mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
20c974fdab
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
194 lines
5.9 KiB
C++
194 lines
5.9 KiB
C++
#include "ReplyThreadPopup.hpp"
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#include "Application.hpp"
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#include "common/Channel.hpp"
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#include "common/QLogging.hpp"
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#include "controllers/hotkeys/HotkeyController.hpp"
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#include "messages/MessageThread.hpp"
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#include "util/LayoutCreator.hpp"
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#include "widgets/Scrollbar.hpp"
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#include "widgets/helper/ChannelView.hpp"
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#include "widgets/helper/ResizingTextEdit.hpp"
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#include "widgets/splits/Split.hpp"
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#include "widgets/splits/SplitInput.hpp"
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const QString TEXT_TITLE("Reply Thread - @%1 in #%2");
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namespace chatterino {
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ReplyThreadPopup::ReplyThreadPopup(bool closeAutomatically, QWidget *parent,
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Split *split)
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: DraggablePopup(closeAutomatically, parent)
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, split_(split)
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{
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this->setWindowTitle(QStringLiteral("Reply Thread"));
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this->setStayInScreenRect(true);
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HotkeyController::HotkeyMap actions{
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{"delete",
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[this](std::vector<QString>) -> QString {
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this->deleteLater();
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return "";
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}},
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{"scrollPage",
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[this](std::vector<QString> arguments) -> QString {
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if (arguments.empty())
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{
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qCWarning(chatterinoHotkeys)
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<< "scrollPage hotkey called without arguments!";
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return "scrollPage hotkey called without arguments!";
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}
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auto direction = arguments.at(0);
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auto &scrollbar = this->ui_.threadView->getScrollBar();
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if (direction == "up")
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{
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scrollbar.offset(-scrollbar.getLargeChange());
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}
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else if (direction == "down")
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{
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scrollbar.offset(scrollbar.getLargeChange());
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}
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else
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{
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qCWarning(chatterinoHotkeys) << "Unknown scroll direction";
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}
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return "";
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}},
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// these actions make no sense in the context of a reply thread, so they aren't implemented
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{"execModeratorAction", nullptr},
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{"reject", nullptr},
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{"accept", nullptr},
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{"openTab", nullptr},
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{"search", nullptr},
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};
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this->shortcuts_ = getApp()->hotkeys->shortcutsForCategory(
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HotkeyCategory::PopupWindow, actions, this);
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auto layout = LayoutCreator<QWidget>(this->getLayoutContainer())
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.setLayoutType<QVBoxLayout>();
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// initialize UI
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this->ui_.threadView =
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new ChannelView(this, this->split_, ChannelView::Context::ReplyThread);
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this->ui_.threadView->setMinimumSize(400, 100);
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this->ui_.threadView->setSizePolicy(QSizePolicy::Expanding,
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QSizePolicy::Expanding);
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this->ui_.threadView->mouseDown.connect([this](QMouseEvent *) {
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this->giveFocus(Qt::MouseFocusReason);
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});
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// Create SplitInput with inline replying disabled
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this->ui_.replyInput = new SplitInput(this, this->split_, false);
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this->bSignals_.emplace_back(
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getApp()->accounts->twitch.currentUserChanged.connect([this] {
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this->updateInputUI();
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}));
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layout->setSpacing(0);
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// provide draggable margin if frameless
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layout->setMargin(closeAutomatically ? 15 : 1);
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layout->addWidget(this->ui_.threadView, 1);
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layout->addWidget(this->ui_.replyInput);
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}
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void ReplyThreadPopup::setThread(std::shared_ptr<MessageThread> thread)
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{
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this->thread_ = std::move(thread);
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this->ui_.replyInput->setReply(this->thread_);
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this->addMessagesFromThread();
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this->updateInputUI();
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}
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void ReplyThreadPopup::addMessagesFromThread()
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{
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this->ui_.threadView->clearMessages();
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if (!this->thread_)
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{
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return;
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}
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const auto &sourceChannel = this->split_->getChannel();
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this->setWindowTitle(TEXT_TITLE.arg(this->thread_->root()->loginName,
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sourceChannel->getName()));
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ChannelPtr virtualChannel;
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if (sourceChannel->isTwitchChannel())
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{
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virtualChannel =
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std::make_shared<TwitchChannel>(sourceChannel->getName());
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}
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else
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{
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virtualChannel = std::make_shared<Channel>(sourceChannel->getName(),
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Channel::Type::None);
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}
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this->ui_.threadView->setChannel(virtualChannel);
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this->ui_.threadView->setSourceChannel(sourceChannel);
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virtualChannel->addMessage(this->thread_->root());
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for (const auto &msgRef : this->thread_->replies())
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{
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if (auto msg = msgRef.lock())
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{
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virtualChannel->addMessage(msg);
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}
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}
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this->messageConnection_ =
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std::make_unique<pajlada::Signals::ScopedConnection>(
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sourceChannel->messageAppended.connect(
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[this, virtualChannel](MessagePtr &message, auto) {
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if (message->replyThread == this->thread_)
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{
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// same reply thread, add message
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virtualChannel->addMessage(message);
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}
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}));
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}
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void ReplyThreadPopup::updateInputUI()
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{
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auto channel = this->split_->getChannel();
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// Bail out if not a twitch channel.
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// Special twitch channels will hide their reply input box.
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if (!channel || !channel->isTwitchChannel())
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{
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return;
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}
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this->ui_.replyInput->setVisible(channel->isWritable());
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auto user = getApp()->accounts->twitch.getCurrent();
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QString placeholderText;
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if (user->isAnon())
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{
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placeholderText = QStringLiteral("Log in to send messages...");
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}
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else
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{
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placeholderText =
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QStringLiteral("Reply as %1...")
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.arg(getApp()->accounts->twitch.getCurrent()->getUserName());
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}
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this->ui_.replyInput->setPlaceholderText(placeholderText);
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}
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void ReplyThreadPopup::giveFocus(Qt::FocusReason reason)
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{
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this->ui_.replyInput->giveFocus(reason);
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}
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void ReplyThreadPopup::focusInEvent(QFocusEvent *event)
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{
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this->giveFocus(event->reason());
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}
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} // namespace chatterino
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