mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
7d0023cf73
tl;dr: we now split by slash only its first occurrence instead of every occurrence.
113 lines
3.8 KiB
C++
113 lines
3.8 KiB
C++
#pragma once
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#include "common/Aliases.hpp"
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#include "common/Outcome.hpp"
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#include "messages/SharedMessageBuilder.hpp"
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#include "providers/twitch/ChannelPointReward.hpp"
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#include "providers/twitch/PubSubActions.hpp"
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#include "providers/twitch/TwitchBadge.hpp"
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#include <IrcMessage>
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#include <QString>
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#include <QVariant>
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namespace chatterino {
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struct Emote;
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using EmotePtr = std::shared_ptr<const Emote>;
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class Channel;
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class TwitchChannel;
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struct TwitchEmoteOccurence {
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int start;
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int end;
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EmotePtr ptr;
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EmoteName name;
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};
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class TwitchMessageBuilder : public SharedMessageBuilder
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{
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public:
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TwitchMessageBuilder() = delete;
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explicit TwitchMessageBuilder(Channel *_channel,
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const Communi::IrcPrivateMessage *_ircMessage,
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const MessageParseArgs &_args);
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explicit TwitchMessageBuilder(Channel *_channel,
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const Communi::IrcMessage *_ircMessage,
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const MessageParseArgs &_args,
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QString content, bool isAction);
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TwitchChannel *twitchChannel;
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[[nodiscard]] bool isIgnored() const override;
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void triggerHighlights() override;
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MessagePtr build() override;
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static void appendChannelPointRewardMessage(
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const ChannelPointReward &reward, MessageBuilder *builder, bool isMod,
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bool isBroadcaster);
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// Message in the /live chat for channel going live
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static void liveMessage(const QString &channelName,
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MessageBuilder *builder);
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// Messages in normal chat for channel stuff
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static void liveSystemMessage(const QString &channelName,
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MessageBuilder *builder);
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static void offlineSystemMessage(const QString &channelName,
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MessageBuilder *builder);
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static void hostingSystemMessage(const QString &channelName,
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MessageBuilder *builder, bool hostOn);
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static void deletionMessage(const MessagePtr originalMessage,
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MessageBuilder *builder);
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static void deletionMessage(const DeleteAction &action,
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MessageBuilder *builder);
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static void listOfUsersSystemMessage(QString prefix, QStringList users,
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Channel *channel,
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MessageBuilder *builder);
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// Shares some common logic from SharedMessageBuilder::parseBadgeTag
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static std::unordered_map<QString, QString> parseBadgeInfoTag(
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const QVariantMap &tags);
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private:
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void parseUsernameColor() override;
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void parseUsername() override;
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void parseMessageID();
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void parseRoomID();
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void appendUsername();
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void runIgnoreReplaces(std::vector<TwitchEmoteOccurence> &twitchEmotes);
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boost::optional<EmotePtr> getTwitchBadge(const Badge &badge);
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void appendTwitchEmote(const QString &emote,
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std::vector<TwitchEmoteOccurence> &vec,
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std::vector<int> &correctPositions);
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Outcome tryAppendEmote(const EmoteName &name) override;
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void addWords(const QStringList &words,
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const std::vector<TwitchEmoteOccurence> &twitchEmotes);
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void addTextOrEmoji(EmotePtr emote) override;
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void addTextOrEmoji(const QString &value) override;
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void appendTwitchBadges();
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void appendChatterinoBadges();
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void appendFfzBadges();
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Outcome tryParseCheermote(const QString &string);
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bool shouldAddModerationElements() const;
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QString roomID_;
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bool hasBits_ = false;
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QString bits;
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int bitsLeft;
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bool bitsStacked = false;
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bool historicalMessage_ = false;
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QString userId_;
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bool senderIsBroadcaster{};
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};
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} // namespace chatterino
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