mirror-chatterino2/src/providers/twitch/TwitchMessageBuilder.hpp
Kasia 7d0023cf73
Corrected the way we parse comma-separated "list tags" in PRIVMSGs (#3771)
tl;dr: we now split by slash only its first occurrence instead of every occurrence.
2022-05-28 09:55:48 +00:00

113 lines
3.8 KiB
C++

#pragma once
#include "common/Aliases.hpp"
#include "common/Outcome.hpp"
#include "messages/SharedMessageBuilder.hpp"
#include "providers/twitch/ChannelPointReward.hpp"
#include "providers/twitch/PubSubActions.hpp"
#include "providers/twitch/TwitchBadge.hpp"
#include <IrcMessage>
#include <QString>
#include <QVariant>
namespace chatterino {
struct Emote;
using EmotePtr = std::shared_ptr<const Emote>;
class Channel;
class TwitchChannel;
struct TwitchEmoteOccurence {
int start;
int end;
EmotePtr ptr;
EmoteName name;
};
class TwitchMessageBuilder : public SharedMessageBuilder
{
public:
TwitchMessageBuilder() = delete;
explicit TwitchMessageBuilder(Channel *_channel,
const Communi::IrcPrivateMessage *_ircMessage,
const MessageParseArgs &_args);
explicit TwitchMessageBuilder(Channel *_channel,
const Communi::IrcMessage *_ircMessage,
const MessageParseArgs &_args,
QString content, bool isAction);
TwitchChannel *twitchChannel;
[[nodiscard]] bool isIgnored() const override;
void triggerHighlights() override;
MessagePtr build() override;
static void appendChannelPointRewardMessage(
const ChannelPointReward &reward, MessageBuilder *builder, bool isMod,
bool isBroadcaster);
// Message in the /live chat for channel going live
static void liveMessage(const QString &channelName,
MessageBuilder *builder);
// Messages in normal chat for channel stuff
static void liveSystemMessage(const QString &channelName,
MessageBuilder *builder);
static void offlineSystemMessage(const QString &channelName,
MessageBuilder *builder);
static void hostingSystemMessage(const QString &channelName,
MessageBuilder *builder, bool hostOn);
static void deletionMessage(const MessagePtr originalMessage,
MessageBuilder *builder);
static void deletionMessage(const DeleteAction &action,
MessageBuilder *builder);
static void listOfUsersSystemMessage(QString prefix, QStringList users,
Channel *channel,
MessageBuilder *builder);
// Shares some common logic from SharedMessageBuilder::parseBadgeTag
static std::unordered_map<QString, QString> parseBadgeInfoTag(
const QVariantMap &tags);
private:
void parseUsernameColor() override;
void parseUsername() override;
void parseMessageID();
void parseRoomID();
void appendUsername();
void runIgnoreReplaces(std::vector<TwitchEmoteOccurence> &twitchEmotes);
boost::optional<EmotePtr> getTwitchBadge(const Badge &badge);
void appendTwitchEmote(const QString &emote,
std::vector<TwitchEmoteOccurence> &vec,
std::vector<int> &correctPositions);
Outcome tryAppendEmote(const EmoteName &name) override;
void addWords(const QStringList &words,
const std::vector<TwitchEmoteOccurence> &twitchEmotes);
void addTextOrEmoji(EmotePtr emote) override;
void addTextOrEmoji(const QString &value) override;
void appendTwitchBadges();
void appendChatterinoBadges();
void appendFfzBadges();
Outcome tryParseCheermote(const QString &string);
bool shouldAddModerationElements() const;
QString roomID_;
bool hasBits_ = false;
QString bits;
int bitsLeft;
bool bitsStacked = false;
bool historicalMessage_ = false;
QString userId_;
bool senderIsBroadcaster{};
};
} // namespace chatterino