#pragma once #include #include "common/Channel.hpp" #include "common/Common.hpp" #include "singletons/EmoteManager.hpp" #include "singletons/IrcManager.hpp" #include "util/ConcurrentMap.hpp" #include "common/MutexValue.hpp" #include #include namespace chatterino { class TwitchServer; class TwitchChannel final : public Channel, pajlada::Signals::SignalHolder { QTimer *liveStatusTimer; QTimer *chattersListTimer; public: struct StreamStatus { bool live = false; bool rerun = false; unsigned viewerCount = 0; QString title; QString game; QString uptime; QString streamType; }; struct UserState { bool mod; bool broadcaster; }; struct RoomModes { bool submode = false; bool r9k = false; bool emoteOnly = false; // int folowerOnly = 0; int slowMode = 0; QString broadcasterLang; }; ~TwitchChannel() final; void reloadChannelEmotes(); bool isEmpty() const override; bool canSendMessage() const override; void sendMessage(const QString &message) override; bool isMod() const override; void setMod(bool value); bool isBroadcaster() const override; bool hasModRights(); void addRecentChatter(const std::shared_ptr &message) final; void addJoinedUser(const QString &user); void addPartedUser(const QString &user); const std::shared_ptr bttvChannelEmotes; const std::shared_ptr ffzChannelEmotes; const QString subscriptionURL; const QString channelURL; const QString popoutPlayerURL; void setRoomID(const QString &_roomID); pajlada::Signals::NoArgSignal roomIDchanged; pajlada::Signals::NoArgSignal updateLiveInfo; pajlada::Signals::NoArgBoltSignal fetchMessages; pajlada::Signals::NoArgSignal userStateChanged; pajlada::Signals::NoArgSignal roomModesChanged; QString roomID; RoomModes getRoomModes(); void setRoomModes(const RoomModes &roomModes); StreamStatus getStreamStatus() const; struct NameOptions { QString displayName; QString localizedName; }; bool isLive() const; private: explicit TwitchChannel(const QString &channelName, Communi::IrcConnection *readConnection); void setLive(bool newLiveStatus); void refreshLiveStatus(); void startRefreshLiveStatusTimer(int intervalMS); mutable std::mutex streamStatusMutex; StreamStatus streamStatus; mutable std::mutex userStateMutex; UserState userState; void fetchRecentMessages(); bool mod; QByteArray messageSuffix; QString lastSentMessage; RoomModes roomModes; std::mutex roomModeMutex; QObject object; std::mutex joinedUserMutex; QStringList joinedUsers; bool joinedUsersMergeQueued = false; std::mutex partedUserMutex; QStringList partedUsers; bool partedUsersMergeQueued = false; Communi::IrcConnection *readConnection; friend class TwitchServer; // Key = login name std::map recentChatters; std::mutex recentChattersMutex; }; } // namespace chatterino