mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
192 lines
5.6 KiB
C++
192 lines
5.6 KiB
C++
#pragma once
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#include "common/Aliases.hpp"
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#include "common/Atomic.hpp"
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#include "common/Channel.hpp"
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#include "common/ChannelChatters.hpp"
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#include "common/ChatterSet.hpp"
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#include "common/Outcome.hpp"
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#include "common/UniqueAccess.hpp"
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#include "providers/twitch/ChannelPointReward.hpp"
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#include "providers/twitch/TwitchEmotes.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "util/QStringHash.hpp"
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#include <QColor>
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#include <QElapsedTimer>
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#include <QRegularExpression>
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#include <boost/optional.hpp>
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#include <pajlada/signals/signalholder.hpp>
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#include <mutex>
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#include <unordered_map>
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namespace chatterino {
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enum class HighlightState;
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struct Emote;
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using EmotePtr = std::shared_ptr<const Emote>;
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class EmoteMap;
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class TwitchBadges;
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class FfzEmotes;
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class BttvEmotes;
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class TwitchIrcServer;
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class TwitchChannel : public Channel,
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public ChannelChatters,
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pajlada::Signals::SignalHolder
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{
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public:
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struct StreamStatus {
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bool live = false;
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bool rerun = false;
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unsigned viewerCount = 0;
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QString title;
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QString game;
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QString gameId;
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QString uptime;
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QString streamType;
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};
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struct RoomModes {
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bool submode = false;
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bool r9k = false;
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bool emoteOnly = false;
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int followerOnly = -1;
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int slowMode = 0;
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};
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void initialize();
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// Channel methods
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virtual bool isEmpty() const override;
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virtual bool canSendMessage() const override;
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virtual void sendMessage(const QString &message) override;
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virtual bool isMod() const override;
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bool isVip() const;
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bool isStaff() const;
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virtual bool isBroadcaster() const override;
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virtual bool hasHighRateLimit() const override;
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virtual bool canReconnect() const override;
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virtual void reconnect() override;
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void refreshTitle();
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void createClip();
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// Data
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const QString &subscriptionUrl();
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const QString &channelUrl();
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const QString &popoutPlayerUrl();
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int chatterCount();
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virtual bool isLive() const override;
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QString roomId() const;
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SharedAccessGuard<const RoomModes> accessRoomModes() const;
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SharedAccessGuard<const StreamStatus> accessStreamStatus() const;
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// Emotes
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boost::optional<EmotePtr> bttvEmote(const EmoteName &name) const;
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boost::optional<EmotePtr> ffzEmote(const EmoteName &name) const;
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std::shared_ptr<const EmoteMap> bttvEmotes() const;
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std::shared_ptr<const EmoteMap> ffzEmotes() const;
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virtual void refreshBTTVChannelEmotes(bool manualRefresh);
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virtual void refreshFFZChannelEmotes(bool manualRefresh);
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// Badges
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boost::optional<EmotePtr> ffzCustomModBadge() const;
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boost::optional<EmotePtr> ffzCustomVipBadge() const;
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boost::optional<EmotePtr> twitchBadge(const QString &set,
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const QString &version) const;
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// Cheers
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boost::optional<CheerEmote> cheerEmote(const QString &string);
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// Signals
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pajlada::Signals::NoArgSignal roomIdChanged;
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pajlada::Signals::NoArgSignal userStateChanged;
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pajlada::Signals::NoArgSignal liveStatusChanged;
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pajlada::Signals::NoArgSignal roomModesChanged;
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// Channel point rewards
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pajlada::Signals::SelfDisconnectingSignal<ChannelPointReward>
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channelPointRewardAdded;
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void addChannelPointReward(const ChannelPointReward &reward);
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bool isChannelPointRewardKnown(const QString &rewardId);
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boost::optional<ChannelPointReward> channelPointReward(
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const QString &rewardId) const;
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private:
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struct NameOptions {
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QString displayName;
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QString localizedName;
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} nameOptions;
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protected:
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explicit TwitchChannel(const QString &channelName);
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private:
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// Methods
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void refreshLiveStatus();
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void parseLiveStatus(bool live, const HelixStream &stream);
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void refreshPubsub();
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void refreshChatters();
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void refreshBadges();
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void refreshCheerEmotes();
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void loadRecentMessages();
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void fetchDisplayName();
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void setLive(bool newLiveStatus);
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void setMod(bool value);
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void setVIP(bool value);
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void setStaff(bool value);
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void setRoomId(const QString &id);
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void setRoomModes(const RoomModes &roomModes_);
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void setDisplayName(const QString &name);
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void setLocalizedName(const QString &name);
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const QString &getDisplayName() const override;
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const QString &getLocalizedName() const override;
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// Data
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const QString subscriptionUrl_;
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const QString channelUrl_;
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const QString popoutPlayerUrl_;
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int chatterCount_;
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UniqueAccess<StreamStatus> streamStatus_;
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UniqueAccess<RoomModes> roomModes_;
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protected:
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Atomic<std::shared_ptr<const EmoteMap>> bttvEmotes_;
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Atomic<std::shared_ptr<const EmoteMap>> ffzEmotes_;
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Atomic<boost::optional<EmotePtr>> ffzCustomModBadge_;
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Atomic<boost::optional<EmotePtr>> ffzCustomVipBadge_;
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private:
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// Badges
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UniqueAccess<std::map<QString, std::map<QString, EmotePtr>>>
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badgeSets_; // "subscribers": { "0": ... "3": ... "6": ...
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UniqueAccess<std::vector<CheerEmoteSet>> cheerEmoteSets_;
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UniqueAccess<std::map<QString, ChannelPointReward>> channelPointRewards_;
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bool mod_ = false;
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bool vip_ = false;
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bool staff_ = false;
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UniqueAccess<QString> roomID_;
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// --
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QString lastSentMessage_;
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QObject lifetimeGuard_;
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QTimer liveStatusTimer_;
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QTimer chattersListTimer_;
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QElapsedTimer titleRefreshedTimer_;
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QElapsedTimer clipCreationTimer_;
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bool isClipCreationInProgress{false};
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friend class TwitchIrcServer;
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friend class TwitchMessageBuilder;
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friend class IrcMessageHandler;
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};
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} // namespace chatterino
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