#include "application.hpp" #include "controllers/accounts/accountcontroller.hpp" #include "controllers/commands/commandcontroller.hpp" #include "controllers/highlights/highlightcontroller.hpp" #include "controllers/ignores/ignorecontroller.hpp" #include "controllers/taggedusers/taggeduserscontroller.hpp" #include "providers/twitch/pubsub.hpp" #include "providers/twitch/twitchserver.hpp" #include "singletons/emotemanager.hpp" #include "singletons/fontmanager.hpp" #include "singletons/loggingmanager.hpp" #include "singletons/nativemessagingmanager.hpp" #include "singletons/pathmanager.hpp" #include "singletons/resourcemanager.hpp" #include "singletons/settingsmanager.hpp" #include "singletons/thememanager.hpp" #include "singletons/windowmanager.hpp" #include "util/posttothread.hpp" #include using namespace chatterino::singletons; namespace chatterino { namespace { bool isBigEndian() { int test = 1; char *p = reinterpret_cast(&test); return p[0] == 0; } } // namespace static std::atomic isAppConstructed{false}; static std::atomic isAppInitialized{false}; static Application *staticApp = nullptr; // this class is responsible for handling the workflow of Chatterino // It will create the instances of the major classes, and connect their signals to each other Application::Application(int _argc, char **_argv) : argc(_argc) , argv(_argv) { } void Application::construct() { assert(isAppConstructed == false); isAppConstructed = true; // 1. Instantiate all classes this->settings = new singletons::SettingManager; this->paths = new singletons::PathManager(this->argc, this->argv); this->themes = new singletons::ThemeManager; this->windows = new singletons::WindowManager; this->logging = new singletons::LoggingManager; this->commands = new controllers::commands::CommandController; this->highlights = new controllers::highlights::HighlightController; this->ignores = new controllers::ignores::IgnoreController; this->taggedUsers = new controllers::taggedusers::TaggedUsersController; this->accounts = new controllers::accounts::AccountController; this->emotes = new singletons::EmoteManager; this->fonts = new singletons::FontManager; this->resources = new singletons::ResourceManager; this->twitch.server = new providers::twitch::TwitchServer; this->twitch.pubsub = new providers::twitch::PubSub; } void Application::instantiate(int argc, char **argv) { assert(staticApp == nullptr); staticApp = new Application(argc, argv); } void Application::initialize() { assert(isAppInitialized == false); isAppInitialized = true; // 2. Initialize/load classes this->settings->initialize(); this->nativeMessaging->registerHost(); this->settings->load(); this->commands->load(); this->windows->initialize(); this->resources->initialize(); this->highlights->initialize(); this->ignores->initialize(); this->emotes->initialize(); this->accounts->load(); this->twitch.server->initialize(); this->logging->initialize(); // XXX this->settings->updateWordTypeMask(); this->nativeMessaging->openGuiMessageQueue(); this->twitch.pubsub->sig.whisper.sent.connect([](const auto &msg) { debug::Log("WHISPER SENT LOL"); // }); this->twitch.pubsub->sig.whisper.received.connect([](const auto &msg) { debug::Log("WHISPER RECEIVED LOL"); // }); this->twitch.pubsub->sig.moderation.chatCleared.connect([this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text = QString("%1 cleared the chat").arg(action.source.name); auto msg = messages::Message::createSystemMessage(text); util::postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->sig.moderation.modeChanged.connect([this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text = QString("%1 turned %2 %3 mode") // .arg(action.source.name) .arg(action.state == providers::twitch::ModeChangedAction::State::On ? "on" : "off") .arg(action.getModeName()); if (action.duration > 0) { text.append(" (" + QString::number(action.duration) + " seconds)"); } auto msg = messages::Message::createSystemMessage(text); util::postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->sig.moderation.moderationStateChanged.connect([this](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } QString text; if (action.modded) { text = QString("%1 modded %2").arg(action.source.name, action.target.name); } else { text = QString("%1 unmodded %2").arg(action.source.name, action.target.name); } auto msg = messages::Message::createSystemMessage(text); util::postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->sig.moderation.userBanned.connect([&](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } auto msg = messages::Message::createTimeoutMessage(action); msg->flags |= messages::Message::PubSub; util::postToThread([chan, msg] { chan->addOrReplaceTimeout(msg); }); }); this->twitch.pubsub->sig.moderation.userUnbanned.connect([&](const auto &action) { auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID); if (chan->isEmpty()) { return; } auto msg = messages::Message::createUntimeoutMessage(action); util::postToThread([chan, msg] { chan->addMessage(msg); }); }); this->twitch.pubsub->start(); auto RequestModerationActions = [=]() { this->twitch.pubsub->unlistenAllModerationActions(); // TODO(pajlada): Unlisten to all authed topics instead of only moderation topics // this->twitch.pubsub->UnlistenAllAuthedTopics(); this->twitch.pubsub->listenToWhispers(this->accounts->twitch.getCurrent()); // }; this->accounts->twitch.currentUserChanged.connect(RequestModerationActions); RequestModerationActions(); } int Application::run(QApplication &qtApp) { // Start connecting to the IRC Servers (Twitch only for now) this->twitch.server->connect(); // Show main window this->windows->getMainWindow().show(); return qtApp.exec(); } void Application::save() { this->windows->save(); this->commands->save(); } Application *getApp() { assert(staticApp != nullptr); return staticApp; } bool appInitialized() { return isAppInitialized; } } // namespace chatterino