#include "Application.hpp" #include "controllers/accounts/AccountController.hpp" #include "controllers/commands/CommandController.hpp" #include "controllers/highlights/HighlightController.hpp" #include "controllers/ignores/IgnoreController.hpp" #include "controllers/moderationactions/ModerationActions.hpp" #include "controllers/taggedusers/TaggedUsersController.hpp" #include "messages/MessageBuilder.hpp" #include "providers/bttv/BttvEmotes.hpp" #include "providers/ffz/FfzEmotes.hpp" #include "providers/twitch/PubsubClient.hpp" #include "providers/twitch/TwitchServer.hpp" #include "singletons/Fonts.hpp" #include "singletons/Logging.hpp" #include "singletons/NativeMessaging.hpp" #include "singletons/Paths.hpp" #include "singletons/Resources.hpp" #include "singletons/Settings.hpp" #include "singletons/Theme.hpp" #include "singletons/WindowManager.hpp" #include "util/IsBigEndian.hpp" #include "util/PostToThread.hpp" #include namespace chatterino { static std::atomic isAppInitialized{false}; Application *Application::instance = nullptr; // this class is responsible for handling the workflow of Chatterino // It will create the instances of the major classes, and connect their signals // to each other Application::Application(Settings &_settings, Paths &_paths) : settings(&_settings) , paths(&_paths) , resources(&this->emplace()) , themes(&this->emplace()) , fonts(&this->emplace()) , emotes(&this->emplace()) , windows(&this->emplace()) , accounts(&this->emplace()) , commands(&this->emplace()) , highlights(&this->emplace()) , ignores(&this->emplace()) , taggedUsers(&this->emplace()) , moderationActions(&this->emplace()) , twitch2(&this->emplace()) , logging(&this->emplace()) { this->instance = this; this->fonts->fontChanged.connect( [this]() { this->windows->layoutChannelViews(); }); this->twitch.server = this->twitch2; this->twitch.pubsub = this->twitch2->pubsub; } void Application::initialize(Settings &settings, Paths &paths) { assert(isAppInitialized == false); isAppInitialized = true; for (auto &singleton : this->singletons_) { singleton->initialize(settings, paths); } this->windows->updateWordTypeMask(); this->initNm(); this->initPubsub(); } int Application::run(QApplication &qtApp) { assert(isAppInitialized); this->twitch.server->connect(); this->windows->getMainWindow().show(); return qtApp.exec(); } void Application::save() { for (auto &singleton : this->singletons_) { singleton->save(); } } void Application::initNm() { #ifdef Q_OS_WIN #ifdef QT_DEBUG #ifdef C_DEBUG_NM this->nativeMessaging->registerHost(); this->nativeMessaging->openGuiMessageQueue(); #endif #else this->nativeMessaging->registerHost(); this->nativeMessaging->openGuiMessageQueue(); #endif #endif } void Application::initPubsub() { this->twitch.pubsub->signals_.whisper.sent.connect([](const auto &msg) { Log("WHISPER SENT LOL"); // }); this->twitch.pubsub->signals_.whisper.received.connect([](const auto &msg) { Log("WHISPER RECEIVED LOL"); // }); this->twitch.pubsub->signals_.moderation.chatCleared.connect( [this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text = QString("%1 cleared the chat").arg(action.source.name); auto msg = makeSystemMessage(text); postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->signals_.moderation.modeChanged.connect( [this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text = QString("%1 turned %2 %3 mode") // .arg(action.source.name) .arg(action.state == ModeChangedAction::State::On ? "on" : "off") .arg(action.getModeName()); if (action.duration > 0) { text.append(" (" + QString::number(action.duration) + " seconds)"); } auto msg = makeSystemMessage(text); postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->signals_.moderation.moderationStateChanged.connect( [this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text; if (action.modded) { text = QString("%1 modded %2") .arg(action.source.name, action.target.name); } else { text = QString("%1 unmodded %2") .arg(action.source.name, action.target.name); } auto msg = makeSystemMessage(text); postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->signals_.moderation.userBanned.connect( [&](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } MessageBuilder msg(action); msg->flags.set(MessageFlag::PubSub); postToThread([chan, msg = msg.release()] { chan->addOrReplaceTimeout(msg); }); }); this->twitch.pubsub->signals_.moderation.userUnbanned.connect( [&](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } auto msg = MessageBuilder(action).release(); postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->start(); auto RequestModerationActions = [=]() { this->twitch.server->pubsub->unlistenAllModerationActions(); // TODO(pajlada): Unlisten to all authed topics instead of only // moderation topics this->twitch.pubsub->UnlistenAllAuthedTopics(); this->twitch.server->pubsub->listenToWhispers( this->accounts->twitch.getCurrent()); // }; this->accounts->twitch.currentUserChanged.connect(RequestModerationActions); RequestModerationActions(); } Application *getApp() { assert(Application::instance != nullptr); return Application::instance; } } // namespace chatterino