#include "widgets/scrollbar.hpp" #include "colorscheme.hpp" #include "widgets/helper/channelview.hpp" #include #include #include #include #define MIN_THUMB_HEIGHT 10 namespace chatterino { namespace widgets { ScrollBar::ScrollBar(ChannelView *parent) : BaseWidget(parent) , currentValueAnimation(this, "currentValue") , highlights(nullptr) , smoothScrollingSetting(SettingsManager::getInstance().enableSmoothScrolling) { resize((int)(16 * this->getDpiMultiplier()), 100); this->currentValueAnimation.setDuration(250); this->currentValueAnimation.setEasingCurve(QEasingCurve(QEasingCurve::OutCubic)); setMouseTracking(true); // don't do this at home kids QTimer *timer = new QTimer(this); timer->setSingleShot(true); connect(timer, &QTimer::timeout, [=]() { resize((int)(16 * this->getDpiMultiplier()), 100); timer->deleteLater(); }); timer->start(10); } ScrollBar::~ScrollBar() { auto highlight = this->highlights; while (highlight != nullptr) { auto tmp = highlight->next; delete highlight; highlight = tmp; } } void ScrollBar::removeHighlightsWhere(std::function func) { this->mutex.lock(); ScrollBarHighlight *last = nullptr; ScrollBarHighlight *current = this->highlights; while (current != nullptr) { if (func(*current)) { if (last == nullptr) { this->highlights = current->next; } else { last->next = current->next; } auto oldCurrent = current; current = current->next; last = current; delete oldCurrent; } } this->mutex.unlock(); } void ScrollBar::addHighlight(ScrollBarHighlight *highlight) { this->mutex.lock(); if (this->highlights == nullptr) { this->highlights = highlight; } else { highlight->next = this->highlights->next; this->highlights->next = highlight; } this->mutex.unlock(); } void ScrollBar::scrollToBottom() { this->setDesiredValue(this->maximum - this->getLargeChange()); } bool ScrollBar::isAtBottom() const { return this->atBottom; } void ScrollBar::setMaximum(qreal value) { this->maximum = value; updateScroll(); } void ScrollBar::setMinimum(qreal value) { this->minimum = value; updateScroll(); } void ScrollBar::setLargeChange(qreal value) { this->largeChange = value; updateScroll(); } void ScrollBar::setSmallChange(qreal value) { this->smallChange = value; updateScroll(); } void ScrollBar::setDesiredValue(qreal value, bool animated) { animated &= this->smoothScrollingSetting.getValue(); value = std::max(this->minimum, std::min(this->maximum - this->largeChange, value)); if (this->desiredValue + this->smoothScrollingOffset != value) { if (animated) { this->currentValueAnimation.stop(); this->currentValueAnimation.setStartValue(this->currentValue + this->smoothScrollingOffset); // if (((this->getMaximum() - this->getLargeChange()) - value) <= 0.01) { // value += 1; // } this->currentValueAnimation.setEndValue(value); this->smoothScrollingOffset = 0; this->atBottom = ((this->getMaximum() - this->getLargeChange()) - value) <= 0.01; this->currentValueAnimation.start(); } else { if (this->currentValueAnimation.state() != QPropertyAnimation::Running) { this->smoothScrollingOffset = 0; this->desiredValue = value; this->currentValueAnimation.stop(); this->atBottom = ((this->getMaximum() - this->getLargeChange()) - value) <= 0.01; setCurrentValue(value); } } } this->smoothScrollingOffset = 0; this->desiredValue = value; } qreal ScrollBar::getMaximum() const { return this->maximum; } qreal ScrollBar::getMinimum() const { return this->minimum; } qreal ScrollBar::getLargeChange() const { return this->largeChange; } qreal ScrollBar::getSmallChange() const { return this->smallChange; } qreal ScrollBar::getDesiredValue() const { return this->desiredValue + this->smoothScrollingOffset; } qreal ScrollBar::getCurrentValue() const { return this->currentValue; } void ScrollBar::offset(qreal value) { if (this->currentValueAnimation.state() == QPropertyAnimation::Running) { this->smoothScrollingOffset += value; } else { this->setDesiredValue(this->getDesiredValue() + value); } } boost::signals2::signal &ScrollBar::getCurrentValueChanged() { return this->currentValueChanged; } void ScrollBar::setCurrentValue(qreal value) { value = std::max(this->minimum, std::min(this->maximum - this->largeChange, value + this->smoothScrollingOffset)); if (this->currentValue != value) { this->currentValue = value; updateScroll(); this->currentValueChanged(); update(); } } void ScrollBar::printCurrentState(const QString &prefix) const { qDebug() << prefix // << "Current value: " << this->getCurrentValue() // << ". Maximum: " << this->getMaximum() // << ". Minimum: " << this->getMinimum() // << ". Large change: " << this->getLargeChange(); // } void ScrollBar::paintEvent(QPaintEvent *) { bool mouseOver = this->mouseOverIndex != -1; int xOffset = mouseOver ? 0 : width() - (int)(4 * this->getDpiMultiplier()); QPainter painter(this); // painter.fillRect(rect(), this->colorScheme.ScrollbarBG); painter.fillRect(QRect(xOffset, 0, width(), this->buttonHeight), this->colorScheme.ScrollbarArrow); painter.fillRect(QRect(xOffset, height() - this->buttonHeight, width(), this->buttonHeight), this->colorScheme.ScrollbarArrow); this->thumbRect.setX(xOffset); // mouse over thumb if (this->mouseDownIndex == 2) { painter.fillRect(this->thumbRect, this->colorScheme.ScrollbarThumbSelected); } // mouse not over thumb else { painter.fillRect(this->thumbRect, this->colorScheme.ScrollbarThumb); } // ScrollBarHighlight *highlight = highlights; this->mutex.lock(); // do { // painter.fillRect(); // } while ((highlight = highlight->next()) != nullptr); this->mutex.unlock(); } void ScrollBar::resizeEvent(QResizeEvent *) { this->resize((int)(16 * this->getDpiMultiplier()), this->height()); } void ScrollBar::mouseMoveEvent(QMouseEvent *event) { if (this->mouseDownIndex == -1) { int y = event->pos().y(); auto oldIndex = this->mouseOverIndex; if (y < this->buttonHeight) { this->mouseOverIndex = 0; } else if (y < this->thumbRect.y()) { this->mouseOverIndex = 1; } else if (this->thumbRect.contains(2, y)) { this->mouseOverIndex = 2; } else if (y < height() - this->buttonHeight) { this->mouseOverIndex = 3; } else { this->mouseOverIndex = 4; } if (oldIndex != this->mouseOverIndex) { update(); } } else if (this->mouseDownIndex == 2) { int delta = event->pos().y() - this->lastMousePosition.y(); setDesiredValue(this->desiredValue + (qreal)delta / this->trackHeight * this->maximum); } this->lastMousePosition = event->pos(); } void ScrollBar::mousePressEvent(QMouseEvent *event) { int y = event->pos().y(); if (y < this->buttonHeight) { this->mouseDownIndex = 0; } else if (y < this->thumbRect.y()) { this->mouseDownIndex = 1; } else if (this->thumbRect.contains(2, y)) { this->mouseDownIndex = 2; } else if (y < height() - this->buttonHeight) { this->mouseDownIndex = 3; } else { this->mouseDownIndex = 4; } } void ScrollBar::mouseReleaseEvent(QMouseEvent *event) { int y = event->pos().y(); if (y < this->buttonHeight) { if (this->mouseDownIndex == 0) { setDesiredValue(this->desiredValue - this->smallChange, true); } } else if (y < this->thumbRect.y()) { if (this->mouseDownIndex == 1) { setDesiredValue(this->desiredValue - this->smallChange, true); } } else if (this->thumbRect.contains(2, y)) { // do nothing } else if (y < height() - this->buttonHeight) { if (this->mouseDownIndex == 3) { setDesiredValue(this->desiredValue + this->smallChange, true); } } else { if (this->mouseDownIndex == 4) { setDesiredValue(this->desiredValue + this->smallChange, true); } } this->mouseDownIndex = -1; update(); } void ScrollBar::leaveEvent(QEvent *) { this->mouseOverIndex = -1; update(); } void ScrollBar::updateScroll() { this->trackHeight = height() - this->buttonHeight - this->buttonHeight - MIN_THUMB_HEIGHT - 1; this->thumbRect = QRect( 0, (int)(this->currentValue / this->maximum * this->trackHeight) + 1 + this->buttonHeight, width(), (int)(this->largeChange / this->maximum * this->trackHeight) + MIN_THUMB_HEIGHT); update(); } } // namespace widgets } // namespace chatterino