mirror of
https://github.com/Chatterino/chatterino2.git
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20c974fdab
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
76 lines
2.8 KiB
C++
76 lines
2.8 KiB
C++
#pragma once
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#include <IrcMessage>
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#include "common/Channel.hpp"
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#include "messages/Message.hpp"
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#include "providers/twitch/TwitchChannel.hpp"
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#include "providers/twitch/TwitchMessageBuilder.hpp"
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#include <vector>
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namespace chatterino {
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class TwitchIrcServer;
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class Channel;
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class IrcMessageHandler
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{
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IrcMessageHandler() = default;
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public:
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static IrcMessageHandler &instance();
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// parseMessage parses a single IRC message into 0+ Chatterino messages
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std::vector<MessagePtr> parseMessage(Channel *channel,
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Communi::IrcMessage *message);
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std::vector<MessagePtr> parseMessageWithReply(
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Channel *channel, Communi::IrcMessage *message,
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const std::vector<MessagePtr> &otherLoaded);
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// parsePrivMessage arses a single IRC PRIVMSG into 0-1 Chatterino messages
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std::vector<MessagePtr> parsePrivMessage(
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Channel *channel, Communi::IrcPrivateMessage *message);
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void handlePrivMessage(Communi::IrcPrivateMessage *message,
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TwitchIrcServer &server);
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void handleRoomStateMessage(Communi::IrcMessage *message);
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void handleClearChatMessage(Communi::IrcMessage *message);
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void handleClearMessageMessage(Communi::IrcMessage *message);
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void handleUserStateMessage(Communi::IrcMessage *message);
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void handleGlobalUserStateMessage(Communi::IrcMessage *message);
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void handleWhisperMessage(Communi::IrcMessage *message);
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// parseUserNoticeMessage parses a single IRC USERNOTICE message into 0+
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// Chatterino messages
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std::vector<MessagePtr> parseUserNoticeMessage(
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Channel *channel, Communi::IrcMessage *message);
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void handleUserNoticeMessage(Communi::IrcMessage *message,
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TwitchIrcServer &server);
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void handleModeMessage(Communi::IrcMessage *message);
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// parseNoticeMessage parses a single IRC NOTICE message into 0+ chatterino
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// messages
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std::vector<MessagePtr> parseNoticeMessage(
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Communi::IrcNoticeMessage *message);
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void handleNoticeMessage(Communi::IrcNoticeMessage *message);
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void handleJoinMessage(Communi::IrcMessage *message);
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void handlePartMessage(Communi::IrcMessage *message);
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static float similarity(MessagePtr msg,
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const LimitedQueueSnapshot<MessagePtr> &messages);
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static void setSimilarityFlags(MessagePtr message, ChannelPtr channel);
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private:
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void addMessage(Communi::IrcMessage *message, const QString &target,
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const QString &content, TwitchIrcServer &server,
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bool isResub, bool isAction);
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void populateReply(TwitchChannel *channel, Communi::IrcMessage *message,
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const std::vector<MessagePtr> &otherLoaded,
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TwitchMessageBuilder &builder);
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};
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} // namespace chatterino
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