#ifndef AB_THEME_H #define AB_THEME_H #include #include #include #ifdef AB_CUSTOM_THEME # define AB_THEME_CLASS BaseTheme #else # define AB_THEME_CLASS Theme #endif namespace chatterino { class Theme; class AB_THEME_CLASS { public: bool isLightTheme() const; struct TabColors { QColor text; struct { QBrush regular; QBrush hover; QBrush unfocused; } backgrounds; struct { QColor regular; QColor hover; QColor unfocused; } line; }; QColor accent{"#00aeef"}; /// WINDOW struct { QColor background; QColor text; QColor borderUnfocused; QColor borderFocused; } window; /// TABS struct { TabColors regular; TabColors newMessage; TabColors highlighted; TabColors selected; QColor border; QColor dividerLine; } tabs; /// MESSAGES struct { struct { QColor regular; QColor caret; QColor link; QColor system; } textColors; struct { QColor regular; QColor alternate; // QColor whisper; } backgrounds; QColor disabled; // QColor seperator; // QColor seperatorInner; QColor selection; } messages; /// SCROLLBAR struct { QColor background; QColor thumb; QColor thumbSelected; struct { QColor highlight; QColor subscription; } highlights; } scrollbars; /// TOOLTIP struct { QColor text; QColor background; } tooltip; void update(); virtual void actuallyUpdate(double hue, double multiplier); QColor blendColors(const QColor &color1, const QColor &color2, qreal ratio); pajlada::Signals::NoArgSignal updated; QStringSetting themeName{"/appearance/theme/name", "Dark"}; DoubleSetting themeHue{"/appearance/theme/hue", 0.0}; private: bool isLight_ = false; }; // Implemented in parent project if AB_CUSTOM_THEME is set. // Otherwise implemented in BaseThemecpp Theme *getTheme(); } // namespace chatterino #ifdef CHATTERINO # include "singletons/Theme.hpp" #endif #endif