
handler.handleRoomStateMessage(message);
}
else if (command == "CLEARCHAT")
{
handler.handleClearChatMessage(message);
}
else if (command == "USERSTATE")
{
handler.handleUserStateMessage(message);
}
else if (command == "WHISPER")
{
handler.handleWhisperMessage(message);
}
else if (command == "USERNOTICE")
{
handler.handleUserNoticeMessage(message, *this);
}
else if (command == "MODE")
{
handler.handleModeMessage(message);
}
else if (command == "NOTICE")
{
handler.handleNoticeMessage(
static_cast<Communi::IrcNoticeMessage *>(message));
}
else if (command == "JOIN")
{
handler.handleJoinMessage(message);
}
else if (command == "PART")
{
handler.handlePartMessage(message);
}
}
void TwitchServer::writeConnectionMessageReceived(Communi::IrcMessage *message)
{
switch (message->type())
{
case Communi::IrcMessage::Type::Notice:
{
IrcMessageHandler::getInstance().handleWriteConnectionNoticeMessage(
static_cast<Communi::IrcNoticeMessage *>(message));
}
break;
default:;
}
}
std::shared_ptr<Channel> TwitchServer::getCustomChannel(
const QString &channelName)
{
if (channelName == "/whispers")
{
return this->whispersChannel;
}
if (channelName == "/mentions")
{
return this->mentionsChannel;
}
return nullptr;
}
void TwitchServer::forEachChannelAndSpecialChannels(
std::function<void(ChannelPtr)> func)
{
this->forEachChannel(func);
func(this->whispersChannel);
func(this->mentionsChannel);
}
std::shared_ptr<Channel> TwitchServer::getChannelOrEmptyByID(
const QString &channelId)
{
std::lock_guard<std::mutex> lock(this->channelMutex);
for (const auto &weakChannel : this->channels)
{
auto channel = weakChannel.lock();
if (!channel)
continue;
auto twitchChannel = std::dynamic_pointer_cast<TwitchChannel>(channel);
if (!twitchChannel)
continue;
if (twitchChannel->roomId() == channelId)
{
return twitchChannel;
}
}
return Channel::getEmpty();
}
QString TwitchServer::cleanChannelName(const QString &dirtyChannelName)
{
return dirtyChannelName.toLower();
}
bool TwitchServer::hasSeparateWriteConnection() const
{
return true;
// return getSettings()->twitchSeperateWriteConnection;
}
void TwitchServer::onMessageSendRequested(TwitchChannel *channel,
const QString &message, bool &sent)
{
sent = false;
{
std::lock_guard<std::mutex> guard(this->lastMessageMutex_);
// std::queue<std::chrono::steady_clock::time_point>
auto &lastMessage = channel->hasModRights() ? this->lastMessageMod_
: this->lastMessagePleb_;
size_t maxMessageCount = channel->hasModRights() ? 99 : 19;
auto minMessageOffset = (channel->hasModRights() ? 100ms : 1100ms);
auto now = std::chrono::steady_clock::now();
// check if you are sending messages too fast
if (!lastMessage.empty() && lastMessage.back() + minMessageOffset > now)
{
if (this->lastErrorTimeSpeed_ + 30s < now)
{
auto errorMessage =
makeSystemMessage("sending messages too fast");
channel->addMessage(errorMessage);
this->lastErrorTimeSpeed_ = now;
}
return;
}
// remove messages older than 30 seconds
while (!lastMessage.empty() && lastMessage.front() + 32s < now)
{
lastMessage.pop();
}
// check if you are sending too many messages
if (lastMessage.size() >= maxMessageCount)
{
if (this->lastErrorTimeAmount_ + 30s < now)
{
auto errorMessage =
makeSystemMessage("sending too many messages");
channel->addMessage(errorMessage);
this->lastErrorTimeAmount_ = now;
}
return;
}
lastMessage.push(now);
}
this->sendMessage(channel->getName(), message);
sent = true;
}
const BttvEmotes &TwitchServer::getBttvEmotes() const
{
return this->bttv;
}
const FfzEmotes &TwitchServer::getFfzEmotes() const
{
return this->ffz;
}
} // namespace chatterino