mirror-chatterino2/src/widgets/Scrollbar.hpp
nerix 8202cd0d99
refactor: cleanup and document Scrollbar (#5334)
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Co-authored-by: Daniel Sage <sagedanielr@gmail.com>
2024-05-12 10:52:58 +00:00

191 lines
7.9 KiB
C++

#pragma once
#include "widgets/BaseWidget.hpp"
#include "widgets/helper/ScrollbarHighlight.hpp"
#include <boost/circular_buffer.hpp>
#include <pajlada/signals/signal.hpp>
#include <QPropertyAnimation>
#include <QWidget>
namespace chatterino {
class ChannelView;
/// @brief A scrollbar for views with partially laid out items
///
/// This scrollbar is made for views that only lay out visible items. This is
/// the case for a @a ChannelView for example. There, only the visible messages
/// are laid out. For a traditional scrollbar, all messages would need to be
/// laid out to be able to compute the total height of all items. However, for
/// these messages this isn't possible.
///
/// To avoid having to lay out all items, this scrollbar tracks the position of
/// the content in messages (as opposed to pixels). The position is given by
/// `currentValue` which refers to the index of the message at the top plus a
/// fraction inside the message. The position can be animated to have a smooth
/// scrolling effect. In this case, `currentValue` refers to the displayed
/// position and `desiredValue` refers to the position the scrollbar is set to
/// be at after the animation. The latter is used for example to check if the
/// scrollbar is at the bottom.
///
/// `minimum` and `maximum` are used to map scrollbar positions to
/// (message-)buffer indices. The buffer is of size `maximum - minimum` and an
/// index is computed by `scrollbarPos - minimum` - thus a scrollbar position
/// of a message is at `index + minimum.
///
/// @cond src-only
///
/// The following illustrates a scrollbar in a channel view with seven
/// messages. The scrollbar is at the bottom. No animation is active, thus
/// `currentValue = desiredValue`.
///
/// ┌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┐←╌╌╌ minimum
/// Alice: This message is quite = 0
/// ┬ ╭─────────────────────────────────╮←╮
/// │ │ long, so it gets wrapped │ ┆
/// │ ├╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┤ ╰╌╌╌ currentValue
/// │ │ Bob: are you sure? │ = 0.5
/// │ ├╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┤ = desiredValue
/// pageSize ╌╌╌┤ │ Alice: Works for me... try for │ = maximum
/// = 6.5 │ │ yourself │ - pageSize
/// │ ├╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┤ = bottom
/// │ │ Bob: I'm trying to get my really│ ⇒ atBottom = true
/// │ │ long message to wrap so I can │
/// │ │ debug this issue I'm facing... │
/// │ ├╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┤
/// │ │ Bob: Omg it worked │
/// │ ├╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌┤
/// │ │ Alice: That's amazing! ╭┤ ┬
/// │ │╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌││ ├╌╌ thumbRect.height()
/// │ │ Bob: you're right ╰┤ ┴
/// ┴╭→╰─────────────────────────────────╯
/// ┆
/// maximum
/// = 7
/// @endcond
///
/// When messages are added at the bottom, both maximum and minimum are offset
/// by 1 and after a layout, the desired value is updated, causing the content
/// to move. Afterwards, the bounds are reset (potentially waiting for the
/// animation to finish).
///
/// While scrolling is paused, the desired (and current) value won't be
/// updated. However, messages can still come in and "shift" the values in the
/// backing ring-buffer. If the current value would be used, the messages would
/// still shift upwards (just at a different offset). To avoid this, there's a
/// _relative current value_, which is `currentValue - minimum`. It's the
/// actual index of the top message in the buffer. Since the minimum is shifted
/// by 1 when messages come in, the view will remain idle (visually).
class Scrollbar : public BaseWidget
{
Q_OBJECT
public:
Scrollbar(size_t messagesLimit, ChannelView *parent);
/// Return a copy of the highlights
///
/// Should only be used for tests
boost::circular_buffer<ScrollbarHighlight> getHighlights() const;
void addHighlight(ScrollbarHighlight highlight);
void addHighlightsAtStart(
const std::vector<ScrollbarHighlight> &highlights_);
void replaceHighlight(size_t index, ScrollbarHighlight replacement);
void clearHighlights();
void scrollToBottom(bool animate = false);
void scrollToTop(bool animate = false);
bool isAtBottom() const;
qreal getMaximum() const;
void setMaximum(qreal value);
void offsetMaximum(qreal value);
qreal getMinimum() const;
void setMinimum(qreal value);
void offsetMinimum(qreal value);
void resetBounds();
qreal getPageSize() const;
void setPageSize(qreal value);
qreal getDesiredValue() const;
void setDesiredValue(qreal value, bool animated = false);
/// The bottom-most scroll position
qreal getBottom() const;
qreal getCurrentValue() const;
/// @brief The current value relative to the minimum
///
/// > currentValue - minimum
///
/// This should be used as an index into a buffer of messages, as it is
/// unaffected by simultaneous shifts of minimum and maximum.
qreal getRelativeCurrentValue() const;
// offset the desired value without breaking smooth scolling
void offset(qreal value);
pajlada::Signals::NoArgSignal &getCurrentValueChanged();
pajlada::Signals::NoArgSignal &getDesiredValueChanged();
void setCurrentValue(qreal value);
void printCurrentState(
const QString &prefix = QStringLiteral("Scrollbar")) const;
Q_PROPERTY(qreal desiredValue_ READ getDesiredValue WRITE setDesiredValue)
protected:
void paintEvent(QPaintEvent *event) override;
void resizeEvent(QResizeEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void leaveEvent(QEvent *event) override;
private:
Q_PROPERTY(qreal currentValue_ READ getCurrentValue WRITE setCurrentValue)
void updateScroll();
enum class MouseLocation {
/// The mouse is positioned outside the scrollbar
Outside,
/// The mouse is positioned inside the scrollbar, but above the thumb (the thing you can drag inside the scrollbar)
AboveThumb,
/// The mouse is positioned inside the scrollbar, and on top of the thumb
InsideThumb,
/// The mouse is positioned inside the scrollbar, but below the thumb
BelowThumb,
};
MouseLocation locationOfMouseEvent(QMouseEvent *event) const;
QPropertyAnimation currentValueAnimation_;
boost::circular_buffer<ScrollbarHighlight> highlights_;
bool atBottom_{false};
MouseLocation mouseOverLocation_ = MouseLocation::Outside;
MouseLocation mouseDownLocation_ = MouseLocation::Outside;
QPoint lastMousePosition_;
int trackHeight_ = 100;
QRect thumbRect_;
qreal maximum_ = 0;
qreal minimum_ = 0;
qreal pageSize_ = 0;
qreal desiredValue_ = 0;
qreal currentValue_ = 0;
pajlada::Signals::NoArgSignal currentValueChanged_;
pajlada::Signals::NoArgSignal desiredValueChanged_;
};
} // namespace chatterino