#include "providers/twitch/TwitchChannel.hpp" #include "Application.hpp" #include "common/Common.hpp" #include "common/NetworkRequest.hpp" #include "controllers/accounts/AccountController.hpp" #include "debug/Log.hpp" #include "messages/Message.hpp" #include "providers/bttv/BttvEmotes.hpp" #include "providers/bttv/LoadBttvChannelEmote.hpp" #include "providers/twitch/PubsubClient.hpp" #include "providers/twitch/TwitchCommon.hpp" #include "providers/twitch/TwitchMessageBuilder.hpp" #include "providers/twitch/TwitchParseCheerEmotes.hpp" #include "singletons/Emotes.hpp" #include "singletons/Settings.hpp" #include "util/PostToThread.hpp" #include #include #include #include #include #include namespace chatterino { namespace { auto parseRecentMessages(const QJsonObject &jsonRoot, TwitchChannel &channel) { QJsonArray jsonMessages = jsonRoot.value("messages").toArray(); std::vector messages; if (jsonMessages.empty()) return messages; for (const auto jsonMessage : jsonMessages) { auto content = jsonMessage.toString().toUtf8(); // passing nullptr as the channel makes the message invalid but we don't // check for that anyways auto message = Communi::IrcMessage::fromData(content, nullptr); auto privMsg = dynamic_cast(message); assert(privMsg); MessageParseArgs args; TwitchMessageBuilder builder(&channel, privMsg, args); if (!builder.isIgnored()) { messages.push_back(builder.build()); } } return messages; } std::pair parseChatters(const QJsonObject &jsonRoot) { static QStringList categories = {"moderators", "staff", "admins", "global_mods", "viewers"}; auto usernames = UsernameSet(); // parse json QJsonObject jsonCategories = jsonRoot.value("chatters").toObject(); for (const auto &category : categories) { for (auto jsonCategory : jsonCategories.value(category).toArray()) { usernames.insert(jsonCategory.toString()); } } return {Success, std::move(usernames)}; } } // namespace TwitchChannel::TwitchChannel(const QString &name, BttvEmotes &bttv, FfzEmotes &ffz) : Channel(name, Channel::Type::Twitch) , subscriptionUrl_("https://www.twitch.tv/subs/" + name) , channelUrl_("https://twitch.tv/" + name) , popoutPlayerUrl_("https://player.twitch.tv/?channel=" + name) , globalBttv_(bttv) , globalFfz_(ffz) , bttvEmotes_(std::make_shared()) , ffzEmotes_(std::make_shared()) , mod_(false) { log("[TwitchChannel:{}] Opened", name); this->managedConnect(getApp()->accounts->twitch.currentUserChanged, [=] { this->setMod(false); }); // pubsub this->managedConnect(getApp()->accounts->twitch.currentUserChanged, [=] { this->refreshPubsub(); }); this->refreshPubsub(); this->userStateChanged.connect([this] { this->refreshPubsub(); }); // room id loaded -> refresh live status this->roomIdChanged.connect([this]() { this->refreshPubsub(); this->refreshLiveStatus(); this->refreshBadges(); this->refreshCheerEmotes(); }); // timers QObject::connect(&this->chattersListTimer_, &QTimer::timeout, [=] { this->refreshChatters(); }); this->chattersListTimer_.start(5 * 60 * 1000); QObject::connect(&this->liveStatusTimer_, &QTimer::timeout, [=] { this->refreshLiveStatus(); }); this->liveStatusTimer_.start(60 * 1000); // -- this->messageSuffix_.append(' '); this->messageSuffix_.append(QChar(0x206D)); // debugging #if 0 for (int i = 0; i < 1000; i++) { this->addMessage(makeSystemMessage("asef")); } #endif } void TwitchChannel::initialize() { this->refreshChatters(); this->refreshChannelEmotes(); } bool TwitchChannel::isEmpty() const { return this->getName().isEmpty(); } bool TwitchChannel::canSendMessage() const { return !this->isEmpty(); } void TwitchChannel::refreshChannelEmotes() { BttvEmotes::loadChannel( this->getName(), [this, weak = weakOf(this)](auto &&emoteMap) { if (auto shared = weak.lock()) this->bttvEmotes_.set( std::make_shared(std::move(emoteMap))); }); FfzEmotes::loadChannel( this->getName(), [this, weak = weakOf(this)](auto &&emoteMap) { if (auto shared = weak.lock()) this->ffzEmotes_.set( std::make_shared(std::move(emoteMap))); }); } void TwitchChannel::sendMessage(const QString &message) { auto app = getApp(); if (!app->accounts->twitch.isLoggedIn()) { // XXX: It would be nice if we could add a link here somehow that opened // the "account manager" dialog this->addMessage( makeSystemMessage("You need to log in to send messages. You can " "link your Twitch account in the settings.")); return; } log("[TwitchChannel:{}] Send message: {}", this->getName(), message); // Do last message processing QString parsedMessage = app->emotes->emojis.replaceShortCodes(message); parsedMessage = parsedMessage.trimmed(); if (parsedMessage.isEmpty()) { return; } if (!this->hasModRights()) { if (getSettings()->allowDuplicateMessages) { if (parsedMessage == this->lastSentMessage_) { parsedMessage.append(this->messageSuffix_); } } } bool messageSent = false; this->sendMessageSignal.invoke(this->getName(), parsedMessage, messageSent); if (messageSent) { qDebug() << "sent"; this->lastSentMessage_ = parsedMessage; } } bool TwitchChannel::isMod() const { return this->mod_; } void TwitchChannel::setMod(bool value) { if (this->mod_ != value) { this->mod_ = value; this->userStateChanged.invoke(); } } bool TwitchChannel::isBroadcaster() const { auto app = getApp(); return this->getName() == app->accounts->twitch.getCurrent()->getUserName(); } void TwitchChannel::addRecentChatter(const MessagePtr &message) { this->chatters_.access()->insert(message->displayName); } void TwitchChannel::addJoinedUser(const QString &user) { auto app = getApp(); if (user == app->accounts->twitch.getCurrent()->getUserName() || !getSettings()->showJoins.getValue()) { return; } auto joinedUsers = this->joinedUsers_.access(); joinedUsers->append(user); if (!this->joinedUsersMergeQueued_) { this->joinedUsersMergeQueued_ = true; QTimer::singleShot(500, &this->lifetimeGuard_, [this] { auto joinedUsers = this->joinedUsers_.access(); MessageBuilder builder(systemMessage, "Users joined: " + joinedUsers->join(", ")); builder->flags.set(MessageFlag::Collapsed); joinedUsers->clear(); this->addMessage(builder.release()); this->joinedUsersMergeQueued_ = false; }); } } void TwitchChannel::addPartedUser(const QString &user) { auto app = getApp(); if (user == app->accounts->twitch.getCurrent()->getUserName() || !getSettings()->showJoins.getValue()) { return; } auto partedUsers = this->partedUsers_.access(); partedUsers->append(user); if (!this->partedUsersMergeQueued_) { this->partedUsersMergeQueued_ = true; QTimer::singleShot(500, &this->lifetimeGuard_, [this] { auto partedUsers = this->partedUsers_.access(); MessageBuilder builder(systemMessage, "Users parted: " + partedUsers->join(", ")); builder->flags.set(MessageFlag::Collapsed); this->addMessage(builder.release()); partedUsers->clear(); this->partedUsersMergeQueued_ = false; }); } } QString TwitchChannel::roomId() const { return *this->roomID_.access(); } void TwitchChannel::setRoomId(const QString &id) { (*this->roomID_.access()) = id; this->roomIdChanged.invoke(); this->loadRecentMessages(); } AccessGuard TwitchChannel::accessRoomModes() const { return this->roomModes_.accessConst(); } void TwitchChannel::setRoomModes(const RoomModes &_roomModes) { this->roomModes_ = _roomModes; this->roomModesChanged.invoke(); } bool TwitchChannel::isLive() const { return this->streamStatus_.access()->live; } AccessGuard TwitchChannel::accessStreamStatus() const { return this->streamStatus_.accessConst(); } AccessGuard TwitchChannel::accessChatters() const { return this->chatters_.accessConst(); } const BttvEmotes &TwitchChannel::globalBttv() const { return this->globalBttv_; } const FfzEmotes &TwitchChannel::globalFfz() const { return this->globalFfz_; } boost::optional TwitchChannel::bttvEmote(const EmoteName &name) const { auto emotes = this->bttvEmotes_.get(); auto it = emotes->find(name); if (it == emotes->end()) return boost::none; return it->second; } boost::optional TwitchChannel::ffzEmote(const EmoteName &name) const { auto emotes = this->ffzEmotes_.get(); auto it = emotes->find(name); if (it == emotes->end()) return boost::none; return it->second; } std::shared_ptr TwitchChannel::bttvEmotes() const { return this->bttvEmotes_.get(); } std::shared_ptr TwitchChannel::ffzEmotes() const { return this->ffzEmotes_.get(); } const QString &TwitchChannel::subscriptionUrl() { return this->subscriptionUrl_; } const QString &TwitchChannel::channelUrl() { return this->channelUrl_; } const QString &TwitchChannel::popoutPlayerUrl() { return this->popoutPlayerUrl_; } void TwitchChannel::setLive(bool newLiveStatus) { bool gotNewLiveStatus = false; { auto guard = this->streamStatus_.access(); if (guard->live != newLiveStatus) { gotNewLiveStatus = true; guard->live = newLiveStatus; } } if (gotNewLiveStatus) { this->liveStatusChanged.invoke(); } } void TwitchChannel::refreshLiveStatus() { auto roomID = this->roomId(); if (roomID.isEmpty()) { log("[TwitchChannel:{}] Refreshing live status (Missing ID)", this->getName()); this->setLive(false); return; } log("[TwitchChannel:{}] Refreshing live status", this->getName()); QString url("https://api.twitch.tv/kraken/streams/" + roomID); //<<<<<<< HEAD // auto request = makeGetStreamRequest(roomID, QThread::currentThread()); //======= auto request = NetworkRequest::twitchRequest(url); request.setCaller(QThread::currentThread()); //>>>>>>> 9bfbdefd2f0972a738230d5b95a009f73b1dd933 request.onSuccess( [this, weak = weakOf(this)](auto result) -> Outcome { ChannelPtr shared = weak.lock(); if (!shared) return Failure; return this->parseLiveStatus(result.parseRapidJson()); }); request.execute(); } Outcome TwitchChannel::parseLiveStatus(const rapidjson::Document &document) { if (!document.IsObject()) { log("[TwitchChannel:refreshLiveStatus] root is not an object"); return Failure; } if (!document.HasMember("stream")) { log("[TwitchChannel:refreshLiveStatus] Missing stream in root"); return Failure; } const auto &stream = document["stream"]; if (!stream.IsObject()) { // Stream is offline (stream is most likely null) this->setLive(false); return Failure; } if (!stream.HasMember("viewers") || !stream.HasMember("game") || !stream.HasMember("channel") || !stream.HasMember("created_at")) { log("[TwitchChannel:refreshLiveStatus] Missing members in stream"); this->setLive(false); return Failure; } const rapidjson::Value &streamChannel = stream["channel"]; if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) { log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in " "channel"); return Failure; } // Stream is live { auto status = this->streamStatus_.access(); status->live = true; status->viewerCount = stream["viewers"].GetUint(); status->game = stream["game"].GetString(); status->title = streamChannel["status"].GetString(); QDateTime since = QDateTime::fromString( stream["created_at"].GetString(), Qt::ISODate); auto diff = since.secsTo(QDateTime::currentDateTime()); status->uptime = QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m"; status->rerun = false; if (stream.HasMember("stream_type")) { status->streamType = stream["stream_type"].GetString(); } else { status->streamType = QString(); } if (stream.HasMember("broadcast_platform")) { const auto &broadcastPlatformValue = stream["broadcast_platform"]; if (broadcastPlatformValue.IsString()) { const char *broadcastPlatform = stream["broadcast_platform"].GetString(); if (strcmp(broadcastPlatform, "rerun") == 0) { status->rerun = true; } } } } // Signal all listeners that the stream status has been updated this->liveStatusChanged.invoke(); return Success; } void TwitchChannel::loadRecentMessages() { static QString genericURL = "https://tmi.twitch.tv/api/rooms/%1/recent_messages?client_id=" + getDefaultClientID(); NetworkRequest request(genericURL.arg(this->roomId())); request.makeAuthorizedV5(getDefaultClientID()); request.setCaller(QThread::currentThread()); // can't be concurrent right now due to SignalVector // request.setExecuteConcurrently(true); request.onSuccess([that = this](auto result) -> Outcome { auto messages = parseRecentMessages(result.parseJson(), *that); // postToThread([that, weak = weakOf(that), // messages = std::move(messages)]() mutable { that->addMessagesAtStart(messages); // }); return Success; }); request.execute(); } void TwitchChannel::refreshPubsub() { // listen to moderation actions if (!this->hasModRights()) return; auto roomId = this->roomId(); if (roomId.isEmpty()) return; auto account = getApp()->accounts->twitch.getCurrent(); getApp()->twitch2->pubsub->listenToChannelModerationActions(roomId, account); } void TwitchChannel::refreshChatters() { // setting? const auto streamStatus = this->accessStreamStatus(); if (getSettings()->onlyFetchChattersForSmallerStreamers) { if (streamStatus->live && streamStatus->viewerCount > getSettings()->smallStreamerLimit) { return; } } // get viewer list NetworkRequest request("https://tmi.twitch.tv/group/user/" + this->getName() + "/chatters"); request.setCaller(QThread::currentThread()); request.onSuccess( [this, weak = weakOf(this)](auto result) -> Outcome { // channel still exists? auto shared = weak.lock(); if (!shared) return Failure; auto pair = parseChatters(result.parseJson()); if (pair.first) { *this->chatters_.access() = std::move(pair.second); } return pair.first; }); request.execute(); } void TwitchChannel::refreshBadges() { auto url = Url{"https://badges.twitch.tv/v1/badges/channels/" + this->roomId() + "/display?language=en"}; NetworkRequest req(url.string); req.setCaller(QThread::currentThread()); req.onSuccess([this, weak = weakOf(this)](auto result) -> Outcome { auto shared = weak.lock(); if (!shared) return Failure; auto badgeSets = this->badgeSets_.access(); auto jsonRoot = result.parseJson(); auto _ = jsonRoot["badge_sets"].toObject(); for (auto jsonBadgeSet = _.begin(); jsonBadgeSet != _.end(); jsonBadgeSet++) { auto &versions = (*badgeSets)[jsonBadgeSet.key()]; auto _ = jsonBadgeSet->toObject()["versions"].toObject(); for (auto jsonVersion_ = _.begin(); jsonVersion_ != _.end(); jsonVersion_++) { auto jsonVersion = jsonVersion_->toObject(); auto emote = std::make_shared(Emote{ EmoteName{}, ImageSet{Image::fromUrl( {jsonVersion["image_url_1x"].toString()}), Image::fromUrl( {jsonVersion["image_url_2x"].toString()}), Image::fromUrl( {jsonVersion["image_url_4x"].toString()})}, Tooltip{jsonRoot["description"].toString()}, Url{jsonVersion["clickURL"].toString()}}); versions.emplace(jsonVersion_.key(), emote); }; } return Success; }); req.execute(); } void TwitchChannel::refreshCheerEmotes() { /*auto url = Url{"https://api.twitch.tv/kraken/bits/actions?channel_id=" + this->getRoomId()}; auto request = NetworkRequest::twitchRequest(url.string); request.setCaller(QThread::currentThread()); request.onSuccess( [this, weak = weakOf(this)](auto result) -> Outcome { auto cheerEmoteSets = ParseCheermoteSets(result.parseRapidJson()); std::vector emoteSets; for (auto &set : cheerEmoteSets) { auto cheerEmoteSet = CheerEmoteSet(); cheerEmoteSet.regex = QRegularExpression( "^" + set.prefix.toLower() + "([1-9][0-9]*)$"); for (auto &tier : set.tiers) { CheerEmote cheerEmote; cheerEmote.color = QColor(tier.color); cheerEmote.minBits = tier.minBits; // TODO(pajlada): We currently hardcode dark here :| // We will continue to do so for now since we haven't had to // solve that anywhere else cheerEmote.animatedEmote = std::make_shared( Emote{EmoteName{"cheer emote"}, ImageSet{ tier.images["dark"]["animated"]["1"], tier.images["dark"]["animated"]["2"], tier.images["dark"]["animated"]["4"], }, Tooltip{}, Url{}}); cheerEmote.staticEmote = std::make_shared( Emote{EmoteName{"cheer emote"}, ImageSet{ tier.images["dark"]["static"]["1"], tier.images["dark"]["static"]["2"], tier.images["dark"]["static"]["4"], }, Tooltip{}, Url{}}); cheerEmoteSet.cheerEmotes.emplace_back(cheerEmote); } std::sort(cheerEmoteSet.cheerEmotes.begin(), cheerEmoteSet.cheerEmotes.end(), [](const auto &lhs, const auto &rhs) { return lhs.minBits < rhs.minBits; // }); emoteSets.emplace_back(cheerEmoteSet); } *this->cheerEmoteSets_.access() = std::move(emoteSets); return Success; }); request.execute(); */ } boost::optional TwitchChannel::twitchBadge( const QString &set, const QString &version) const { auto badgeSets = this->badgeSets_.access(); auto it = badgeSets->find(set); if (it != badgeSets->end()) { auto it2 = it->second.find(version); if (it2 != it->second.end()) { return it2->second; } } return boost::none; } } // namespace chatterino