mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
249 lines
6.2 KiB
C++
249 lines
6.2 KiB
C++
#pragma once
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#include "common/FlagsEnum.hpp"
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#include "messages/Link.hpp"
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#include "messages/MessageColor.hpp"
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#include "singletons/Fonts.hpp"
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#include <QRect>
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#include <QString>
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#include <QTime>
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#include <boost/noncopyable.hpp>
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#include <cstdint>
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#include <memory>
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#include <pajlada/signals/signalholder.hpp>
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#include <vector>
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namespace chatterino {
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class Channel;
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struct MessageLayoutContainer;
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class Image;
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using ImagePtr = std::shared_ptr<Image>;
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struct Emote;
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using EmotePtr = std::shared_ptr<const Emote>;
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enum class MessageElementFlag {
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None = 0,
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Misc = (1 << 0),
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Text = (1 << 1),
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Username = (1 << 2),
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Timestamp = (1 << 3),
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TwitchEmoteImage = (1 << 4),
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TwitchEmoteText = (1 << 5),
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TwitchEmote = TwitchEmoteImage | TwitchEmoteText,
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BttvEmoteImage = (1 << 6),
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BttvEmoteText = (1 << 7),
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BttvEmote = BttvEmoteImage | BttvEmoteText,
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FfzEmoteImage = (1 << 10),
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FfzEmoteText = (1 << 11),
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FfzEmote = FfzEmoteImage | FfzEmoteText,
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EmoteImages = TwitchEmoteImage | BttvEmoteImage | FfzEmoteImage,
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BitsStatic = (1 << 12),
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BitsAnimated = (1 << 13),
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// Slot 1: Twitch
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// - Staff badge
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// - Admin badge
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// - Global Moderator badge
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BadgeGlobalAuthority = (1 << 14),
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// Slot 2: Twitch
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// - Moderator badge
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// - Broadcaster badge
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BadgeChannelAuthority = (1 << 15),
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// Slot 3: Twitch
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// - Subscription badges
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BadgeSubscription = (1 << 16),
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// Slot 4: Twitch
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// - Turbo badge
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// - Prime badge
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// - Bit badges
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// - Game badges
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BadgeVanity = (1 << 17),
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// Slot 5: Chatterino
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// - Chatterino developer badge
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// - Chatterino donator badge
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// - Chatterino top donator badge
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BadgeChatterino = (1 << 18),
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// Rest of slots: ffz custom badge? bttv custom badge? mywaifu (puke)
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// custom badge?
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Badges = BadgeGlobalAuthority | BadgeChannelAuthority | BadgeSubscription |
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BadgeVanity | BadgeChatterino,
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ChannelName = (1 << 19),
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BitsAmount = (1 << 20),
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ModeratorTools = (1 << 21),
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EmojiImage = (1 << 23),
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EmojiText = (1 << 24),
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EmojiAll = EmojiImage | EmojiText,
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AlwaysShow = (1 << 25),
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// used in the ChannelView class to make the collapse buttons visible if
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// needed
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Collapsed = (1 << 26),
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// used for dynamic bold usernames
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BoldUsername = (1 << 27),
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NonBoldUsername = (1 << 28),
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// for links
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LowercaseLink = (1 << 29),
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OriginalLink = (1 << 30),
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Default = Timestamp | Badges | Username | BitsStatic | FfzEmoteImage |
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BttvEmoteImage | TwitchEmoteImage | BitsAmount | Text |
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AlwaysShow,
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};
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using MessageElementFlags = FlagsEnum<MessageElementFlag>;
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class MessageElement : boost::noncopyable
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{
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public:
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enum UpdateFlags : char {
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Update_Text = 1,
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Update_Emotes = 2,
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Update_Images = 4,
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Update_All = Update_Text | Update_Emotes | Update_Images
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};
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virtual ~MessageElement();
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MessageElement *setLink(const Link &link);
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MessageElement *setText(const QString &text);
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MessageElement *setTooltip(const QString &tooltip);
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MessageElement *setTrailingSpace(bool value);
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const QString &getTooltip() const;
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const Link &getLink() const;
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bool hasTrailingSpace() const;
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MessageElementFlags getFlags() const;
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MessageElement *updateLink();
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virtual void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) = 0;
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pajlada::Signals::NoArgSignal linkChanged;
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protected:
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MessageElement(MessageElementFlags flags);
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bool trailingSpace = true;
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private:
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QString text_;
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Link link_;
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QString tooltip_;
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MessageElementFlags flags_;
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};
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// used when layout element doesn't have a creator
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class EmptyElement : public MessageElement
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{
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public:
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EmptyElement();
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) override;
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static EmptyElement &instance();
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private:
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ImagePtr image_;
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};
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// contains a simple image
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class ImageElement : public MessageElement
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{
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public:
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ImageElement(ImagePtr image, MessageElementFlags flags);
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) override;
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private:
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ImagePtr image_;
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};
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// contains a text, it will split it into words
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class TextElement : public MessageElement
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{
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public:
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TextElement(const QString &text, MessageElementFlags flags,
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const MessageColor &color = MessageColor::Text,
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FontStyle style = FontStyle::ChatMedium);
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~TextElement() override = default;
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) override;
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private:
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MessageColor color_;
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FontStyle style_;
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struct Word {
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QString text;
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int width = -1;
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};
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std::vector<Word> words_;
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};
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// contains emote data and will pick the emote based on :
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// a) are images for the emote type enabled
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// b) which size it wants
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class EmoteElement : public MessageElement
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{
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public:
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EmoteElement(const EmotePtr &data, MessageElementFlags flags_);
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags_) override;
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EmotePtr getEmote() const;
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private:
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std::unique_ptr<TextElement> textElement_;
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EmotePtr emote_;
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};
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// contains a text, formated depending on the preferences
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class TimestampElement : public MessageElement
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{
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public:
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TimestampElement(QTime time_ = QTime::currentTime());
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~TimestampElement() override = default;
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) override;
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TextElement *formatTime(const QTime &time);
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private:
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QTime time_;
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std::unique_ptr<TextElement> element_;
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QString format_;
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};
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// adds all the custom moderation buttons, adds a variable amount of items
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// depending on settings fourtf: implement
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class TwitchModerationElement : public MessageElement
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{
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public:
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TwitchModerationElement();
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags) override;
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};
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} // namespace chatterino
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