#include "AbstractIrcServer.hpp" #include "common/Channel.hpp" #include "common/Common.hpp" #include "debug/Log.hpp" #include "messages/LimitedQueueSnapshot.hpp" #include "messages/Message.hpp" #include "messages/MessageBuilder.hpp" #include namespace chatterino { const int RECONNECT_BASE_INTERVAL = 2000; // 60 falloff counter means it will try to reconnect at most every 60*2 seconds const int MAX_FALLOFF_COUNTER = 60; AbstractIrcServer::AbstractIrcServer() { // Initialize the connections this->writeConnection_.reset(new IrcConnection); this->writeConnection_->moveToThread( QCoreApplication::instance()->thread()); QObject::connect( this->writeConnection_.get(), &Communi::IrcConnection::messageReceived, [this](auto msg) { this->writeConnectionMessageReceived(msg); }); // Listen to read connection message signals this->readConnection_.reset(new IrcConnection); this->readConnection_->moveToThread(QCoreApplication::instance()->thread()); QObject::connect(this->readConnection_.get(), &Communi::IrcConnection::messageReceived, [this](auto msg) { this->messageReceived(msg); }); QObject::connect(this->readConnection_.get(), &Communi::IrcConnection::privateMessageReceived, [this](auto msg) { this->privateMessageReceived(msg); }); QObject::connect( this->readConnection_.get(), &Communi::IrcConnection::connected, [this] { this->onConnected(this->readConnection_.get()); }); QObject::connect(this->readConnection_.get(), &Communi::IrcConnection::disconnected, [this] { this->onDisconnected(); }); QObject::connect(this->readConnection_.get(), &Communi::IrcConnection::socketError, [this] { this->onSocketError(); }); // listen to reconnect request this->readConnection_->reconnectRequested.connect( [this] { this->connect(); }); // this->writeConnection->reconnectRequested.connect([this] { // this->connect(); }); this->reconnectTimer_.setInterval(RECONNECT_BASE_INTERVAL); this->reconnectTimer_.setSingleShot(true); QObject::connect(&this->reconnectTimer_, &QTimer::timeout, [this] { this->reconnectTimer_.setInterval(RECONNECT_BASE_INTERVAL * this->falloffCounter_); this->falloffCounter_ = std::min(MAX_FALLOFF_COUNTER, this->falloffCounter_ + 1); if (!this->readConnection_->isConnected()) { log("Trying to reconnect... {}", this->falloffCounter_); this->connect(); } }); } void AbstractIrcServer::connect() { this->disconnect(); bool separateWriteConnection = this->hasSeparateWriteConnection(); if (separateWriteConnection) { this->initializeConnection(this->writeConnection_.get(), false, true); this->initializeConnection(this->readConnection_.get(), true, false); } else { this->initializeConnection(this->readConnection_.get(), true, true); } // fourtf: this should be asynchronous { std::lock_guard lock1(this->connectionMutex_); std::lock_guard lock2(this->channelMutex); for (std::weak_ptr &weak : this->channels.values()) { if (auto channel = std::shared_ptr(weak.lock())) { this->readConnection_->sendRaw("JOIN #" + channel->getName()); } } this->writeConnection_->open(); this->readConnection_->open(); } // this->onConnected(); // possbile event: started to connect } void AbstractIrcServer::disconnect() { std::lock_guard locker(this->connectionMutex_); this->readConnection_->close(); this->writeConnection_->close(); } void AbstractIrcServer::sendMessage(const QString &channelName, const QString &message) { this->sendRawMessage("PRIVMSG #" + channelName + " :" + message); } void AbstractIrcServer::sendRawMessage(const QString &rawMessage) { std::lock_guard locker(this->connectionMutex_); if (this->hasSeparateWriteConnection()) { this->writeConnection_->sendRaw(rawMessage); } else { this->readConnection_->sendRaw(rawMessage); } } void AbstractIrcServer::writeConnectionMessageReceived( Communi::IrcMessage *message) { } std::shared_ptr AbstractIrcServer::getOrAddChannel( const QString &dirtyChannelName) { auto channelName = this->cleanChannelName(dirtyChannelName); // try get channel ChannelPtr chan = this->getChannelOrEmpty(channelName); if (chan != Channel::getEmpty()) { return chan; } std::lock_guard lock(this->channelMutex); // value doesn't exist chan = this->createChannel(channelName); if (!chan) { return Channel::getEmpty(); } QString clojuresInCppAreShit = channelName; this->channels.insert(channelName, chan); chan->destroyed.connect([this, clojuresInCppAreShit] { // fourtf: issues when the server itself is destroyed log("[AbstractIrcServer::addChannel] {} was destroyed", clojuresInCppAreShit); this->channels.remove(clojuresInCppAreShit); if (this->readConnection_) { this->readConnection_->sendRaw("PART #" + clojuresInCppAreShit); } if (this->writeConnection_) { this->writeConnection_->sendRaw("PART #" + clojuresInCppAreShit); } }); // join irc channel { std::lock_guard lock2(this->connectionMutex_); if (this->readConnection_) { this->readConnection_->sendRaw("JOIN #" + channelName); } if (this->writeConnection_) { this->writeConnection_->sendRaw("JOIN #" + channelName); } } return chan; } std::shared_ptr AbstractIrcServer::getChannelOrEmpty( const QString &dirtyChannelName) { auto channelName = this->cleanChannelName(dirtyChannelName); std::lock_guard lock(this->channelMutex); // try get special channel ChannelPtr chan = this->getCustomChannel(channelName); if (chan) { return chan; } // value exists auto it = this->channels.find(channelName); if (it != this->channels.end()) { chan = it.value().lock(); if (chan) { return chan; } } return Channel::getEmpty(); } void AbstractIrcServer::onConnected(IrcConnection *connection) { std::lock_guard lock(this->channelMutex); auto connectedMsg = makeSystemMessage("connected"); connectedMsg->flags.set(MessageFlag::ConnectedMessage); auto reconnected = makeSystemMessage("reconnected"); reconnected->flags.set(MessageFlag::ConnectedMessage); for (std::weak_ptr &weak : this->channels.values()) { std::shared_ptr chan = weak.lock(); if (!chan) { continue; } LimitedQueueSnapshot snapshot = chan->getMessageSnapshot(); bool replaceMessage = snapshot.size() > 0 && snapshot[snapshot.size() - 1]->flags.has( MessageFlag::DisconnectedMessage); if (replaceMessage) { chan->replaceMessage(snapshot[snapshot.size() - 1], reconnected); continue; } chan->addMessage(connectedMsg); } this->falloffCounter_ = 1; } void AbstractIrcServer::onDisconnected() { std::lock_guard lock(this->channelMutex); MessageBuilder b(systemMessage, "disconnected"); b->flags.set(MessageFlag::DisconnectedMessage); auto disconnectedMsg = b.release(); for (std::weak_ptr &weak : this->channels.values()) { std::shared_ptr chan = weak.lock(); if (!chan) { continue; } chan->addMessage(disconnectedMsg); } } void AbstractIrcServer::onSocketError() { this->reconnectTimer_.start(); } std::shared_ptr AbstractIrcServer::getCustomChannel( const QString &channelName) { return nullptr; } QString AbstractIrcServer::cleanChannelName(const QString &dirtyChannelName) { return dirtyChannelName; } void AbstractIrcServer::addFakeMessage(const QString &data) { auto fakeMessage = Communi::IrcMessage::fromData( data.toUtf8(), this->readConnection_.get()); if (fakeMessage->command() == "PRIVMSG") { this->privateMessageReceived( static_cast(fakeMessage)); } else { this->messageReceived(fakeMessage); } } void AbstractIrcServer::privateMessageReceived( Communi::IrcPrivateMessage *message) { } void AbstractIrcServer::messageReceived(Communi::IrcMessage *message) { } void AbstractIrcServer::forEachChannel(std::function func) { std::lock_guard lock(this->channelMutex); for (std::weak_ptr &weak : this->channels.values()) { std::shared_ptr chan = weak.lock(); if (!chan) { continue; } func(chan); } } } // namespace chatterino