#include "BadgePickerDialog.hpp" #include #include "singletons/Resources.hpp" #include "providers/twitch/TwitchBadges.hpp" #include #include namespace chatterino { BadgePickerDialog::BadgePickerDialog(QList badges, QWidget *parent) : QDialog(parent) { this->dropdown_ = new QComboBox; auto vbox = new QVBoxLayout(this); auto buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); vbox->addWidget(this->dropdown_); vbox->addWidget(buttonBox); QObject::connect(buttonBox, &QDialogButtonBox::accepted, [this] { this->accept(); this->close(); }); QObject::connect(buttonBox, &QDialogButtonBox::rejected, [this] { this->reject(); this->close(); }); this->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); this->setWindowFlags( (this->windowFlags() & ~(Qt::WindowContextHelpButtonHint)) | Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint); // Add items. for (const auto &item : badges) { this->dropdown_->addItem(item.displayName(), item.badgeName()); } const auto updateBadge = [=](int index) { BadgeOpt badge; if (index >= 0 && index < badges.size()) { badge = badges[index]; } this->currentBadge_ = badge; }; QObject::connect(this->dropdown_, QOverload::of(&QComboBox::currentIndexChanged), updateBadge); updateBadge(0); // Set icons. TwitchBadges::instance()->getBadgeIcons( badges, [&dropdown = this->dropdown_](QString identifier, const QIconPtr icon) { if (!dropdown) return; int index = dropdown->findData(identifier); if (index != -1) { dropdown->setItemIcon(index, *icon); } }); } } // namespace chatterino