mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
130 lines
3.4 KiB
C++
130 lines
3.4 KiB
C++
#pragma once
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#include "common/Aliases.hpp"
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#include "common/Atomic.hpp"
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#include "common/UniqueAccess.hpp"
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#include "controllers/accounts/Account.hpp"
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#include "messages/Emote.hpp"
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#include "providers/twitch/TwitchUser.hpp"
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#include <rapidjson/document.h>
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#include <QColor>
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#include <QString>
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#include <functional>
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#include <mutex>
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#include <set>
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namespace chatterino {
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enum IgnoreResult {
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IgnoreResult_Success,
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IgnoreResult_AlreadyIgnored,
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IgnoreResult_Failed,
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};
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enum UnignoreResult {
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UnignoreResult_Success,
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UnignoreResult_Failed,
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};
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enum FollowResult {
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FollowResult_Following,
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FollowResult_NotFollowing,
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FollowResult_Failed,
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};
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class TwitchAccount : public Account
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{
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public:
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struct TwitchEmote {
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EmoteId id;
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EmoteName name;
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};
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struct EmoteSet {
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QString key;
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QString channelName;
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QString text;
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QString type;
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std::vector<TwitchEmote> emotes;
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};
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std::map<QString, EmoteSet> staticEmoteSets;
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struct TwitchAccountEmoteData {
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std::vector<std::shared_ptr<EmoteSet>> emoteSets;
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std::vector<EmoteName> allEmoteNames;
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EmoteMap emotes;
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};
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TwitchAccount(const QString &username, const QString &oauthToken_,
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const QString &oauthClient_, const QString &_userID);
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virtual QString toString() const override;
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const QString &getUserName() const;
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const QString &getOAuthToken() const;
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const QString &getOAuthClient() const;
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const QString &getUserId() const;
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QColor color();
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void setColor(QColor color);
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// Attempts to update the users OAuth Client ID
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// Returns true if the value has changed, otherwise false
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bool setOAuthClient(const QString &newClientID);
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// Attempts to update the users OAuth Token
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// Returns true if the value has changed, otherwise false
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bool setOAuthToken(const QString &newOAuthToken);
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bool isAnon() const;
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void loadIgnores();
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void ignore(const QString &targetName,
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std::function<void(IgnoreResult, const QString &)> onFinished);
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void ignoreByID(
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const QString &targetUserID, const QString &targetName,
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std::function<void(IgnoreResult, const QString &)> onFinished);
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void unignore(
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const QString &targetName,
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std::function<void(UnignoreResult, const QString &)> onFinished);
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void unignoreByID(
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const QString &targetUserID, const QString &targetName,
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std::function<void(UnignoreResult, const QString &message)> onFinished);
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void checkFollow(const QString targetUserID,
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std::function<void(FollowResult)> onFinished);
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void followUser(const QString userID,
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std::function<void()> successCallback);
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void unfollowUser(const QString userID,
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std::function<void()> successCallback);
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std::set<TwitchUser> getIgnores() const;
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void loadEmotes();
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AccessGuard<const TwitchAccountEmoteData> accessEmotes() const;
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private:
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void parseEmotes(const rapidjson::Document &document);
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void loadEmoteSetData(std::shared_ptr<EmoteSet> emoteSet);
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QString oauthClient_;
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QString oauthToken_;
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QString userName_;
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QString userId_;
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const bool isAnon_;
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Atomic<QColor> color_;
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mutable std::mutex ignoresMutex_;
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std::set<TwitchUser> ignores_;
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// std::map<UserId, TwitchAccountEmoteData> emotes;
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UniqueAccess<TwitchAccountEmoteData> emotes_;
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};
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} // namespace chatterino
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