mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
163 lines
4.9 KiB
C++
163 lines
4.9 KiB
C++
#pragma once
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#include "common/FlagsEnum.hpp"
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#include "common/Singleton.hpp"
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#include "widgets/splits/SplitContainer.hpp"
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#include <pajlada/settings/settinglistener.hpp>
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#include <QPoint>
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#include <QTimer>
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#include <memory>
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namespace chatterino {
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class Settings;
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class Paths;
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class Window;
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class ChannelView;
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class IndirectChannel;
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class Split;
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struct SplitDescriptor;
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class Channel;
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using ChannelPtr = std::shared_ptr<Channel>;
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struct Message;
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using MessagePtr = std::shared_ptr<const Message>;
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class WindowLayout;
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enum class MessageElementFlag : int64_t;
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using MessageElementFlags = FlagsEnum<MessageElementFlag>;
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enum class WindowType;
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enum class SettingsDialogPreference;
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class FramelessEmbedWindow;
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class WindowManager final : public Singleton
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{
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public:
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static const QString WINDOW_LAYOUT_FILENAME;
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WindowManager();
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~WindowManager() override;
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static void encodeTab(SplitContainer *tab, bool isSelected,
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QJsonObject &obj);
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static void encodeChannel(IndirectChannel channel, QJsonObject &obj);
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static void encodeFilters(Split *split, QJsonArray &arr);
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static IndirectChannel decodeChannel(const SplitDescriptor &descriptor);
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void showSettingsDialog(
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QWidget *parent,
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SettingsDialogPreference preference = SettingsDialogPreference());
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// Show the account selector widget at point
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void showAccountSelectPopup(QPoint point);
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// Tell a channel (or all channels if channel is nullptr) to redo their
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// layout
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void layoutChannelViews(Channel *channel = nullptr);
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// Force all channel views to redo their layout
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// This is called, for example, when the emote scale or timestamp format has
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// changed
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void forceLayoutChannelViews();
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void repaintVisibleChatWidgets(Channel *channel = nullptr);
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void repaintGifEmotes();
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Window &getMainWindow();
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// Returns a pointer to the last selected window.
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// Edge cases:
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// - If the application was not focused since the start, this will return a pointer to the main window.
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// - If the window was closed this points to the main window.
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// - If the window was unfocused since being selected, this function will still return it.
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Window *getLastSelectedWindow() const;
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Window &createWindow(WindowType type, bool show = true,
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QWidget *parent = nullptr);
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// Use this method if you want to open a "new" channel in a popup. If you want to popup an
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// existing Split or SplitContainer, consider using Split::popup() or SplitContainer::popup().
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Window &openInPopup(ChannelPtr channel);
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void select(Split *split);
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void select(SplitContainer *container);
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/**
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* Scrolls to the message in a split that's not
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* a mentions view and focuses the split.
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*
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* @param message Message to scroll to.
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*/
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void scrollToMessage(const MessagePtr &message);
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QPoint emotePopupPos();
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void setEmotePopupPos(QPoint pos);
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void initialize(Settings &settings, Paths &paths) override;
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void save() override;
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void closeAll();
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int getGeneration() const;
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void incGeneration();
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MessageElementFlags getWordFlags();
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void updateWordTypeMask();
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// Sends an alert to the main window
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// It reads the `longAlert` setting to decide whether the alert will expire
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// or not
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void sendAlert();
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// Queue up a save in the next 10 seconds
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// If a save was already queued up, we reset the to happen in 10 seconds
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// again
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void queueSave();
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/// Signals
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pajlada::Signals::NoArgSignal gifRepaintRequested;
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// This signal fires whenever views rendering a channel, or all views if the
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// channel is a nullptr, need to redo their layout
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pajlada::Signals::Signal<Channel *> layoutRequested;
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pajlada::Signals::NoArgSignal wordFlagsChanged;
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pajlada::Signals::Signal<Split *> selectSplit;
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pajlada::Signals::Signal<SplitContainer *> selectSplitContainer;
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pajlada::Signals::Signal<const MessagePtr &> scrollToMessageSignal;
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private:
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static void encodeNodeRecursively(SplitContainer::Node *node,
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QJsonObject &obj);
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// Load window layout from the window-layout.json file
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WindowLayout loadWindowLayoutFromFile() const;
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// Apply a window layout for this window manager.
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void applyWindowLayout(const WindowLayout &layout);
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// Contains the full path to the window layout file, e.g. /home/pajlada/.local/share/Chatterino/Settings/window-layout.json
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const QString windowLayoutFilePath;
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bool initialized_ = false;
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QPoint emotePopupPos_;
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std::atomic<int> generation_{0};
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std::vector<Window *> windows_;
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std::unique_ptr<FramelessEmbedWindow> framelessEmbedWindow_;
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Window *mainWindow_{};
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Window *selectedWindow_{};
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MessageElementFlags wordFlags_{};
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pajlada::SettingListener wordFlagsListener_;
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QTimer *saveTimer;
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friend class Window; // this is for selectedWindow_
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};
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} // namespace chatterino
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