#ifndef WINNATIVEWINDOW_H #define WINNATIVEWINDOW_H #include "Windows.h" #include "Windowsx.h" #include class WinNativeWindow { public: WinNativeWindow(const int x, const int y, const int width, const int height); ~WinNativeWindow(); static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); // These six functions exist to restrict native window resizing to whatever // you want your app minimum/maximum size to be void setMinimumSize(const int width, const int height); int getMinimumHeight(); int getMinimumWidth(); void setMaximumSize(const int width, const int height); int getMaximumHeight(); int getMaximumWidth(); void setGeometry(const int x, const int y, const int width, const int height); HWND hWnd; static HWND childWindow; static QWidget *childWidget; private: struct sizeType { sizeType() : required(false) , width(0) , height(0) { } bool required; int width; int height; }; sizeType minimumSize; sizeType maximumSize; DWORD aero_borderless = WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME | WS_CLIPCHILDREN; }; #endif // WINNATIVEWINDOW_H