mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
002129009d
* Initial work fk I'm so tired... * Updated Twitch API documentation * Futher changes * Removed debug output * Added changelog entry * Advice: don't code at 4am removed all silly debug stuff * Add missing lambda capture
555 lines
17 KiB
C++
555 lines
17 KiB
C++
#include "providers/twitch/TwitchAccount.hpp"
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#include <QThread>
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#include "Application.hpp"
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#include "common/Channel.hpp"
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#include "common/Env.hpp"
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#include "common/NetworkRequest.hpp"
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#include "common/Outcome.hpp"
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#include "common/QLogging.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "messages/Message.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/IvrApi.hpp"
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#include "providers/irc/IrcMessageBuilder.hpp"
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#include "providers/twitch/TwitchCommon.hpp"
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#include "providers/twitch/TwitchUser.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "providers/twitch/api/Kraken.hpp"
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#include "singletons/Emotes.hpp"
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#include "util/RapidjsonHelpers.hpp"
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namespace chatterino {
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TwitchAccount::TwitchAccount(const QString &username, const QString &oauthToken,
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const QString &oauthClient, const QString &userID)
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: Account(ProviderId::Twitch)
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, oauthClient_(oauthClient)
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, oauthToken_(oauthToken)
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, userName_(username)
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, userId_(userID)
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, isAnon_(username == ANONYMOUS_USERNAME)
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{
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}
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QString TwitchAccount::toString() const
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{
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return this->getUserName();
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}
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const QString &TwitchAccount::getUserName() const
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{
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return this->userName_;
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}
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const QString &TwitchAccount::getOAuthClient() const
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{
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return this->oauthClient_;
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}
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const QString &TwitchAccount::getOAuthToken() const
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{
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return this->oauthToken_;
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}
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const QString &TwitchAccount::getUserId() const
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{
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return this->userId_;
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}
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QColor TwitchAccount::color()
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{
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return this->color_.get();
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}
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void TwitchAccount::setColor(QColor color)
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{
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this->color_.set(std::move(color));
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}
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bool TwitchAccount::setOAuthClient(const QString &newClientID)
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{
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if (this->oauthClient_.compare(newClientID) == 0)
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{
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return false;
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}
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this->oauthClient_ = newClientID;
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return true;
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}
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bool TwitchAccount::setOAuthToken(const QString &newOAuthToken)
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{
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if (this->oauthToken_.compare(newOAuthToken) == 0)
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{
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return false;
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}
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this->oauthToken_ = newOAuthToken;
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return true;
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}
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bool TwitchAccount::isAnon() const
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{
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return this->isAnon_;
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}
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void TwitchAccount::loadBlocks()
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{
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getHelix()->loadBlocks(
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getApp()->accounts->twitch.getCurrent()->userId_,
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[this](std::vector<HelixBlock> blocks) {
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auto ignores = this->ignores_.access();
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auto userIds = this->ignoresUserIds_.access();
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ignores->clear();
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userIds->clear();
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for (const HelixBlock &block : blocks)
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{
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TwitchUser blockedUser;
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blockedUser.fromHelixBlock(block);
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ignores->insert(blockedUser);
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userIds->insert(blockedUser.id);
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}
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},
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[] {
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qDebug() << "Fetching blocks failed!";
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});
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}
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void TwitchAccount::blockUser(QString userId, std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->blockUser(
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userId,
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[this, userId, onSuccess] {
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TwitchUser blockedUser;
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blockedUser.id = userId;
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{
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auto ignores = this->ignores_.access();
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auto userIds = this->ignoresUserIds_.access();
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ignores->insert(blockedUser);
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userIds->insert(blockedUser.id);
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}
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onSuccess();
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},
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std::move(onFailure));
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}
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void TwitchAccount::unblockUser(QString userId, std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->unblockUser(
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userId,
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[this, userId, onSuccess] {
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TwitchUser ignoredUser;
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ignoredUser.id = userId;
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{
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auto ignores = this->ignores_.access();
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auto userIds = this->ignoresUserIds_.access();
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ignores->erase(ignoredUser);
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userIds->erase(ignoredUser.id);
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}
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onSuccess();
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},
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std::move(onFailure));
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}
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void TwitchAccount::checkFollow(const QString targetUserID,
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std::function<void(FollowResult)> onFinished)
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{
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const auto onResponse = [onFinished](bool following, const auto &record) {
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if (!following)
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{
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onFinished(FollowResult_NotFollowing);
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return;
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}
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onFinished(FollowResult_Following);
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};
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getHelix()->getUserFollow(this->getUserId(), targetUserID, onResponse,
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[] {});
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}
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SharedAccessGuard<const std::set<TwitchUser>> TwitchAccount::accessBlocks()
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const
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{
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return this->ignores_.accessConst();
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}
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SharedAccessGuard<const std::set<QString>> TwitchAccount::accessBlockedUserIds()
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const
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{
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return this->ignoresUserIds_.accessConst();
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}
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void TwitchAccount::loadEmotes()
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{
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qCDebug(chatterinoTwitch)
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<< "Loading Twitch emotes for user" << this->getUserName();
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if (this->getOAuthClient().isEmpty() || this->getOAuthToken().isEmpty())
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{
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qCDebug(chatterinoTwitch) << "Missing Client ID and/or OAuth token";
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return;
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}
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// Getting subscription emotes from kraken
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getKraken()->getUserEmotes(
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this,
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[this](KrakenEmoteSets data) {
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// no emotes available
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if (data.emoteSets.isEmpty())
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{
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qCWarning(chatterinoTwitch)
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<< "\"emoticon_sets\" either empty or not present in "
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"Kraken::getUserEmotes response";
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return;
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}
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{
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// Clearing emote data
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auto emoteData = this->emotes_.access();
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emoteData->emoteSets.clear();
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emoteData->allEmoteNames.clear();
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for (auto emoteSetIt = data.emoteSets.begin();
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emoteSetIt != data.emoteSets.end(); ++emoteSetIt)
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{
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auto emoteSet = std::make_shared<EmoteSet>();
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emoteSet->key = emoteSetIt.key();
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this->loadEmoteSetData(emoteSet);
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for (const auto emoteArrObj : emoteSetIt.value().toArray())
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{
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if (!emoteArrObj.isObject())
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{
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qCWarning(chatterinoTwitch)
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<< QString(
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"Emote value from set %1 was invalid")
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.arg(emoteSet->key);
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continue;
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}
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KrakenEmote krakenEmote(emoteArrObj.toObject());
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auto id = EmoteId{krakenEmote.id};
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auto code = EmoteName{krakenEmote.code};
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auto cleanCode =
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EmoteName{TwitchEmotes::cleanUpEmoteCode(code)};
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emoteSet->emotes.emplace_back(
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TwitchEmote{id, cleanCode});
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emoteData->allEmoteNames.push_back(cleanCode);
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auto emote =
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getApp()->emotes->twitch.getOrCreateEmote(id, code);
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emoteData->emotes.emplace(code, emote);
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}
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std::sort(emoteSet->emotes.begin(), emoteSet->emotes.end(),
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[](const TwitchEmote &l, const TwitchEmote &r) {
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return l.name.string < r.name.string;
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});
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emoteData->emoteSets.emplace_back(emoteSet);
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}
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}
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// Getting userstate emotes from Ivr
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this->loadUserstateEmotes();
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},
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[] {
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// kraken request failed
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});
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}
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bool TwitchAccount::setUserstateEmoteSets(QStringList newEmoteSets)
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{
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newEmoteSets.sort();
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if (this->userstateEmoteSets_ == newEmoteSets)
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{
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// Nothing has changed
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return false;
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}
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this->userstateEmoteSets_ = newEmoteSets;
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return true;
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}
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void TwitchAccount::loadUserstateEmotes()
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{
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if (this->userstateEmoteSets_.isEmpty())
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{
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return;
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}
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QStringList newEmoteSetKeys, krakenEmoteSetKeys;
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auto emoteData = this->emotes_.access();
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auto userEmoteSets = emoteData->emoteSets;
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// get list of already fetched emote sets
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for (const auto &userEmoteSet : userEmoteSets)
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{
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krakenEmoteSetKeys.push_back(userEmoteSet->key);
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}
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// filter out emote sets from userstate message, which are not in fetched emote set list
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for (const auto &emoteSetKey : this->userstateEmoteSets_)
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{
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if (!krakenEmoteSetKeys.contains(emoteSetKey))
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{
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newEmoteSetKeys.push_back(emoteSetKey);
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}
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}
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// return if there are no new emote sets
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if (newEmoteSetKeys.isEmpty())
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{
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return;
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}
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qCDebug(chatterinoTwitch) << QString("Loading %1 emotesets from IVR: %2")
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.arg(newEmoteSetKeys.size())
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.arg(newEmoteSetKeys.join(", "));
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// splitting newEmoteSetKeys to batches of 100, because Ivr API endpoint accepts a maximum of 100 emotesets at once
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constexpr int batchSize = 100;
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std::vector<QStringList> batches;
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int batchCount = (newEmoteSetKeys.size() / batchSize) + 1;
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batches.reserve(batchCount);
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for (int i = 0; i < batchCount; i++)
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{
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QStringList batch;
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int last = std::min(batchSize, newEmoteSetKeys.size() - batchSize * i);
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for (int j = batchSize * i; j < last; j++)
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{
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batch.push_back(newEmoteSetKeys.at(j));
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}
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batches.emplace_back(batch);
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}
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// requesting emotes
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for (const auto &batch : batches)
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{
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getIvr()->getBulkEmoteSets(
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batch.join(","),
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[this](QJsonArray emoteSetArray) {
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auto emoteData = this->emotes_.access();
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for (auto emoteSet : emoteSetArray)
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{
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auto newUserEmoteSet = std::make_shared<EmoteSet>();
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IvrEmoteSet ivrEmoteSet(emoteSet.toObject());
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newUserEmoteSet->key = ivrEmoteSet.setId;
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auto name = ivrEmoteSet.login;
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name.detach();
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name[0] = name[0].toUpper();
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newUserEmoteSet->text = name;
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newUserEmoteSet->channelName = ivrEmoteSet.login;
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for (const auto &emote : ivrEmoteSet.emotes)
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{
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IvrEmote ivrEmote(emote.toObject());
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auto id = EmoteId{ivrEmote.id};
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auto code = EmoteName{ivrEmote.code};
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auto cleanCode =
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EmoteName{TwitchEmotes::cleanUpEmoteCode(code)};
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newUserEmoteSet->emotes.push_back(
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TwitchEmote{id, cleanCode});
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emoteData->allEmoteNames.push_back(cleanCode);
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auto twitchEmote =
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getApp()->emotes->twitch.getOrCreateEmote(id, code);
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emoteData->emotes.emplace(code, twitchEmote);
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}
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std::sort(newUserEmoteSet->emotes.begin(),
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newUserEmoteSet->emotes.end(),
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[](const TwitchEmote &l, const TwitchEmote &r) {
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return l.name.string < r.name.string;
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});
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emoteData->emoteSets.emplace_back(newUserEmoteSet);
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}
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},
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[] {
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// fetching emotes failed, ivr API might be down
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});
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};
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}
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SharedAccessGuard<const TwitchAccount::TwitchAccountEmoteData>
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TwitchAccount::accessEmotes() const
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{
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return this->emotes_.accessConst();
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}
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// AutoModActions
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void TwitchAccount::autoModAllow(const QString msgID, ChannelPtr channel)
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "ALLOW",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to allow AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occured.";
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}
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break;
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}
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channel->addMessage(makeSystemMessage(errorMessage));
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});
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}
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void TwitchAccount::autoModDeny(const QString msgID, ChannelPtr channel)
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "DENY",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to deny AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occured.";
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}
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break;
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}
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channel->addMessage(makeSystemMessage(errorMessage));
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});
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}
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void TwitchAccount::loadEmoteSetData(std::shared_ptr<EmoteSet> emoteSet)
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{
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if (!emoteSet)
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{
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qCWarning(chatterinoTwitch) << "null emote set sent";
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return;
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}
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auto staticSetIt = this->staticEmoteSets.find(emoteSet->key);
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if (staticSetIt != this->staticEmoteSets.end())
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{
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const auto &staticSet = staticSetIt->second;
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emoteSet->channelName = staticSet.channelName;
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emoteSet->text = staticSet.text;
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return;
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}
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getHelix()->getEmoteSetData(
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emoteSet->key,
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[emoteSet](HelixEmoteSetData emoteSetData) {
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if (emoteSetData.ownerId.isEmpty() ||
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emoteSetData.setId != emoteSet->key)
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{
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qCWarning(chatterinoTwitch)
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<< QString("Failed to fetch emoteSetData for %1, assuming "
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"Twitch is the owner")
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.arg(emoteSet->key);
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// most (if not all) emotes that fail to load are time limited event emotes owned by Twitch
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emoteSet->channelName = "twitch";
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emoteSet->text = "Twitch";
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return;
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}
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// emote set 0 = global emotes
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if (emoteSetData.ownerId == "0")
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{
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// emoteSet->channelName = QString();
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emoteSet->text = "Twitch Global";
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return;
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}
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getHelix()->getUserById(
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emoteSetData.ownerId,
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[emoteSet](HelixUser user) {
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emoteSet->channelName = user.login;
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emoteSet->text = user.displayName;
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},
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[emoteSetData] {
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qCWarning(chatterinoTwitch)
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<< "Failed to query user by id:" << emoteSetData.ownerId
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<< emoteSetData.setId;
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});
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},
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[emoteSet] {
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// fetching emoteset data failed
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return;
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});
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}
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} // namespace chatterino
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